Player Matchup

Zeus
Zeus
AlejandroElRubio
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,534 Elo+
Solo
Martichoras
Martichoras
Norohlwaik
Martichoras
Level 143
God Stats
2W - 3L
1,524 SR
Queue Stats
296W - 279L
1,525 Elo+
Solo
Medusa
Medusa
SlightlyGreen
Medusa
Level 126
God Stats
11W - 9L
1,681 SR
Queue Stats
440W - 412L
1,496 Elo+
Party 2
Rama
Rama
Tygarus
Rama
Level 28
God Stats
7W - 1L
2,030 SR
Queue Stats
234W - 193L
1,512 Elo+
Party 2
Merlin
Merlin
Ximinid
Merlin
Level 126
God Stats
1W - 4L
1,421 SR
Queue Stats
349W - 344L
1,464 Elo+
Party 2
Team Averages
Level 89
1,631 SR
1,506 Elo+

VS

Team Averages
Level 145
1,423 SR
1,494 Elo+
Jing Wei
Jing Wei
AllF0rFunTwitch
Jing Wei
Level 197
God Stats
6W - 6L
1,507 SR
Queue Stats
800W - 817L
1,461 Elo+
Party 1
Charon
Charon
MrLovatt
Charon
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 317L
1,488 Elo+
Party 1
Merlin
Merlin
RocKSTaRDU03
Merlin
Level 101
God Stats
6W - 11L
1,477 SR
Queue Stats
578W - 562L
1,538 Elo+
Solo
Osiris
Osiris
TheMrMeener
Osiris
Level 154
God Stats
3W - 7L
1,296 SR
Queue Stats
418W - 391L
1,494 Elo+
Solo
Bacchus
Bacchus
noksucow
Bacchus
Level 126
God Stats
12W - 9L
1,335 SR
Queue Stats
640W - 647L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 5
7,338
667
7,778
12,270
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Norohlwaik
Martichoras
17
6 / 2 / 7
9,219
838
10,682
10,233
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 9
8,646
786
6,815
10,711
5,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Tygarus
Rama
14
1 / 6 / 4
7,615
692
6,174
12,329
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ximinid
Merlin
16
3 / 5 / 6
9,246
841
8,135
8,312
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
10 / 2 / 12
10,480
953
13,267
10,751
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
MrLovatt
Charon
17
5 / 2 / 18
10,652
968
8,460
14,054
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
5 / 1 / 9
9,672
879
12,616
7,664
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
3 / 3 / 10
8,850
805
7,955
14,978
16,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
noksucow
Bacchus
16
4 / 5 / 15
9,933
903
8,116
16,731
20,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
12
Kills
27
27
Deaths
13
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Jing Wei
10
2
12
8
W
Charon
MrLovatt
Charon
5
2
18
7
L
Martichoras
Norohlwaik
Martichoras
6
2
7
4.75
W
Merlin
5
1
9
9.5
L
2
4
9
1.63
W
Osiris
3
3
10
2.67
L
Rama
Tygarus
Rama
1
6
4
0.5
L
Merlin
Ximinid
Merlin
3
5
6
1.2
W
Bacchus
noksucow
Bacchus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
50,414
53,855
Taken
64,178
24,480
Mitigated
63,377
11,598
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,778
1,026
0
226
12,270
4,969
172
6,809
5,219
21,138
0
W
Jing Wei
13,267
10,263
640
3,077
10,751
6,322
3,276
3,298
7,354
0
27,090
W
Charon
MrLovatt
Charon
8,460
938
934
2,474
14,054
16,894
802
5,203
8,767
15,847
0
L
Martichoras
Norohlwaik
Martichoras
10,682
1,917
2,131
3,087
10,233
5,173
581
4,866
4,763
0
22,629
W
Merlin
12,616
117
1,446
1,760
7,664
3,671
1,614
2,609
5,055
30,129
0
L
6,815
2,744
625
1,669
10,711
5,189
745
6,348
4,363
0
13,451
W
Osiris
7,955
551
678
2,193
14,978
16,133
522
2,693
12,129
0
16,229
L
Rama
Tygarus
Rama
6,174
4,432
363
2,622
12,329
5,550
0
5,227
6,982
0
10,749
L
Merlin
Ximinid
Merlin
8,135
300
519
356
8,312
3,599
490
5,036
3,240
15,590
0
W
Bacchus
noksucow
Bacchus
8,116
790
2,932
2,699
16,731
20,357
453
2,179
14,424
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
49,587
100
Minions Killed
116
0
Camps Cleared
0
968,995
Distance Traveled
1,100,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,338
667
18
2
0
163,200
0
W
Jing Wei
10,480
953
36
3
0
218,730
0
W
Charon
10,652
968
12
1
0
218,548
0
L
Martichoras
9,219
838
26
2
0
206,949
0
W
Merlin
9,672
879
49
4
0
239,914
0
L
Medusa
8,646
786
22
2
0
203,190
0
W
Osiris
8,850
805
13
1
0
223,552
0
L
Rama
7,615
692
12
1
0
193,914
0
L
Merlin
9,246
841
22
2
0
201,742
0
W
Bacchus
9,933
903
6
1
0
199,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role