Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond III
NilfHeimCris
Nu Wa
Diamond III
Level 110
God Stats
90W - 63L
1,718 SR
Queue Stats
853W - 827L
2,325 MMR
Solo
Baron Samedi
Baron Samedi
Masters
iServant
Baron Samedi
Masters
Level 182
God Stats
17W - 5L
2,056 SR
Queue Stats
597W - 545L
2,315 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,655 SR
1,828 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,518 SR
1,957 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Masters
 
Geb
Masters
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Destr4
Guan Yu
Diamond II
Level 156
God Stats
4W - 6L
1,763 SR
Queue Stats
245W - 197L
2,301 MMR
Party 2
Martichoras
Martichoras
Diamond III
TtvMatcle
Martichoras
Diamond III
Level 86
God Stats
0W - 3L
1,490 SR
Queue Stats
191W - 180L
2,146 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
berdialito
Hou Yi
Diamond III
Level 163
God Stats
0W - 2L
1,337 SR
Queue Stats
272W - 268L
2,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 1 / 1
9,129
652
13,329
12,676
12,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
 
Medusa
15
3 / 2 / 1
8,598
614
5,186
8,624
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
 
Erlang Shen
15
5 / 0 / 3
8,419
601
9,186
14,830
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 8
8,362
597
10,010
7,186
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
iServant
Baron Samedi
12
1 / 0 / 5
7,736
553
9,021
13,145
12,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AnhurRavanaFreyaNe Zha

VS

Bans
Sun WukongThorSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 5 / 3
7,273
520
7,566
11,480
4,713
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
 
Geb
11
1 / 1 / 1
7,233
517
4,730
14,325
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Destr4
Guan Yu
12
0 / 3 / 1
7,179
513
6,956
17,214
20,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
TtvMatcle
Martichoras
14
1 / 2 / 0
8,037
574
5,912
14,056
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
berdialito
Hou Yi
13
1 / 3 / 0
7,757
554
4,351
10,066
3,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
1
4.5
W
Medusa
 
Medusa
3
2
1
1.75
W
Erlang Shen
 
Erlang Shen
5
0
3
6.5
L
Ratatoskr
 
Ratatoskr
1
5
3
0.5
L
Geb
 
Geb
1
1
1
1.5
L
Guan Yu
Destr4
Guan Yu
0
3
1
0.17
W
1
1
8
5
L
Martichoras
TtvMatcle
Martichoras
1
2
0
0.5
L
Hou Yi
berdialito
Hou Yi
1
3
0
0.33
W
Baron Samedi
iServant
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
29,515
56,461
Taken
67,141
40,576
Mitigated
45,441
19,177
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,329
1,609
0
2,671
12,676
12,597
0
461
12,215
253
75,903
W
Medusa
 
Medusa
5,186
1,988
0
4,114
8,624
3,688
150
674
7,950
0
77,114
W
Erlang Shen
 
Erlang Shen
9,186
5,525
0
4,619
14,830
9,192
0
1,999
12,734
0
66,660
L
Ratatoskr
 
Ratatoskr
7,566
2,459
0
515
11,480
4,713
15
1,805
9,640
0
54,646
L
Geb
 
Geb
4,730
155
0
1,902
14,325
10,481
0
5,142
9,028
19,861
0
L
Guan Yu
Destr4
Guan Yu
6,956
1,451
40
6,408
17,214
20,487
0
1,372
15,842
0
53,602
W
10,010
2,841
0
2,668
7,186
2,885
6
577
6,609
87,392
0
L
Martichoras
TtvMatcle
Martichoras
5,912
1,399
0
5,678
14,056
5,776
0
7,730
6,302
0
85,405
L
Hou Yi
berdialito
Hou Yi
4,351
2,424
0
3,004
10,066
3,984
917
3,277
6,789
0
66,107
W
Baron Samedi
iServant
Baron Samedi
9,021
1,409
839
4,266
13,145
12,214
0
2,151
10,994
28,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
37,479
500
Minions Killed
456
0
Camps Cleared
0
1,453,012
Distance Traveled
1,420,289
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,129
652
106
8
0
278,885
0
W
Medusa
8,598
614
131
9
0
277,388
4
W
Erlang Shen
8,419
601
94
7
0
308,762
0
L
Ratatoskr
7,273
520
79
6
0
323,626
0
L
Geb
7,233
517
19
1
0
301,494
4
L
Guan Yu
7,179
513
102
7
0
274,316
5
W
Nu Wa
8,362
597
157
11
0
286,431
0
L
Martichoras
8,037
574
139
10
0
256,983
1
L
Hou Yi
7,757
554
117
8
0
263,870
0
W
Baron Samedi
7,736
553
12
1
0
301,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role