Player Matchup

Ullr
Ullr
CreepySpace263
Ullr
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 191L
1,384 Elo+
Party 1
Hercules
Hercules
Mr_Waffles_1738
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,286 Elo+
Solo
Anubis
Anubis
SlimsyFish0
Anubis
Level 43
God Stats
4W - 0L
1,661 SR
Queue Stats
213W - 208L
1,398 Elo+
Party 1
Team Averages
Level 52
1,554 SR
1,356 Elo+

VS

Team Averages
Level 81
1,418 SR
1,366 Elo+
Fenrir
Fenrir
XeL_Wubsy
Fenrir
Level 45
God Stats
24W - 34L
1,420 SR
Queue Stats
454W - 452L
1,385 Elo+
Party 2
Agni
Agni
XxRazielxX1986
Agni
Level 96
God Stats
229W - 238L
1,378 SR
Queue Stats
480W - 520L
1,291 Elo+
Solo
Sobek
Sobek
baty57
Sobek
Level 102
God Stats
6W - 9L
1,457 SR
Queue Stats
542W - 566L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
10,328
689
4,387
8,887
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
2 / 0 / 1
10,952
730
7,090
7,677
7,259
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 4 / 2
10,682
712
9,492
11,044
4,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
XeL_Wubsy
Fenrir
15
5 / 1 / 0
10,661
711
6,191
8,413
3,453
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
9,097
606
1,846
2,540
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
baty57
Sobek
13
1 / 2 / 4
10,109
674
7,787
18,099
20,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
3
Kills
7
7
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Hercules
2
0
1
2.5
W
Anubis
1
4
2
0.5
L
Fenrir
XeL_Wubsy
Fenrir
5
1
0
5
L
1
0
0
1
L
Sobek
baty57
Sobek
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
15,824
27,608
Taken
29,052
15,432
Mitigated
24,847
4,641
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,387
2,647
0
739
8,887
3,187
927
3,525
5,362
0
26,909
W
Hercules
7,090
1,323
204
1,266
7,677
7,259
66
3,714
3,963
0
23,343
W
Anubis
9,492
1,076
0
2,432
11,044
4,986
142
2,879
8,165
53,809
0
L
Fenrir
XeL_Wubsy
Fenrir
6,191
1,309
0
403
8,413
3,453
0
3,348
5,065
0
26,547
L
1,846
153
0
500
2,540
773
0
721
1,819
13,107
0
L
Sobek
baty57
Sobek
7,787
455
0
2,192
18,099
20,621
0
5,770
12,329
29,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
29,867
148
Minions Killed
77
0
Camps Cleared
0
773,737
Distance Traveled
666,472
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,328
689
48
3
0
273,284
0
W
Hercules
10,952
730
18
1
0
266,257
2
W
Anubis
10,682
712
82
5
0
234,196
0
L
Fenrir
10,661
711
27
2
0
305,828
7
L
Agni
9,097
606
22
1
0
89,720
0
L
Sobek
10,109
674
28
2
0
270,924
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role