Player Matchup

Ymir
Ymir
H-NBV
Ymir
Level 89
God Stats
20W - 10L
1,619 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 3
Odin
Odin
MrAwaay
Odin
Level 120
God Stats
2W - 0L
1,672 SR
Queue Stats
21W - 19L
1,460 Elo+
Party 3
Fenrir
Fenrir
Rweesdz
Fenrir
Level 123
God Stats
3W - 0L
1,672 SR
Queue Stats
24W - 21L
1,467 Elo+
Party 3
Izanami
Izanami
abdullae197
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,466 Elo+
Party 3
Chang'e
Chang'e
guixito14
Chang'e
Level 141
God Stats
13W - 22L
1,188 SR
Queue Stats
704W - 710L
1,448 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,468 Elo+

VS

Team Averages
Level 57
1,514 SR
1,431 Elo+
Freya
Freya
DoctorFlux
Freya
Level 40
God Stats
10W - 12L
1,540 SR
Queue Stats
307W - 325L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
StaticCinder
Heimdallr
Level 85
God Stats
1W - 2L
1,481 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 2
Agni
Agni
Syldara2nd
Agni
Level 64
God Stats
5W - 4L
1,896 SR
Queue Stats
518W - 517L
1,473 Elo+
Party 1
Mulan
Mulan
dsbgib1
Mulan
Level 29
God Stats
18W - 16L
1,122 SR
Queue Stats
298W - 294L
1,441 Elo+
Party 1
Artio
Artio
static_cinder5
Artio
Level 67
God Stats
1W - 3L
1,529 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
H-NBV
Ymir
10
0 / 1 / 6
6,622
509
3,603
11,767
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
MrAwaay
Odin
15
6 / 0 / 0
8,902
685
6,141
10,199
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Rweesdz
Fenrir
13
1 / 2 / 6
7,170
552
7,815
13,469
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
abdullae197
Izanami
13
2 / 1 / 0
7,334
564
3,810
5,958
2,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
guixito14
Chang'e
14
6 / 1 / 1
8,182
629
8,102
7,981
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 5 / 1
6,336
487
7,065
12,715
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
StaticCinder
Heimdallr
11
0 / 1 / 2
6,115
470
3,813
7,418
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 1
7,380
568
5,060
8,876
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
dsbgib1
Mulan
11
0 / 7 / 0
6,125
471
8,147
12,650
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 0 / 1
6,210
478
1,850
8,171
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
0
5
1
0.1
W
Ymir
H-NBV
Ymir
0
1
6
3
W
Odin
MrAwaay
Odin
6
0
0
6
W
Fenrir
Rweesdz
Fenrir
1
2
6
2
L
Heimdallr
StaticCinder
Heimdallr
0
1
2
1
L
3
2
1
1.75
W
Izanami
abdullae197
Izanami
2
1
0
2
L
Mulan
dsbgib1
Mulan
0
7
0
0
W
Chang'e
guixito14
Chang'e
6
1
1
6.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
25,935
49,374
Taken
49,830
30,649
Mitigated
22,789
15,878
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,065
2,505
0
3,266
12,715
4,296
0
5,041
7,438
49,239
0
W
Ymir
H-NBV
Ymir
3,603
638
0
1,794
11,767
9,830
0
4,378
7,207
22,569
0
W
Odin
MrAwaay
Odin
6,141
1,328
0
1,875
10,199
9,592
283
352
9,124
1,705
59,409
W
Fenrir
Rweesdz
Fenrir
7,815
1,736
0
3,832
13,469
5,817
0
3,760
9,625
0
52,480
L
Heimdallr
StaticCinder
Heimdallr
3,813
2,060
0
1,139
7,418
2,721
0
705
6,713
0
48,339
L
5,060
146
0
2,860
8,876
2,959
0
3,275
5,399
59,811
0
W
Izanami
abdullae197
Izanami
3,810
2,330
0
3,504
5,958
2,279
750
1,661
4,297
0
62,189
L
Mulan
dsbgib1
Mulan
8,147
1,668
0
2,724
12,650
7,860
0
1,748
10,792
0
36,221
W
Chang'e
guixito14
Chang'e
8,102
495
942
3,931
7,981
3,131
0
3,883
4,098
53,000
0
L
1,850
222
340
2,895
8,171
4,953
0
1,354
6,777
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
32,166
411
Minions Killed
335
0
Camps Cleared
0
1,387,948
Distance Traveled
1,325,649
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,336
487
60
5
0
284,492
0
W
Ymir
6,622
509
37
3
0
270,872
2
W
Odin
8,902
685
84
6
0
258,387
0
W
Fenrir
7,170
552
68
5
0
327,668
2
L
Heimdallr
6,115
470
101
8
0
241,096
0
L
Agni
7,380
568
113
9
0
283,792
6
W
Izanami
7,334
564
104
8
0
253,008
2
L
Mulan
6,125
471
49
4
0
238,541
1
W
Chang'e
8,182
629
118
9
0
278,013
3
L
Artio
6,210
478
12
1
0
277,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role