Player Matchup

Anubis
Anubis
AgentGillmore
Anubis
Level 25
God Stats
4W - 6L
1,113 SR
Queue Stats
26W - 44L
1,125 Elo+
Party 1
Thanatos
Thanatos
F4LL3N3CH0
Thanatos
Level 46
God Stats
17W - 20L
1,361 SR
Queue Stats
65W - 82L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
TheStick95
Kuzenbo
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 70L
1,217 Elo+
Party 1
Team Averages
Level 36
1,325 SR
1,209 Elo+

VS

Team Averages
Level 56
1,438 SR
1,366 Elo+
Nemesis
Nemesis
AkkoPRime
Nemesis
Level 52
God Stats
4W - 8L
1,242 SR
Queue Stats
39W - 39L
1,402 Elo+
Solo
Xing Tian
Xing Tian
DrewBas
Xing Tian
Level 51
God Stats
11W - 9L
1,657 SR
Queue Stats
85W - 83L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Steel-81
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,415 SR
Queue Stats
71W - 83L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
13,696
913
26,147
11,256
6,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
F4LL3N3CH0
Thanatos
14
2 / 5 / 11
11,655
777
11,394
11,505
5,015
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
TheStick95
Kuzenbo
14
1 / 2 / 13
11,419
761
7,294
16,063
20,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkkoPRime
Nemesis
13
5 / 6 / 3
11,219
748
9,436
15,683
5,414
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
DrewBas
Xing Tian
13
3 / 4 / 4
10,878
725
10,506
25,368
17,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Steel-81
Ah Muzen Cab
12
0 / 4 / 6
10,028
669
9,819
11,500
3,455
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
14
Kills
8
8
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
Nemesis
AkkoPRime
Nemesis
5
6
3
1.08
L
Xing Tian
DrewBas
Xing Tian
3
4
4
1.25
W
Thanatos
F4LL3N3CH0
Thanatos
2
5
11
1.5
L
Ah Muzen Cab
Steel-81
Ah Muzen Cab
0
4
6
0.75
W
Kuzenbo
TheStick95
Kuzenbo
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,835
Damage
29,761
38,824
Taken
52,551
32,235
Mitigated
26,096
16,912
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,147
1,768
0
7,215
11,256
6,423
1,477
3,898
7,358
91,346
0
L
Nemesis
AkkoPRime
Nemesis
9,436
5,144
43
2,819
15,683
5,414
0
9,772
5,815
0
27,726
L
Xing Tian
DrewBas
Xing Tian
10,506
458
327
3,804
25,368
17,227
0
16,050
9,174
37,487
0
W
Thanatos
F4LL3N3CH0
Thanatos
11,394
3,493
0
6,472
11,505
5,015
960
4,083
7,422
0
45,290
L
Ah Muzen Cab
Steel-81
Ah Muzen Cab
9,819
3,308
0
0
11,500
3,455
0
7,639
3,789
0
43,475
W
Kuzenbo
TheStick95
Kuzenbo
7,294
2,788
0
3,225
16,063
20,797
290
4,127
11,780
20,893
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
32,125
191
Minions Killed
146
0
Camps Cleared
0
832,960
Distance Traveled
786,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,696
913
124
8
0
264,431
0
L
Nemesis
11,219
748
40
3
0
273,241
0
L
Xing Tian
10,878
725
47
3
0
248,172
0
W
Thanatos
11,655
777
54
4
0
288,089
0
L
Ah Muzen Cab
10,028
669
59
4
0
265,088
0
W
Kuzenbo
11,419
761
13
1
0
280,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role