Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bernlc
Hel
Level 161
God Stats
1W - 1L
1,817 SR
Queue Stats
108W - 131L
1,477 Elo+
Party 1
Merlin
Merlin
SirLykoi
Merlin
Level 184
God Stats
3W - 1L
1,496 SR
Queue Stats
48W - 69L
1,468 Elo+
Party 1
Skadi
Skadi
TioJackOfficial
Skadi
Level 144
God Stats
2W - 0L
1,468 SR
Queue Stats
20W - 42L
1,368 Elo+
Party 1
Tyr
Tyr
leopardoxDx
Tyr
Level 202
God Stats
2W - 1L
1,639 SR
Queue Stats
14W - 17L
1,608 Elo+
Party 1
Team Averages
Level 160
1,584 SR
1,484 Elo+

VS

Team Averages
Level 137
1,633 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
WockyBalboa
Morgan Le Fay
Level 145
God Stats
8W - 4L
1,795 SR
Queue Stats
189W - 158L
1,550 Elo+
Party 3
Charon
Charon
chickensgocluck
Charon
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,403 Elo+
Party 2
Bastet
Bastet
ifeeeed
Bastet
Level 129
God Stats
8W - 6L
1,841 SR
Queue Stats
291W - 242L
1,545 Elo+
Party 3
Kuzenbo
Kuzenbo
thebusinesses
Kuzenbo
Level 142
God Stats
54W - 42L
1,576 SR
Queue Stats
56W - 42L
1,557 Elo+
Party 2
Hachiman
Hachiman
xDREAMxWarrioRx
Hachiman
Level 157
God Stats
7W - 12L
1,453 SR
Queue Stats
77W - 71L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 1 / 5
7,620
762
8,404
8,260
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Bernlc
Hel
12
0 / 1 / 7
6,627
663
6,682
9,428
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SirLykoi
Merlin
15
3 / 0 / 4
7,685
769
10,352
5,453
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 5
7,470
747
7,268
6,311
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 4
7,180
718
4,474
10,411
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WockyBalboa
Morgan Le Fay
14
3 / 3 / 1
7,330
733
7,144
7,521
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 2
6,325
633
2,760
4,854
2,666
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ifeeeed
Bastet
13
1 / 5 / 2
6,877
688
6,824
10,911
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
13
0 / 3 / 2
6,998
700
5,290
13,179
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
0 / 0 / 1
6,756
676
6,126
6,895
2,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
12
Kills
4
4
Deaths
12
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
5
7.5
W
Hel
Bernlc
Hel
0
1
7
3.5
W
Merlin
SirLykoi
Merlin
3
0
4
5
W
2
0
5
4.5
L
Morgan Le Fay
WockyBalboa
Morgan Le Fay
3
3
1
1.17
L
0
1
2
1
L
Bastet
ifeeeed
Bastet
1
5
2
0.4
W
2
2
4
2
L
Kuzenbo
0
3
2
0.33
L
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
28,144
39,863
Taken
43,360
18,813
Mitigated
26,831
10,772
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,404
1,107
0
620
8,260
3,526
0
3,465
4,795
0
25,647
W
Hel
Bernlc
Hel
6,682
104
3,203
4,336
9,428
3,178
0
5,652
3,776
13,196
0
W
Merlin
SirLykoi
Merlin
10,352
607
0
0
5,453
2,323
420
1,468
3,985
30,525
0
W
7,268
1,866
0
104
6,311
2,471
220
2,010
4,209
0
32,208
L
Morgan Le Fay
WockyBalboa
Morgan Le Fay
7,144
267
0
1,252
7,521
2,896
0
3,356
4,005
30,270
0
L
2,760
528
256
158
4,854
2,666
0
2,318
2,357
8,627
0
L
Bastet
ifeeeed
Bastet
6,824
2,123
0
2,039
10,911
4,032
0
3,092
7,460
0
19,117
W
4,474
156
0
2,509
10,411
7,315
0
2,631
7,780
583
19,243
L
Kuzenbo
5,290
1,780
0
3,148
13,179
14,915
0
5,050
7,775
16,061
0
L
Hachiman
6,126
2,448
0
400
6,895
2,322
0
2,554
4,113
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
34,286
222
Minions Killed
168
0
Camps Cleared
0
1,076,246
Distance Traveled
980,170
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,620
762
26
3
0
223,926
0
W
Hel
6,627
663
14
1
0
204,558
0
W
Merlin
7,685
769
68
7
0
210,024
0
W
Skadi
7,470
747
78
8
0
212,135
0
L
Morgan Le Fay
7,330
733
58
6
0
194,291
0
L
Charon
6,325
633
15
2
0
136,065
0
L
Bastet
6,877
688
23
2
0
218,615
2
W
Tyr
7,180
718
36
4
0
225,603
2
L
Kuzenbo
6,998
700
24
2
0
221,408
0
L
Hachiman
6,756
676
48
5
0
209,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role