Player Matchup

Baron Samedi
Baron Samedi
ChrisOGz19
Baron Samedi
Level 40
God Stats
17W - 26L
1,312 SR
Queue Stats
59W - 88L
1,301 Elo+
Party 3
Sylvanus
Sylvanus
MookieMittenz
Sylvanus
Level 60
God Stats
15W - 30L
1,407 SR
Queue Stats
115W - 182L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
RedSkull OGz
Cernunnos
Level 46
God Stats
6W - 4L
1,717 SR
Queue Stats
94W - 106L
1,392 Elo+
Party 3
Thanatos
Thanatos
The_Yeeab00
Thanatos
Level 88
God Stats
1W - 7L
1,213 SR
Queue Stats
67W - 114L
1,366 Elo+
Party 1
King Arthur
King Arthur
juicyGJ
King Arthur
Level 20
God Stats
3W - 12L
1,440 SR
Queue Stats
15W - 36L
1,245 Elo+
Party 1
Team Averages
Level 51
1,418 SR
1,332 Elo+

VS

Team Averages
Level 52
1,490 SR
1,366 Elo+
Thanatos
Thanatos
TheOneNdOnlyCarr
Thanatos
Level 34
God Stats
19W - 13L
1,445 SR
Queue Stats
109W - 90L
1,386 Elo+
Solo
He Bo
He Bo
Yessuhrski
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,399 Elo+
Party 2
Amaterasu
Amaterasu
frosty_Wolflord
Amaterasu
Level 36
God Stats
1W - 1L
1,233 SR
Queue Stats
25W - 28L
1,213 Elo+
Solo
Charon
Charon
ourlordkhan
Charon
Level 61
God Stats
14W - 6L
1,703 SR
Queue Stats
53W - 60L
1,383 Elo+
Party 2
Artemis
Artemis
xXHero_16
Artemis
Level 69
God Stats
83W - 64L
1,570 SR
Queue Stats
453W - 448L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisOGz19
Baron Samedi
10
1 / 8 / 0
6,417
428
6,764
12,131
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MookieMittenz
Sylvanus
12
1 / 2 / 0
7,554
504
2,795
13,628
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
RedSkull OGz
Cernunnos
12
1 / 7 / 0
7,299
487
7,236
13,321
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
The_Yeeab00
Thanatos
10
1 / 5 / 0
6,662
444
4,056
15,010
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
juicyGJ
King Arthur
13
2 / 4 / 1
7,641
509
8,323
13,632
10,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 3
9,625
642
13,067
12,356
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
13
3 / 2 / 5
7,765
518
7,875
7,213
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
frosty_Wolflord
Amaterasu
12
2 / 2 / 4
7,689
513
6,458
14,738
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
12
1 / 0 / 11
7,679
512
5,218
6,710
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
xXHero_16
Artemis
14
8 / 1 / 3
8,521
568
12,455
9,567
3,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
6
Kills
26
26
Deaths
6
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChrisOGz19
Baron Samedi
1
8
0
0.13
L
Sylvanus
MookieMittenz
Sylvanus
1
2
0
0.5
L
Cernunnos
RedSkull OGz
Cernunnos
1
7
0
0.14
W
12
1
3
13.5
L
Thanatos
The_Yeeab00
Thanatos
1
5
0
0.2
W
He Bo
3
2
5
2.75
W
Amaterasu
frosty_Wolflord
Amaterasu
2
2
4
2
L
King Arthur
juicyGJ
King Arthur
2
4
1
0.63
W
Charon
1
0
11
6.5
W
Artemis
xXHero_16
Artemis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
45,073
67,722
Taken
50,584
35,480
Mitigated
27,752
14,338
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChrisOGz19
Baron Samedi
6,764
667
200
1,741
12,131
5,545
0
5,837
6,294
32,151
0
L
Sylvanus
MookieMittenz
Sylvanus
2,795
768
479
2,262
13,628
9,978
193
2,829
10,683
24,970
0
L
Cernunnos
RedSkull OGz
Cernunnos
7,236
4,796
0
3,003
13,321
4,504
1,744
626
12,685
0
54,554
W
13,067
2,933
0
11,244
12,356
5,661
0
2,295
10,061
0
74,834
L
Thanatos
The_Yeeab00
Thanatos
4,056
999
0
6,277
15,010
5,123
0
2,304
12,706
0
42,040
W
He Bo
7,875
476
0
500
7,213
2,567
0
3,398
3,815
46,018
0
W
Amaterasu
frosty_Wolflord
Amaterasu
6,458
3,210
0
3,923
14,738
10,373
814
1,416
13,322
0
51,608
L
King Arthur
juicyGJ
King Arthur
8,323
516
0
376
13,632
10,330
0
1,644
11,988
0
52,631
W
Charon
5,218
1,203
58
1,552
6,710
5,484
14
1,764
4,826
26,954
0
W
Artemis
xXHero_16
Artemis
12,455
6,504
0
5,438
9,567
3,667
0
767
8,800
0
58,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
41,279
332
Minions Killed
386
0
Camps Cleared
0
1,326,589
Distance Traveled
1,452,116
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,417
428
49
3
0
247,750
0
L
Sylvanus
7,554
504
55
4
0
248,041
0
L
Cernunnos
7,299
487
91
6
0
268,693
0
W
Thanatos
9,625
642
102
7
0
330,505
2
L
Thanatos
6,662
444
54
4
0
290,603
2
W
He Bo
7,765
518
87
6
0
285,930
0
W
Amaterasu
7,689
513
75
5
0
279,772
0
L
King Arthur
7,641
509
83
6
0
271,502
0
W
Charon
7,679
512
24
2
0
287,968
3
W
Artemis
8,521
568
98
7
0
267,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role