Player Matchup

Zhong Kui
Zhong Kui
Silver I
Alma_Bros
Zhong Kui
Silver I
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 149L
1,243 MMR
Solo
Bastet
Bastet
Silver III
DeeepPenetrator
Bastet
Silver III
Level 65
God Stats
2W - 4L
1,535 SR
Queue Stats
13W - 19L
1,217 MMR
Solo
Hera
Hera
Silver III
DesertEaagle
Hera
Silver III
Level 117
God Stats
22W - 31L
1,395 SR
Queue Stats
45W - 53L
1,251 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,477 SR
1,237 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,467 SR
1,204 MMR
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze I
Ingø
Bacchus
Bronze I
Level 48
God Stats
3W - 7L
1,447 SR
Queue Stats
6W - 18L
1,056 MMR
Party 1
Anubis
Anubis
Bronze I
kai42cm
Anubis
Bronze I
Level 64
God Stats
3W - 7L
1,453 SR
Queue Stats
6W - 18L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alma_Bros
Zhong Kui
15
8 / 6 / 7
12,783
852
17,828
16,822
10,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 14
12,234
816
12,144
13,344
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 5 / 7
13,531
902
14,792
10,556
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MartichorasAtlasKaliKuzenboAchilles

VS

Bans
PersephoneSobekAresAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
9 / 7 / 5
13,267
884
15,007
16,796
6,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Ingø
Bacchus
13
4 / 3 / 7
11,361
757
6,330
16,167
19,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
kai42cm
Anubis
13
2 / 9 / 9
11,062
737
7,749
15,195
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
15
15
Deaths
19
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
7
5
1.64
W
Zhong Kui
Alma_Bros
Zhong Kui
8
6
7
1.92
W
3
4
14
2.5
W
8
5
7
2.3
L
Bacchus
Ingø
Bacchus
4
3
7
2.5
L
Anubis
kai42cm
Anubis
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
29,086
40,722
Taken
48,158
19,047
Mitigated
33,278
9,356
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,007
8,619
0
3,400
16,796
6,623
33
9,798
6,968
0
41,114
W
Zhong Kui
Alma_Bros
Zhong Kui
17,828
1,838
0
4,997
16,822
10,858
225
5,604
11,126
54,817
0
W
12,144
2,801
0
2,193
13,344
4,728
616
5,007
8,337
0
30,036
W
14,792
2,645
45
2,121
10,556
3,461
434
4,232
6,276
62,817
0
L
Bacchus
Ingø
Bacchus
6,330
1,246
0
2,133
16,167
19,057
0
11,840
4,250
14,645
0
L
Anubis
kai42cm
Anubis
7,749
478
0
2,749
15,195
7,598
0
11,157
4,038
46,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
35,690
171
Minions Killed
142
0
Camps Cleared
0
781,514
Distance Traveled
746,720
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,267
884
65
4
0
235,160
0
W
Zhong Kui
12,783
852
75
5
0
241,225
4
W
Bastet
12,234
816
30
2
0
299,118
0
W
Hera
13,531
902
66
4
0
241,171
2
L
Bacchus
11,361
757
14
1
0
285,696
0
L
Anubis
11,062
737
63
4
0
225,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role