Player Matchup

Gilgamesh
Gilgamesh
Cibyy
Gilgamesh
Level 18
God Stats
4W - 4L
1,187 SR
Queue Stats
24W - 29L
1,320 Elo+
Party 1
Ra
Ra
LongLastingNut
Ra
Level 85
God Stats
2W - 3L
1,219 SR
Queue Stats
25W - 28L
1,328 Elo+
Party 1
Chang'e
Chang'e
MasonSteel97
Chang'e
Level 48
God Stats
3W - 3L
1,395 SR
Queue Stats
98W - 107L
1,406 Elo+
Party 2
Hachiman
Hachiman
Providence0901
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 1
Ne Zha
Ne Zha
destoror
Ne Zha
Level 60
God Stats
3W - 1L
1,845 SR
Queue Stats
81W - 100L
1,369 Elo+
Party 2
Team Averages
Level 47
1,429 SR
1,350 Elo+

VS

Team Averages
Level 47
1,471 SR
1,350 Elo+
Chaac
Chaac
DoinkYacker
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,531 Elo+
Party 3
Discordia
Discordia
FadeyCouric
Discordia
Level 32
God Stats
8W - 13L
1,439 SR
Queue Stats
55W - 71L
1,344 Elo+
Solo
Danzaburou
Danzaburou
FatherFarly
Danzaburou
Level 33
God Stats
0W - 3L
1,316 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Bakasura
Bakasura
InsanityWolfz
Bakasura
Level 121
God Stats
2W - 1L
1,704 SR
Queue Stats
10W - 7L
1,406 Elo+
Party 3
Bellona
Bellona
lonelySoul6460
Bellona
Level 45
God Stats
25W - 35L
1,395 SR
Queue Stats
95W - 134L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cibyy
Gilgamesh
13
6 / 3 / 1
8,521
533
5,984
13,378
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 7
9,547
597
9,575
9,912
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
MasonSteel97
Chang'e
13
5 / 3 / 11
8,551
534
10,165
16,455
10,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
12
1 / 3 / 3
7,503
469
6,067
10,226
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
destoror
Ne Zha
14
5 / 4 / 4
9,104
569
7,756
18,345
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,435
465
8,733
14,770
9,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
FadeyCouric
Discordia
10
1 / 3 / 2
6,563
410
5,137
5,812
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FatherFarly
Danzaburou
12
1 / 3 / 3
7,242
453
5,003
11,380
4,254
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
InsanityWolfz
Bakasura
15
6 / 4 / 1
8,850
553
12,705
16,520
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 6 / 2
8,352
522
7,615
16,942
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
14
14
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cibyy
Gilgamesh
6
3
1
2.17
L
3
5
3
0.9
L
Discordia
FadeyCouric
Discordia
1
3
2
0.67
L
Danzaburou
FatherFarly
Danzaburou
1
3
3
0.83
L
Bakasura
InsanityWolfz
Bakasura
6
4
1
1.63
W
4
1
7
7.5
W
Chang'e
MasonSteel97
Chang'e
5
3
11
3.5
W
Hachiman
1
3
3
0.83
W
Ne Zha
destoror
Ne Zha
5
4
4
1.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
39,193
68,316
Taken
65,424
36,581
Mitigated
34,156
29,520
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cibyy
Gilgamesh
5,984
1,671
0
1,609
13,378
9,388
0
1,651
11,727
0
32,441
L
8,733
1,715
0
1,342
14,770
9,737
0
5,507
9,263
0
41,667
L
Discordia
FadeyCouric
Discordia
5,137
167
0
1,851
5,812
1,898
0
2,858
2,954
37,371
0
L
Danzaburou
FatherFarly
Danzaburou
5,003
1,834
0
2,590
11,380
4,254
135
4,490
6,890
0
37,181
L
Bakasura
InsanityWolfz
Bakasura
12,705
7,763
0
2,576
16,520
7,434
0
5,598
10,861
0
66,414
W
9,575
1,619
1,968
4,221
9,912
4,774
213
4,393
5,281
76,756
0
W
Chang'e
MasonSteel97
Chang'e
10,165
947
3,304
8,229
16,455
10,652
438
1,881
13,107
38,784
0
W
Hachiman
6,067
3,807
0
2,906
10,226
3,291
352
481
9,076
0
42,131
W
Ne Zha
destoror
Ne Zha
7,756
4,075
0
7,283
18,345
8,476
200
867
17,218
0
66,390
L
7,615
3,179
0
2,226
16,942
10,833
755
1,254
14,986
0
56,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
38,442
369
Minions Killed
356
0
Camps Cleared
0
1,571,343
Distance Traveled
1,523,554
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,521
533
49
3
0
307,316
0
L
Chaac
7,435
465
47
3
0
353,677
0
L
Discordia
6,563
410
59
4
0
195,870
0
L
Danzaburou
7,242
453
54
3
0
296,889
0
L
Bakasura
8,850
553
117
7
0
383,800
0
W
Ra
9,547
597
143
9
0
320,314
0
W
Chang'e
8,551
534
31
2
0
336,686
3
W
Hachiman
7,503
469
55
3
0
301,234
0
W
Ne Zha
9,104
569
91
6
0
305,793
0
L
Bellona
8,352
522
79
5
0
293,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role