Player Matchup

Medusa
Medusa
BonesAreTheMoney
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Poseidon
Poseidon
DonJVS
Poseidon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hunterwlink
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Ah Puch
Ah Puch
I0MillionDays
Ah Puch
Level 48
God Stats
3W - 4L
1,419 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Ymir
Ymir
MrMortlock
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 32
1,484 SR
1,471 Elo+

VS

Team Averages
Level 52
1,521 SR
1,392 Elo+
Sun Wukong
Sun Wukong
Heat_Riser
Sun Wukong
Level 100
God Stats
7W - 11L
1,366 SR
Queue Stats
176W - 191L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Nervedone
Ah Puch
Level 38
God Stats
2W - 1L
1,760 SR
Queue Stats
16W - 27L
1,244 Elo+
Solo
Athena
Athena
Nicolegames_2235
Athena
Level 27
God Stats
39W - 31L
1,529 SR
Queue Stats
84W - 87L
1,383 Elo+
Party 1
Scylla
Scylla
Rigeluz
Scylla
Level 44
God Stats
11W - 9L
1,484 SR
Queue Stats
124W - 145L
1,422 Elo+
Solo
Hachiman
Hachiman
SodaXIV
Hachiman
Level 49
God Stats
6W - 8L
1,465 SR
Queue Stats
75W - 74L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,484
1,097
3,018
3,066
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DonJVS
Poseidon
11
3 / 2 / 4
6,805
1,361
7,296
4,338
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Hunterwlink
Izanami
10
1 / 0 / 3
5,744
1,149
2,982
2,515
934
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
11
0 / 2 / 5
5,727
1,145
4,774
4,792
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 0 / 3
7,446
1,489
3,152
3,246
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

382

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heat_Riser
Sun Wukong
11
3 / 3 / 1
6,562
1,312
5,480
8,745
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Nervedone
Ah Puch
11
1 / 3 / 1
6,170
1,234
6,179
5,374
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,162
1,232
2,741
8,320
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Rigeluz
Scylla
8
0 / 0 / 0
3,531
706
0
0
0
Hachiman
SodaXIV
Hachiman
9
0 / 0 / 1
5,385
1,077
1,147
1,529
510
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
7
Kills
4
4
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Poseidon
DonJVS
Poseidon
3
2
4
2.5
L
Sun Wukong
Heat_Riser
Sun Wukong
3
3
1
1.17
W
Izanami
Hunterwlink
Izanami
1
0
3
2.5
W
Ah Puch
0
2
5
1.25
W
3
0
3
4.5
L
Ah Puch
Nervedone
Ah Puch
1
3
1
0.5
L
0
1
1
0.5
L
Scylla
Rigeluz
Scylla
0
0
0
0
L
Hachiman
SodaXIV
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,222
Damage
15,547
17,957
Taken
23,968
8,222
Mitigated
14,385
2,419
Healing
1,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,018
1,631
0
346
3,066
1,209
0
1,099
1,877
0
11,329
W
Poseidon
DonJVS
Poseidon
7,296
2,516
0
30
4,338
1,648
0
2,147
2,191
24,277
0
L
Sun Wukong
Heat_Riser
Sun Wukong
5,480
699
0
246
8,745
5,924
0
5,128
3,617
0
19,025
W
Izanami
Hunterwlink
Izanami
2,982
2,318
0
0
2,515
934
0
1,447
978
0
9,286
W
Ah Puch
4,774
538
150
1,131
4,792
1,906
0
2,478
2,289
14,315
0
W
3,152
458
0
762
3,246
2,525
0
1,915
1,259
5,504
0
L
Ah Puch
Nervedone
Ah Puch
6,179
272
0
102
5,374
1,852
0
3,847
1,527
23,353
0
L
2,741
430
0
454
8,320
6,099
0
5,320
3,000
6,042
0
L
Scylla
Rigeluz
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
SodaXIV
Hachiman
1,147
381
0
291
1,529
510
0
1,044
485
0
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
27,810
136
Minions Killed
88
3
Camps Cleared
2
436,944
Distance Traveled
332,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,484
1,097
22
4
0
76,544
0
W
Poseidon
6,805
1,361
52
10
0
96,673
0
L
Sun Wukong
6,562
1,312
35
7
1
103,589
0
W
Izanami
5,744
1,149
24
5
0
69,804
0
W
Ah Puch
5,727
1,145
30
6
3
95,554
0
W
Ymir
7,446
1,489
8
2
0
98,369
0
L
Ah Puch
6,170
1,234
38
8
0
88,422
0
L
Athena
6,162
1,232
11
2
1
99,036
0
L
Scylla
3,531
706
0
0
0
0
0
L
Hachiman
5,385
1,077
4
1
0
41,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role