Player Matchup

Jing Wei
Jing Wei
Batz_2510
Jing Wei
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 193L
1,325 Elo+
Party 2
Poseidon
Poseidon
Grimgars Ash
Poseidon
Level 50
God Stats
5W - 9L
1,446 SR
Queue Stats
85W - 121L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Justin20020141
Xing Tian
Level 18
God Stats
16W - 11L
1,610 SR
Queue Stats
92W - 114L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
bright_blogging0
Nu Wa
Level 34
God Stats
0W - 6L
1,500 SR
Queue Stats
36W - 71L
1,180 Elo+
Party 3
Zhong Kui
Zhong Kui
gdhfss
Zhong Kui
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
28W - 57L
1,284 Elo+
Party 3
Team Averages
Level 33
1,511 SR
1,304 Elo+

VS

Team Averages
Level 50
1,498 SR
1,382 Elo+
Kuzenbo
Kuzenbo
Daytrixxx007
Kuzenbo
Level 44
God Stats
6W - 4L
1,563 SR
Queue Stats
63W - 68L
1,393 Elo+
Party 1
Chaac
Chaac
Drippy3388
Chaac
Level 29
God Stats
4W - 7L
1,660 SR
Queue Stats
19W - 36L
1,383 Elo+
Party 1
Thor
Thor
El_BedRoomBully2
Thor
Level 49
God Stats
98W - 87L
1,484 SR
Queue Stats
182W - 185L
1,374 Elo+
Solo
Janus
Janus
LilGN74
Janus
Level 85
God Stats
7W - 3L
1,510 SR
Queue Stats
118W - 124L
1,479 Elo+
Party 1
Medusa
Medusa
The Elite Ac3
Medusa
Level 43
God Stats
2W - 5L
1,273 SR
Queue Stats
364W - 376L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Batz_2510
Jing Wei
13
3 / 5 / 3
7,800
459
6,391
12,309
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
Grimgars Ash
Poseidon
14
3 / 4 / 3
8,457
497
9,956
12,405
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Justin20020141
Xing Tian
11
3 / 2 / 3
7,968
469
4,808
14,762
11,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 2
7,105
418
7,895
12,583
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
gdhfss
Zhong Kui
11
2 / 5 / 2
7,115
419
11,635
16,420
10,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daytrixxx007
Kuzenbo
13
3 / 5 / 7
7,984
470
7,064
14,552
17,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
15
4 / 2 / 3
9,270
545
9,024
17,474
17,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
4 / 2 / 4
8,528
502
6,630
14,289
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
LilGN74
Janus
16
8 / 2 / 7
10,253
603
17,804
10,063
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 2
9,050
532
11,157
11,017
4,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
24
24
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Batz_2510
Jing Wei
3
5
3
0.9
W
Kuzenbo
Daytrixxx007
Kuzenbo
3
5
7
1.3
W
Chaac
4
2
3
2.75
W
4
2
4
3
L
Poseidon
Grimgars Ash
Poseidon
3
4
3
1.13
L
Xing Tian
Justin20020141
Xing Tian
3
2
3
2.25
W
Janus
LilGN74
Janus
8
2
7
5.75
W
5
1
2
6
L
1
8
2
0.25
L
Zhong Kui
gdhfss
Zhong Kui
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
51,679
68,479
Taken
67,395
34,731
Mitigated
50,000
13,772
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Batz_2510
Jing Wei
6,391
4,664
0
2,366
12,309
4,167
0
3,589
8,436
0
48,225
W
Kuzenbo
Daytrixxx007
Kuzenbo
7,064
2,204
402
1,116
14,552
17,835
564
5,759
8,564
31,142
0
W
Chaac
9,024
1,490
0
4,883
17,474
17,856
0
10,035
7,249
0
69,327
W
6,630
1,093
0
3,402
14,289
5,405
373
7,901
6,136
0
47,318
L
Poseidon
Grimgars Ash
Poseidon
9,956
1,764
0
3,619
12,405
4,328
0
4,296
7,856
65,040
0
L
Xing Tian
Justin20020141
Xing Tian
4,808
502
1,787
2,341
14,762
11,560
0
3,659
10,542
18,328
0
W
Janus
LilGN74
Janus
17,804
1,702
0
2,197
10,063
4,287
336
4,755
5,017
93,326
0
W
11,157
6,363
0
3,623
11,017
4,617
353
4,772
6,115
0
59,321
L
7,895
2,294
70
988
12,583
4,523
540
8,660
3,441
33,458
0
L
Zhong Kui
gdhfss
Zhong Kui
11,635
1,849
70
2,531
16,420
10,153
0
3,030
12,276
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
45,085
282
Minions Killed
407
0
Camps Cleared
0
1,510,622
Distance Traveled
1,640,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,800
459
81
5
0
307,395
0
W
Kuzenbo
7,984
470
42
2
0
313,233
0
W
Chaac
9,270
545
85
5
0
314,047
0
W
Thor
8,528
502
64
4
0
384,724
0
L
Poseidon
8,457
497
101
6
0
327,594
0
L
Xing Tian
7,968
469
19
1
0
319,854
0
W
Janus
10,253
603
135
8
0
310,088
0
W
Medusa
9,050
532
81
5
0
318,476
0
L
Nu Wa
7,105
418
47
3
0
267,127
0
L
Zhong Kui
7,115
419
34
2
0
288,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role