Player Matchup

Janus
Janus
GinjaBred4
Janus
Level 49
God Stats
132W - 141L
1,419 SR
Queue Stats
200W - 234L
1,319 Elo+
Solo
Geb
Geb
JorgeMoran
Geb
Level 73
God Stats
1W - 1L
1,786 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 2
Thor
Thor
Tiastis
Thor
Level 25
God Stats
15W - 8L
1,829 SR
Queue Stats
17W - 15L
1,536 Elo+
Party 2
Team Averages
Level 49
1,678 SR
1,458 Elo+

VS

Team Averages
Level 43
1,441 SR
1,344 Elo+
Lancelot
Lancelot
DaHoodSparrow
Lancelot
Level 17
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 23L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Thode141
Kuzenbo
Level 66
God Stats
2W - 1L
1,523 SR
Queue Stats
13W - 19L
1,221 Elo+
Solo
The Morrigan
The Morrigan
breezothedon
The Morrigan
Level 45
God Stats
7W - 4L
1,487 SR
Queue Stats
55W - 55L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 4 / 5
12,905
717
15,101
11,765
4,773
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 5
10,860
603
650
2,467
2,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Tiastis
Thor
18
7 / 5 / 4
14,203
789
18,285
22,773
9,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaHoodSparrow
Lancelot
18
3 / 4 / 5
14,488
805
6,296
17,236
13,141
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Thode141
Kuzenbo
16
3 / 3 / 6
13,590
755
11,789
22,492
29,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
breezothedon
The Morrigan
17
3 / 5 / 5
14,287
794
14,387
11,170
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
9
9
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DaHoodSparrow
Lancelot
3
4
5
1.38
L
Janus
4
4
5
1.63
L
0
0
5
2.5
W
Kuzenbo
Thode141
Kuzenbo
3
3
6
2
L
Thor
Tiastis
Thor
7
5
4
1.8
W
The Morrigan
breezothedon
The Morrigan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
32,472
37,005
Taken
50,898
17,121
Mitigated
46,255
5,072
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DaHoodSparrow
Lancelot
6,296
1,223
0
116
17,236
13,141
1,364
4,090
13,146
0
51,054
L
Janus
15,101
430
0
0
11,765
4,773
0
8,605
3,160
54,494
0
L
650
61
0
408
2,467
2,756
0
1,321
1,146
4,817
0
W
Kuzenbo
Thode141
Kuzenbo
11,789
3,559
0
3,125
22,492
29,118
54
7,596
14,896
26,611
1,121
L
Thor
Tiastis
Thor
18,285
6,737
0
4,664
22,773
9,592
0
14,437
8,336
0
74,387
W
The Morrigan
breezothedon
The Morrigan
14,387
1,802
0
611
11,170
3,996
1,167
3,868
6,631
84,063
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
42,365
175
Minions Killed
195
0
Camps Cleared
0
734,493
Distance Traveled
991,157
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,488
805
73
4
0
370,011
0
L
Janus
12,905
717
54
3
0
284,711
4
L
Geb
10,860
603
4
0
0
126,290
0
W
Kuzenbo
13,590
755
23
1
0
337,359
0
L
Thor
14,203
789
117
7
0
323,492
0
W
The Morrigan
14,287
794
99
6
0
283,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role