Player Matchup

Charybdis
Charybdis
Blooprent
Charybdis
Level 54
God Stats
0W - 1L
1,814 SR
Queue Stats
6W - 17L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
Bornsamoan
Kuzenbo
Level 60
God Stats
2W - 8L
1,115 SR
Queue Stats
111W - 107L
1,440 Elo+
Solo
Danzaburou
Danzaburou
FatherFarly
Danzaburou
Level 32
God Stats
0W - 3L
1,344 SR
Queue Stats
0W - 3L
1,233 Elo+
Solo
Ao Kuang
Ao Kuang
Josean_PRTC
Ao Kuang
Level 66
God Stats
20W - 20L
1,585 SR
Queue Stats
91W - 101L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
King_Buddha9
Baron Samedi
Level 63
God Stats
6W - 13L
1,169 SR
Queue Stats
95W - 103L
1,347 Elo+
Solo
Team Averages
Level 55
1,406 SR
1,370 Elo+

VS

Team Averages
Level 69
1,547 SR
1,422 Elo+
Hera
Hera
Chudewaffle69
Hera
Level 62
God Stats
1W - 1L
1,645 SR
Queue Stats
13W - 21L
1,386 Elo+
Solo
Neith
Neith
JustinTime131
Neith
Level 103
God Stats
8W - 7L
1,295 SR
Queue Stats
161W - 142L
1,454 Elo+
Solo
Charon
Charon
Mustangman35
Charon
Level 63
God Stats
14W - 2L
1,889 SR
Queue Stats
28W - 22L
1,491 Elo+
Solo
Bastet
Bastet
NESS_RJ97
Bastet
Level 81
God Stats
27W - 13L
1,529 SR
Queue Stats
226W - 210L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Nikkurh
Cliodhna
Level 34
God Stats
14W - 24L
1,379 SR
Queue Stats
159W - 300L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blooprent
Charybdis
7
0 / 2 / 0
4,160
520
1,529
5,449
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Bornsamoan
Kuzenbo
6
0 / 0 / 1
4,478
560
2,262
4,299
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
FatherFarly
Danzaburou
1
0 / 0 / 0
3,164
396
0
0
0
Ao Kuang
Josean_PRTC
Ao Kuang
10
4 / 1 / 0
5,325
666
2,896
6,143
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
King_Buddha9
Baron Samedi
9
1 / 2 / 2
4,918
615
2,516
5,762
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,173
647
3,159
6,214
1,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,734
592
4,065
5,646
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
7
1 / 1 / 1
4,927
616
2,302
3,839
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
NESS_RJ97
Bastet
8
1 / 0 / 1
4,884
611
873
6,291
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Nikkurh
Cliodhna
10
2 / 0 / 0
6,246
781
2,228
2,718
1,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Blooprent
Charybdis
0
2
0
0
L
Kuzenbo
Bornsamoan
Kuzenbo
0
0
1
0.5
W
0
3
1
0.17
L
Danzaburou
FatherFarly
Danzaburou
0
0
0
0
L
Ao Kuang
Josean_PRTC
Ao Kuang
4
1
0
4
W
1
1
1
1.5
L
Baron Samedi
King_Buddha9
Baron Samedi
1
2
2
1
W
Charon
1
1
1
1.5
W
Bastet
NESS_RJ97
Bastet
1
0
1
1.5
W
Cliodhna
Nikkurh
Cliodhna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,203
Damage
12,627
21,653
Taken
24,708
9,270
Mitigated
9,301
5,774
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Blooprent
Charybdis
1,529
663
0
1,163
5,449
2,059
0
1,102
4,347
0
21,394
L
Kuzenbo
Bornsamoan
Kuzenbo
2,262
1,106
0
1,369
4,299
3,101
0
902
3,397
11,283
0
W
3,159
666
0
1,996
6,214
1,888
0
3,006
2,910
36,481
0
L
Danzaburou
FatherFarly
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Josean_PRTC
Ao Kuang
2,896
984
0
1,260
6,143
1,928
0
840
5,303
31,428
0
W
4,065
855
0
1,489
5,646
1,813
0
1,769
3,877
0
34,289
L
Baron Samedi
King_Buddha9
Baron Samedi
2,516
50
0
1,982
5,762
2,182
0
2,617
3,145
26,327
0
W
Charon
2,302
230
0
1,281
3,839
2,484
72
1,796
2,043
10,377
0
W
Bastet
NESS_RJ97
Bastet
873
329
0
3,795
6,291
1,776
0
250
6,009
0
23,766
W
Cliodhna
Nikkurh
Cliodhna
2,228
239
0
1,252
2,718
1,340
313
611
2,107
0
42,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
25,964
170
Minions Killed
246
0
Camps Cleared
0
654,215
Distance Traveled
811,330
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,160
520
43
5
0
147,183
0
L
Kuzenbo
4,478
560
16
2
0
180,140
2
W
Hera
5,173
647
53
7
0
132,587
0
L
Danzaburou
3,164
396
0
0
0
0
0
L
Ao Kuang
5,325
666
62
8
0
177,238
0
W
Neith
4,734
592
63
8
0
166,757
0
L
Baron Samedi
4,918
615
49
6
0
149,654
0
W
Charon
4,927
616
11
1
0
160,709
6
W
Bastet
4,884
611
41
5
0
196,065
0
W
Cliodhna
6,246
781
78
10
0
155,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role