Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Das Skin
Chiron
Level 120
God Stats
4W - 1L
1,607 SR
Queue Stats
172W - 162L
1,506 Elo+
Party 2
Agni
Agni
NimbleNimbus9
Agni
Level 138
God Stats
2W - 3L
1,456 SR
Queue Stats
91W - 77L
1,532 Elo+
Party 2
Bellona
Bellona
Socotruer
Bellona
Level 89
God Stats
1W - 0L
1,094 SR
Queue Stats
30W - 31L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
cheeto15
Zhong Kui
Level 66
God Stats
10W - 4L
1,626 SR
Queue Stats
283W - 179L
1,504 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,522 Elo+

VS

Team Averages
Level 98
1,426 SR
1,454 Elo+
Ravana
Ravana
ElNegroCero
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 187L
1,428 Elo+
Solo
Ishtar
Ishtar
Fire mimou
Ishtar
Level 96
God Stats
0W - 2L
1,553 SR
Queue Stats
16W - 11L
1,613 Elo+
Solo
Xbalanque
Xbalanque
ShockHowk
Xbalanque
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 20L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
conceptionx
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,154 Elo+
Solo
Scylla
Scylla
raddishman
Scylla
Level 107
God Stats
0W - 2L
1,264 SR
Queue Stats
106W - 92L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 21
8,987
899
6,928
12,946
16,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Das Skin
Chiron
17
5 / 0 / 13
9,188
919
12,092
7,598
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 3 / 10
9,183
918
10,618
8,094
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Socotruer
Bellona
15
6 / 4 / 12
9,187
919
8,516
12,349
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
cheeto15
Zhong Kui
17
10 / 1 / 16
10,388
1,039
13,306
12,154
11,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 5 / 3
6,729
673
3,927
10,444
11,348
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Fire mimou
Ishtar
13
2 / 3 / 4
7,191
719
7,638
8,968
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ShockHowk
Xbalanque
13
0 / 7 / 7
6,998
700
9,255
12,950
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
conceptionx
Heimdallr
14
5 / 5 / 2
7,872
787
9,261
9,838
4,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
raddishman
Scylla
10
0 / 8 / 3
6,185
619
8,182
11,665
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
28
Kills
8
9
Deaths
28
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
21
10.5
W
Chiron
Das Skin
Chiron
5
0
13
11.5
L
Ravana
1
5
3
0.5
L
Ishtar
Fire mimou
Ishtar
2
3
4
1.33
W
7
3
10
4
L
Xbalanque
ShockHowk
Xbalanque
0
7
7
0.5
W
Bellona
Socotruer
Bellona
6
4
12
3
W
Zhong Kui
cheeto15
Zhong Kui
10
1
16
18
L
Heimdallr
conceptionx
Heimdallr
5
5
2
1.2
L
Scylla
raddishman
Scylla
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
38,263
53,141
Taken
53,865
52,439
Mitigated
29,412
19,444
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,928
63
1,334
3,859
12,946
16,212
675
1,988
10,586
9,652
0
W
Chiron
Das Skin
Chiron
12,092
2,370
1,955
1,739
7,598
4,201
2,529
1,606
5,716
0
34,614
L
Ravana
3,927
445
607
1,468
10,444
11,348
0
4,063
6,154
0
5,685
L
Ishtar
Fire mimou
Ishtar
7,638
2,992
0
1,475
8,968
4,122
0
5,066
3,692
0
16,866
W
10,618
165
1,066
595
8,094
4,239
1,088
313
7,689
16,902
0
L
Xbalanque
ShockHowk
Xbalanque
9,255
2,480
1,397
2,510
12,950
5,067
0
7,870
4,872
0
15,224
W
Bellona
Socotruer
Bellona
8,516
2,991
382
1,735
12,349
15,852
729
2,052
9,745
0
11,792
W
Zhong Kui
cheeto15
Zhong Kui
13,306
661
820
5,959
12,154
11,935
2,385
1,870
9,749
31,039
0
L
Heimdallr
conceptionx
Heimdallr
9,261
4,271
447
324
9,838
4,695
0
5,674
3,817
0
20,656
L
Scylla
raddishman
Scylla
8,182
635
0
1,114
11,665
4,180
0
7,523
3,781
13,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
34,975
133
Minions Killed
87
0
Camps Cleared
0
1,035,042
Distance Traveled
827,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,987
899
9
1
0
178,399
0
W
Chiron
9,188
919
37
4
0
189,659
0
L
Ravana
6,729
673
8
1
0
174,673
0
L
Ishtar
7,191
719
18
2
0
203,118
0
W
Agni
9,183
918
23
2
0
200,910
0
L
Xbalanque
6,998
700
19
2
0
146,703
0
W
Bellona
9,187
919
9
1
0
237,091
0
W
Zhong Kui
10,388
1,039
55
6
0
228,983
0
L
Heimdallr
7,872
787
26
3
0
152,712
0
L
Scylla
6,185
619
16
2
0
149,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role