Player Matchup

He Bo
He Bo
ASAP_GOODINO
He Bo
Level 88
God Stats
1W - 0L
1,287 SR
Queue Stats
36W - 43L
1,410 Elo+
Solo
Skadi
Skadi
Aldrin_Junior
Skadi
Level 87
God Stats
39W - 18L
1,764 SR
Queue Stats
381W - 369L
1,465 Elo+
Solo
Chaac
Chaac
Ballin2609
Chaac
Level 66
God Stats
1W - 0L
1,389 SR
Queue Stats
23W - 19L
1,456 Elo+
Party 1
Ishtar
Ishtar
FugnBust
Ishtar
Level 27
God Stats
4W - 3L
1,545 SR
Queue Stats
8W - 7L
1,469 Elo+
Party 1
Eset
Eset
KanameMadokaMS
Eset
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 45L
1,482 Elo+
Solo
Team Averages
Level 66
1,497 SR
1,457 Elo+

VS

Team Averages
Level 70
1,445 SR
1,388 Elo+
Hades
Hades
DukeChillington
Hades
Level 104
God Stats
7W - 5L
1,593 SR
Queue Stats
100W - 98L
1,501 Elo+
Solo
Rama
Rama
Jango420710
Rama
Level 45
God Stats
34W - 30L
1,475 SR
Queue Stats
128W - 116L
1,332 Elo+
Solo
Neith
Neith
Nikkurh
Neith
Level 34
God Stats
4W - 13L
1,620 SR
Queue Stats
159W - 300L
1,333 Elo+
Solo
King Arthur
King Arthur
OffBrandJetlife
King Arthur
Level 86
God Stats
4W - 6L
1,039 SR
Queue Stats
278W - 249L
1,406 Elo+
Solo
Geb
Geb
RagingDil2
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,519
704
2,590
3,439
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,516
703
2,926
1,484
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
6
0 / 0 / 0
3,201
640
973
2,689
1,178
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
FugnBust
Ishtar
5
0 / 2 / 1
3,182
636
1,705
3,496
1,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
3 / 1 / 0
4,386
877
890
2,382
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,300
660
1,040
4,459
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 1
3,531
706
1,418
4,118
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Nikkurh
Neith
3
0 / 1 / 0
2,914
583
1,253
1,840
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
OffBrandJetlife
King Arthur
7
1 / 0 / 0
3,861
772
1,891
3,665
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 1 / 1
3,215
643
1,030
4,204
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
1
0
0
1
W
Chaac
0
0
0
0
L
0
2
2
0.5
W
Ishtar
FugnBust
Ishtar
0
2
1
0.25
L
1
0
1
1.5
W
3
1
0
3
L
Neith
Nikkurh
Neith
0
1
0
0
L
King Arthur
OffBrandJetlife
King Arthur
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,084
Damage
6,632
13,490
Taken
18,286
3,906
Mitigated
7,539
4,192
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,590
382
0
1,790
3,439
829
74
412
3,027
10,897
0
W
2,926
948
0
0
1,484
439
0
513
971
0
20,239
W
Chaac
973
365
0
1,652
2,689
1,178
0
211
2,478
0
6,836
L
1,040
148
158
2,190
4,459
1,519
0
845
3,614
16,079
0
W
Ishtar
FugnBust
Ishtar
1,705
1,148
0
0
3,496
1,000
0
950
2,546
0
10,304
L
1,418
1,340
0
2,012
4,118
1,121
0
393
3,725
0
19,931
W
890
242
0
750
2,382
460
169
0
2,382
25,386
0
L
Neith
Nikkurh
Neith
1,253
438
0
650
1,840
546
0
1,141
699
0
7,297
L
King Arthur
OffBrandJetlife
King Arthur
1,891
631
0
750
3,665
1,611
0
1,101
2,564
0
15,504
L
1,030
93
0
480
4,204
2,742
0
0
4,204
3,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,804
Gold Earned
16,821
119
Minions Killed
104
0
Camps Cleared
0
513,543
Distance Traveled
495,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,519
704
21
4
0
106,182
0
W
Skadi
3,516
703
27
5
0
96,033
0
W
Chaac
3,201
640
8
2
0
105,388
0
L
Hades
3,300
660
33
7
0
108,035
1
W
Ishtar
3,182
636
22
4
0
103,444
0
L
Rama
3,531
706
29
6
0
99,829
0
W
Eset
4,386
877
41
8
0
102,496
0
L
Neith
2,914
583
12
2
0
53,049
0
L
King Arthur
3,861
772
28
6
0
113,982
0
L
Geb
3,215
643
2
0
0
120,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role