Player Matchup

Kukulkan
Kukulkan
Pinkmidget
Kukulkan
Level 146
God Stats
9W - 7L
1,664 SR
Queue Stats
365W - 376L
1,467 Elo+
Solo
Artio
Artio
WarsHeresy
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,451 Elo+
Solo
Agni
Agni
X1Sk1lcrusher1X
Agni
Level 123
God Stats
3W - 0L
1,839 SR
Queue Stats
24W - 18L
1,443 Elo+
Solo
Atlas
Atlas
callbargain
Atlas
Level 38
God Stats
4W - 6L
1,419 SR
Queue Stats
126W - 156L
1,414 Elo+
Solo
Rama
Rama
fenneij
Rama
Level 103
God Stats
14W - 6L
1,701 SR
Queue Stats
756W - 694L
1,462 Elo+
Solo
Team Averages
Level 95
1,625 SR
1,447 Elo+

VS

Team Averages
Level 127
1,389 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DerBattousai
Artio
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 197L
1,369 Elo+
Party 1
Sobek
Sobek
RegenXVZ
Sobek
Level 47
God Stats
2W - 6L
1,255 SR
Queue Stats
334W - 325L
1,476 Elo+
Solo
Ne Zha
Ne Zha
angry_bill82
Ne Zha
Level 116
God Stats
0W - 3L
1,187 SR
Queue Stats
144W - 130L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
makavelih
Ah Muzen Cab
Level 169
God Stats
1W - 3L
1,505 SR
Queue Stats
158W - 157L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pinkmidget
Kukulkan
18
5 / 1 / 11
9,976
767
15,900
10,864
6,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
14
0 / 3 / 14
8,941
688
5,306
16,340
15,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 9
9,195
707
12,947
10,790
4,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 0 / 12
9,981
768
8,466
9,193
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
fenneij
Rama
18
7 / 1 / 6
10,668
821
16,838
9,902
5,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 2
8,197
631
3,397
7,871
7,419
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 4
8,302
639
5,972
19,167
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
RegenXVZ
Sobek
16
2 / 3 / 4
10,158
781
7,184
20,568
27,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
1 / 5 / 2
8,241
634
10,052
12,162
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
makavelih
Ah Muzen Cab
17
4 / 2 / 4
10,082
776
22,933
8,047
5,038
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
17
Kills
8
8
Deaths
17
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
2
2
L
0
6
4
0.33
W
Kukulkan
Pinkmidget
Kukulkan
5
1
11
10.5
L
Sobek
RegenXVZ
Sobek
2
3
4
1.33
W
Artio
0
3
14
2.33
W
4
3
9
2.83
L
Ne Zha
1
5
2
0.4
W
1
0
12
7
W
Rama
fenneij
Rama
7
1
6
10
L
Ah Muzen Cab
makavelih
Ah Muzen Cab
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
49,538
57,089
Taken
67,815
39,877
Mitigated
69,663
26,613
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,397
109
894
2,005
7,871
7,419
0
4,862
2,895
9,713
0
L
5,972
185
1,839
4,026
19,167
22,384
0
11,866
7,107
12,900
0
W
Kukulkan
Pinkmidget
Kukulkan
15,900
1,141
486
1,936
10,864
6,088
138
3,502
7,242
32,765
0
L
Sobek
RegenXVZ
Sobek
7,184
195
840
7,258
20,568
27,135
0
9,720
10,625
22,457
0
W
Artio
5,306
729
4,544
3,679
16,340
15,789
0
3,374
12,966
7,613
324
W
12,947
331
2,237
3,426
10,790
4,858
441
3,896
6,638
20,469
0
L
Ne Zha
10,052
1,025
463
1,579
12,162
7,687
0
8,699
3,419
0
19,879
W
8,466
3,210
2,996
3,863
9,193
8,089
66
2,464
6,729
23,820
0
W
Rama
fenneij
Rama
16,838
12,498
1,267
2,179
9,902
5,053
1,279
3,163
6,739
0
35,557
L
Ah Muzen Cab
makavelih
Ah Muzen Cab
22,933
8,747
918
1,292
8,047
5,038
0
6,733
1,206
0
44,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
44,980
169
Minions Killed
134
0
Camps Cleared
0
1,264,765
Distance Traveled
1,316,204
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,197
631
17
1
0
278,991
0
L
Artio
8,302
639
12
1
0
262,674
0
W
Kukulkan
9,976
767
56
4
0
256,997
0
L
Sobek
10,158
781
22
2
0
265,816
0
W
Artio
8,941
688
10
1
0
214,647
0
W
Agni
9,195
707
22
2
0
249,911
5
L
Ne Zha
8,241
634
22
2
0
250,506
0
W
Atlas
9,981
768
32
2
0
290,930
0
W
Rama
10,668
821
49
4
0
252,280
0
L
Ah Muzen Cab
10,082
776
61
5
0
258,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role