Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Kaiserraich
Ishtar
Level 62
God Stats
0W - 3L
1,146 SR
Queue Stats
40W - 38L
1,543 Elo+
Party 1
Horus
Horus
Lluccas017
Horus
Level 96
God Stats
53W - 47L
1,598 SR
Queue Stats
119W - 128L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
NeeWave
Aphrodite
Level 60
God Stats
4W - 2L
1,523 SR
Queue Stats
27W - 20L
1,300 Elo+
Solo
Fenrir
Fenrir
Umbreeno
Fenrir
Level 124
God Stats
7W - 7L
1,526 SR
Queue Stats
149W - 154L
1,534 Elo+
Party 1
Team Averages
Level 94
1,459 SR
1,483 Elo+

VS

Team Averages
Level 106
1,457 SR
1,480 Elo+
Anhur
Anhur
CA_pelanashi
Anhur
Level 106
God Stats
6W - 5L
1,324 SR
Queue Stats
350W - 369L
1,455 Elo+
Solo
Chaac
Chaac
JuninhoCarvalho
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
XboxDeCasa1114
Nemesis
Level 128
God Stats
9W - 12L
1,386 SR
Queue Stats
283W - 260L
1,541 Elo+
Solo
Athena
Athena
kadson
Athena
Level 43
God Stats
2W - 1L
1,628 SR
Queue Stats
44W - 55L
1,350 Elo+
Solo
Janus
Janus
lfmendonka
Janus
Level 123
God Stats
6W - 4L
1,449 SR
Queue Stats
92W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,914
652
1,890
2,381
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
6
0 / 1 / 1
3,442
574
2,128
2,812
637
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
5
2 / 0 / 1
4,095
683
1,850
4,515
1,656
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Aphrodite
NeeWave
Aphrodite
4
0 / 0 / 0
3,270
545
515
2,256
919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Umbreeno
Fenrir
6
1 / 1 / 1
4,070
678
1,739
5,426
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,871
645
1,897
3,906
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 0
4,381
730
1,331
3,113
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,684
614
91
3,928
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
kadson
Athena
5
0 / 1 / 1
3,673
612
1,592
3,740
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
7
1 / 0 / 0
4,092
682
2,241
2,841
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
1
2
0
0.5
W
0
0
0
0
L
Ishtar
0
1
1
0.5
L
Horus
2
0
1
2.5
L
Aphrodite
NeeWave
Aphrodite
0
0
0
0
L
Fenrir
Umbreeno
Fenrir
1
1
1
1.5
W
0
0
0
0
W
Athena
kadson
Athena
0
1
1
0.5
W
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,122
Damage
7,152
17,390
Taken
17,528
6,193
Mitigated
6,582
6,090
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,890
173
0
554
2,381
1,211
0
1,303
987
23,511
0
W
1,897
1,374
0
1,124
3,906
1,044
0
0
3,876
0
20,373
W
1,331
187
0
1,076
3,113
1,403
186
515
2,598
0
25,286
L
Ishtar
2,128
1,342
0
638
2,812
637
0
141
2,671
0
15,240
L
Horus
1,850
859
790
1,494
4,515
1,656
0
1,514
2,983
0
6,368
L
Aphrodite
NeeWave
Aphrodite
515
138
0
1,464
2,256
919
0
0
2,256
6,740
0
L
Fenrir
Umbreeno
Fenrir
1,739
567
0
1,150
5,426
1,770
0
789
4,589
0
20,739
W
91
0
0
636
3,928
1,099
0
0
3,928
0
22,101
W
Athena
kadson
Athena
1,592
239
0
1,260
3,740
2,114
0
139
3,593
7,500
0
W
Janus
2,241
181
0
530
2,841
922
0
1,590
1,050
22,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,791
Gold Earned
19,701
137
Minions Killed
186
0
Camps Cleared
0
581,100
Distance Traveled
630,659
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,914
652
51
9
0
123,600
0
W
Anhur
3,871
645
33
6
0
114,088
0
W
Chaac
4,381
730
50
8
0
139,222
0
L
Ishtar
3,442
574
31
5
0
131,531
1
L
Horus
4,095
683
5
1
0
127,328
1
L
Aphrodite
3,270
545
8
1
0
66,805
0
L
Fenrir
4,070
678
42
7
0
131,836
0
W
Nemesis
3,684
614
42
7
0
143,792
0
W
Athena
3,673
612
16
3
0
107,666
0
W
Janus
4,092
682
45
8
0
125,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role