Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
CF6AT10C
Izanami
Platinum V
Level 84
God Stats
2W - 1L
1,554 SR
Queue Stats
111W - 109L
1,474 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Light And Flame
Ao Kuang
Platinum V
Level 159
God Stats
1W - 1L
1,257 SR
Queue Stats
200W - 190L
1,477 MMR
Solo
Maui
Maui
Silver III
SturmLogan
Maui
Silver III
Level 108
God Stats
2W - 1L
1,435 SR
Queue Stats
28W - 23L
1,517 MMR
Party 1
Tyr
Tyr
Gold IV
Tsturm123
Tyr
Gold IV
Level 124
God Stats
50W - 35L
1,689 SR
Queue Stats
139W - 131L
1,417 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,487 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,466 SR
1,473 MMR
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold II
MikDrellz
Ra
Gold II
Level 151
God Stats
24W - 32L
1,625 SR
Queue Stats
723W - 725L
1,487 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Sr Fosfi
Sun Wukong
Gold III
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 172L
1,476 MMR
Solo
Martichoras
Martichoras
Silver II
Tessier2124
Martichoras
Silver II
Level 75
God Stats
1W - 1L
1,283 SR
Queue Stats
12W - 15L
1,447 MMR
Party 2
Cabrakan
Cabrakan
Gold III
TheFirstInDaZone
Cabrakan
Gold III
Level 105
God Stats
12W - 18L
1,421 SR
Queue Stats
466W - 474L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 2
5,798
580
3,126
3,816
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CF6AT10C
Izanami
10
2 / 0 / 2
6,261
626
3,405
5,272
1,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
2 / 0 / 1
5,824
582
5,423
7,384
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 5
5,911
591
2,619
7,088
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,434
643
5,237
8,401
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AnubisGaneshaRavana

VS

Bans
Nu WaJormungandrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 0
5,223
522
2,486
7,521
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,518
552
2,778
6,234
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sr Fosfi
Sun Wukong
11
0 / 3 / 0
5,961
596
4,601
10,293
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Tessier2124
Martichoras
8
0 / 1 / 1
4,824
482
4,261
4,518
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 3 / 0
4,257
426
1,533
4,909
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
1
1
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Bakasura
 
Bakasura
1
1
0
1
W
Izanami
CF6AT10C
Izanami
2
0
2
3
W
Ao Kuang
2
0
1
2.5
L
0
2
1
0.25
L
Sun Wukong
Sr Fosfi
Sun Wukong
0
3
0
0
W
1
1
5
3.5
L
Martichoras
Tessier2124
Martichoras
0
1
1
0.5
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
15,659
31,961
Taken
33,475
16,309
Mitigated
17,276
15,624
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,126
199
0
1,236
3,816
1,100
174
824
2,752
44,835
0
L
Bakasura
 
Bakasura
2,486
2,000
0
2,186
7,521
3,004
0
4,060
3,461
0
25,981
W
Izanami
CF6AT10C
Izanami
3,405
2,374
0
3,159
5,272
1,685
1,045
857
4,348
0
52,430
W
Ao Kuang
5,423
752
0
5,862
7,384
2,779
0
1,071
6,145
46,086
0
L
2,778
320
479
2,183
6,234
2,508
0
3,864
2,370
35,679
0
L
Sun Wukong
Sr Fosfi
Sun Wukong
4,601
666
0
3,030
10,293
6,798
0
0
10,293
0
47,813
W
2,619
441
0
2,456
7,088
5,064
0
1,135
5,667
14,478
0
L
Martichoras
Tessier2124
Martichoras
4,261
1,313
0
1,204
4,518
1,608
0
1,949
2,513
0
35,435
L
1,533
313
338
436
4,909
3,358
0
1,319
3,590
6,115
0
W
5,237
616
0
2,911
8,401
5,681
0
28
8,373
0
44,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
25,783
351
Minions Killed
291
0
Camps Cleared
0
1,053,221
Distance Traveled
982,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,798
580
66
7
0
217,769
2
L
Bakasura
5,223
522
69
7
0
251,374
0
W
Izanami
6,261
626
105
11
0
193,722
0
W
Ao Kuang
5,824
582
83
8
0
239,737
0
L
Ra
5,518
552
78
8
0
210,465
1
L
Sun Wukong
5,961
596
85
9
0
203,324
2
W
Maui
5,911
591
12
1
0
197,619
2
L
Martichoras
4,824
482
49
5
0
187,256
0
L
Cabrakan
4,257
426
10
1
0
130,428
2
W
Tyr
6,434
643
85
9
0
204,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role