Player Matchup

Sylvanus
Sylvanus
IAdmonitorI
Sylvanus
Level 147
God Stats
1W - 2L
1,594 SR
Queue Stats
52W - 45L
1,567 Elo+
Party 1
Hercules
Hercules
Morpheus1099
Hercules
Level 129
God Stats
6W - 3L
1,630 SR
Queue Stats
46W - 35L
1,609 Elo+
Party 1
Sobek
Sobek
Z1pf3l
Sobek
Level 102
God Stats
1W - 4L
1,218 SR
Queue Stats
116W - 112L
1,560 Elo+
Party 1
Team Averages
Level 126
1,481 SR
1,579 Elo+

VS

Team Averages
Level 147
1,500 SR
1,471 Elo+
Atlas
Atlas
Barylon
Atlas
Level 128
God Stats
38W - 40L
1,609 SR
Queue Stats
51W - 55L
1,544 Elo+
Party 2
Artemis
Artemis
Guerria62
Artemis
Level 174
God Stats
1W - 1L
1,558 SR
Queue Stats
21W - 18L
1,510 Elo+
Party 2
Vulcan
Vulcan
NicoFanNR1
Vulcan
Level 140
God Stats
4W - 6L
1,332 SR
Queue Stats
222W - 238L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IAdmonitorI
Sylvanus
11
1 / 8 / 3
9,058
647
7,123
18,280
14,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Morpheus1099
Hercules
13
2 / 2 / 1
9,738
696
4,020
13,682
11,284
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Z1pf3l
Sobek
13
2 / 3 / 3
9,619
687
5,617
19,551
21,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Barylon
Atlas
13
9 / 3 / 4
11,500
821
14,375
15,442
15,003
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Guerria62
Artemis
14
3 / 0 / 9
10,848
775
18,385
6,165
2,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vulcan
NicoFanNR1
Vulcan
13
1 / 2 / 12
10,312
737
13,339
4,873
1,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
13
13
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
Barylon
Atlas
9
3
4
3.67
W
Artemis
Guerria62
Artemis
3
0
9
7.5
L
Sylvanus
IAdmonitorI
Sylvanus
1
8
3
0.31
L
Hercules
Morpheus1099
Hercules
2
2
1
1.25
W
Vulcan
NicoFanNR1
Vulcan
1
2
12
3.5
L
Sobek
Z1pf3l
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
46,099
51,513
Taken
26,480
46,735
Mitigated
19,470
10,379
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Barylon
Atlas
14,375
4,940
0
230
15,442
15,003
0
5,136
10,128
38,361
0
W
Artemis
Guerria62
Artemis
18,385
9,919
0
1,786
6,165
2,501
296
3,844
2,221
42
45,996
L
Sylvanus
IAdmonitorI
Sylvanus
7,123
1,078
1,252
1,991
18,280
14,042
0
10,052
8,228
27,730
0
L
Hercules
Morpheus1099
Hercules
4,020
521
0
3,292
13,682
11,284
0
8,140
5,542
0
29,043
W
Vulcan
NicoFanNR1
Vulcan
13,339
7,648
0
737
4,873
1,966
175
3,884
983
46,776
0
L
Sobek
Z1pf3l
Sobek
5,617
124
0
3,844
19,551
21,409
0
10,392
9,127
26,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
32,660
112
Minions Killed
146
0
Camps Cleared
0
775,387
Distance Traveled
796,144
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,500
821
24
2
0
266,679
0
W
Artemis
10,848
775
63
5
0
256,737
0
L
Sylvanus
9,058
647
41
3
0
213,787
0
L
Hercules
9,738
696
42
3
0
301,156
0
W
Vulcan
10,312
737
59
4
0
272,728
4
L
Sobek
9,619
687
29
2
0
260,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role