Player Matchup

Sylvanus
Sylvanus
CKAscensions
Sylvanus
Level 27
God Stats
5W - 0L
1,738 SR
Queue Stats
51W - 43L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
HollowedRonin
Baron Samedi
Level 123
God Stats
7W - 3L
1,552 SR
Queue Stats
98W - 113L
1,407 Elo+
Party 1
Athena
Athena
NewbieSpace
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunnyVain_207
Tsukuyomi
Level 116
God Stats
4W - 1L
1,641 SR
Queue Stats
153W - 126L
1,514 Elo+
Solo
Hachiman
Hachiman
predator_gmr
Hachiman
Level 62
God Stats
32W - 28L
1,523 SR
Queue Stats
237W - 262L
1,410 Elo+
Solo
Team Averages
Level 78
1,591 SR
1,447 Elo+

VS

Team Averages
Level 84
1,454 SR
1,500 Elo+
Tyr
Tyr
CODE-TheLeax
Tyr
Level 128
God Stats
1W - 2L
1,186 SR
Queue Stats
78W - 71L
1,511 Elo+
Party 3
Yemoja
Yemoja
RankCascade
Yemoja
Level 72
God Stats
5W - 3L
1,710 SR
Queue Stats
94W - 96L
1,487 Elo+
Party 2
Arachne
Arachne
Szatanuu
Arachne
Level 90
God Stats
2W - 3L
1,738 SR
Queue Stats
122W - 117L
1,472 Elo+
Solo
Scylla
Scylla
TheWhiteSould2
Scylla
Level 68
God Stats
1W - 4L
1,350 SR
Queue Stats
72W - 63L
1,514 Elo+
Party 3
Rama
Rama
ViktorGamer2249
Rama
Level 63
God Stats
0W - 1L
1,288 SR
Queue Stats
78W - 71L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CKAscensions
Sylvanus
15
1 / 0 / 2
9,613
601
6,886
11,025
12,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HollowedRonin
Baron Samedi
13
2 / 3 / 2
7,783
486
8,436
8,952
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
3 / 0 / 2
7,934
496
4,112
12,517
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
SunnyVain_207
Tsukuyomi
14
4 / 2 / 4
8,499
531
10,356
13,161
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
predator_gmr
Hachiman
14
2 / 0 / 4
8,088
506
8,544
5,944
2,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,487
530
7,485
12,285
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
10
0 / 3 / 1
6,736
421
3,646
15,586
10,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Szatanuu
Arachne
14
1 / 1 / 2
7,396
462
6,206
12,777
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,886
493
7,788
9,985
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,000
375
3,618
8,866
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
5
5
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CKAscensions
Sylvanus
1
0
2
2
L
1
1
2
2
W
Baron Samedi
HollowedRonin
Baron Samedi
2
3
2
1
W
Athena
3
0
2
4
L
Yemoja
0
3
1
0.17
W
Tsukuyomi
SunnyVain_207
Tsukuyomi
4
2
4
3
L
Arachne
Szatanuu
Arachne
1
1
2
2
L
3
4
2
1
L
0
3
0
0
W
Hachiman
predator_gmr
Hachiman
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
28,743
51,599
Taken
59,499
37,364
Mitigated
30,330
20,117
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CKAscensions
Sylvanus
6,886
2,500
348
3,916
11,025
12,945
575
638
10,387
62,521
14,558
L
7,485
1,217
0
4,203
12,285
8,025
0
5,461
6,824
0
70,587
W
Baron Samedi
HollowedRonin
Baron Samedi
8,436
421
802
2,144
8,952
5,247
420
2,925
6,027
55,520
0
W
Athena
4,112
1,418
0
2,542
12,517
11,247
353
3,175
9,342
20,921
0
L
Yemoja
3,646
1,565
3,004
3,325
15,586
10,983
0
3,889
11,697
17,995
0
W
Tsukuyomi
SunnyVain_207
Tsukuyomi
10,356
2,254
0
6,752
13,161
5,359
164
4,090
9,071
0
68,094
L
Arachne
Szatanuu
Arachne
6,206
4,382
0
3,542
12,777
5,108
0
3,578
9,143
0
61,963
L
7,788
939
0
880
9,985
3,254
22
4,424
5,561
53,563
0
L
3,618
3,123
0
1,615
8,866
2,960
0
1,339
7,527
0
32,085
W
Hachiman
predator_gmr
Hachiman
8,544
4,137
0
3,613
5,944
2,566
2,033
730
5,214
0
64,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
36,505
480
Minions Killed
393
0
Camps Cleared
0
1,491,773
Distance Traveled
1,511,211
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,613
601
156
10
0
249,123
3
L
Tyr
8,487
530
130
8
0
352,615
0
W
Baron Samedi
7,783
486
104
7
0
272,888
2
W
Athena
7,934
496
27
2
0
340,465
0
L
Yemoja
6,736
421
16
1
0
276,876
4
W
Tsukuyomi
8,499
531
96
6
0
326,221
3
L
Arachne
7,396
462
90
6
0
371,270
0
L
Scylla
7,886
493
97
6
0
297,332
1
L
Rama
6,000
375
60
4
0
213,118
0
W
Hachiman
8,088
506
97
6
0
303,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role