Player Matchup

Sylvanus
Sylvanus
Cop3XxSn1p3r
Sylvanus
Level 138
God Stats
22W - 18L
1,530 SR
Queue Stats
475W - 472L
1,532 Elo+
Party 2
Charybdis
Charybdis
Ghost_9092
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,389 Elo+
Solo
Ravana
Ravana
IamTigger34
Ravana
Level 129
God Stats
0W - 3L
1,213 SR
Queue Stats
272W - 277L
1,557 Elo+
Party 2
Cupid
Cupid
PierreRobert
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,383 Elo+
Party 1
Chang'e
Chang'e
littledelli
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,509 Elo+
Party 1
Team Averages
Level 132
1,449 SR
1,474 Elo+

VS

Team Averages
Level 125
1,574 SR
1,503 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blizzit
Ra
Level 144
God Stats
3W - 1L
1,707 SR
Queue Stats
76W - 75L
1,500 Elo+
Solo
Medusa
Medusa
HH SolidBeef
Medusa
Level 123
God Stats
2W - 0L
1,597 SR
Queue Stats
45W - 37L
1,505 Elo+
Solo
Chaac
Chaac
KayeThanxGG
Chaac
Level 127
God Stats
55W - 35L
1,567 SR
Queue Stats
117W - 97L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cop3XxSn1p3r
Sylvanus
10
0 / 5 / 0
6,492
464
4,565
17,586
11,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Ghost_9092
Charybdis
11
0 / 4 / 0
6,308
451
2,698
13,345
4,603
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
1 / 2 / 0
6,806
486
7,814
14,328
13,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 2 / 0
7,101
507
2,651
7,230
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
littledelli
Chang'e
12
0 / 2 / 0
6,194
442
6,500
10,000
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 0 / 3
8,395
600
5,550
11,953
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
 
Tsukuyomi
13
3 / 0 / 4
7,037
503
6,971
10,811
7,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 3
8,587
613
9,134
7,010
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 0 / 2
8,694
621
6,028
6,920
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 1
8,695
621
10,449
12,734
12,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
W
Tsukuyomi
 
Tsukuyomi
3
0
4
5
W
2
0
3
3.5
L
Sylvanus
Cop3XxSn1p3r
Sylvanus
0
5
0
0
L
Charybdis
Ghost_9092
Charybdis
0
4
0
0
W
Medusa
4
0
2
5
L
Ravana
1
2
0
0.5
W
3
1
1
3.5
L
0
2
0
0
L
Chang'e
littledelli
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
38,132
62,489
Taken
49,428
36,087
Mitigated
30,735
18,653
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,550
1,517
0
7,447
11,953
4,857
479
2,162
9,791
0
69,278
W
Tsukuyomi
 
Tsukuyomi
6,971
1,865
0
2,665
10,811
7,708
0
3,018
7,793
0
27,389
W
9,134
2,315
985
4,191
7,010
3,156
552
4,543
2,467
75,923
0
L
Sylvanus
Cop3XxSn1p3r
Sylvanus
4,565
1,004
2,228
3,264
17,586
11,998
0
4,465
12,933
28,531
0
L
Charybdis
Ghost_9092
Charybdis
2,698
1,123
0
3,591
13,345
4,603
0
732
12,613
0
51,815
W
Medusa
6,028
2,613
0
4,650
6,920
2,741
1,988
1,356
5,564
0
64,837
L
Ravana
7,814
1,465
0
3,336
14,328
13,205
0
633
13,596
278
52,351
W
10,449
2,486
0
3,908
12,734
12,273
194
278
12,456
0
71,698
L
2,651
1,504
0
2,622
7,230
2,578
0
7
7,223
0
54,573
L
Chang'e
littledelli
Chang'e
6,500
688
393
3,219
10,000
3,703
0
2,993
6,944
56,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
41,408
379
Minions Killed
487
0
Camps Cleared
0
1,302,303
Distance Traveled
1,415,117
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,395
600
107
8
0
321,035
2
W
Tsukuyomi
7,037
503
39
3
0
290,716
0
W
Ra
8,587
613
134
10
0
278,051
2
L
Sylvanus
6,492
464
41
3
0
228,751
1
L
Charybdis
6,308
451
75
5
0
261,492
4
W
Medusa
8,694
621
98
7
0
244,832
0
L
Ravana
6,806
486
72
5
0
260,636
0
W
Chaac
8,695
621
109
8
0
280,483
0
L
Cupid
7,101
507
103
7
0
255,018
6
L
Chang'e
6,194
442
88
6
0
296,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role