Player Matchup

Horus
Horus
Black Magic 243
Horus
Level 127
God Stats
4W - 6L
1,549 SR
Queue Stats
200W - 188L
1,497 Elo+
Party 1
Izanami
Izanami
DenoTheG0at
Izanami
Level 114
God Stats
0W - 2L
1,222 SR
Queue Stats
47W - 49L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
GReaTeSTWaRRiOR
Erlang Shen
Level 143
God Stats
0W - 2L
1,192 SR
Queue Stats
203W - 191L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Møńkëý
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Artemis
Artemis
Sasumo
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 111L
1,518 Elo+
Party 1
Team Averages
Level 100
1,392 SR
1,479 Elo+

VS

Team Averages
Level 117
1,538 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Karma Vnr
Hades
Level 135
God Stats
4W - 4L
1,474 SR
Queue Stats
140W - 165L
1,428 Elo+
Solo
Agni
Agni
Lady_Pump
Agni
Level 122
God Stats
9W - 7L
1,715 SR
Queue Stats
232W - 248L
1,436 Elo+
Solo
Fenrir
Fenrir
Roman4ik227
Fenrir
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 169L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,763
953
1,961
4,220
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
DenoTheG0at
Izanami
9
0 / 3 / 0
4,903
981
3,477
5,520
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
GReaTeSTWaRRiOR
Erlang Shen
9
0 / 1 / 0
4,530
906
2,713
3,789
4,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Møńkëý
Amaterasu
6
0 / 0 / 0
4,286
857
808
1,363
902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Sasumo
Artemis
9
0 / 2 / 0
4,671
934
3,232
3,930
1,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 5
5,937
1,187
4,811
3,948
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
 
Discordia
10
1 / 0 / 4
5,466
1,093
4,096
2,367
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Karma Vnr
Hades
10
2 / 0 / 5
5,905
1,181
1,231
5,345
5,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
10
1 / 0 / 6
5,578
1,116
3,763
3,096
1,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
10
3 / 0 / 2
6,059
1,212
3,105
3,604
2,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
8
8
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
5
3.5
W
Discordia
 
Discordia
1
0
4
3
L
0
2
0
0
L
Izanami
DenoTheG0at
Izanami
0
3
0
0
L
Erlang Shen
GReaTeSTWaRRiOR
Erlang Shen
0
1
0
0
W
Hades
Karma Vnr
Hades
2
0
5
4.5
W
Agni
1
0
6
4
L
Amaterasu
Møńkëý
Amaterasu
0
0
0
0
W
Fenrir
3
0
2
4
L
Artemis
Sasumo
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
17,006
18,822
Taken
18,360
11,132
Mitigated
12,272
4,639
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,811
488
2,717
1,305
3,948
2,069
259
113
3,797
17,407
0
W
Discordia
 
Discordia
4,096
206
368
572
2,367
977
539
119
2,160
6,938
0
L
1,961
482
449
635
4,220
2,490
0
3,223
929
549
2,937
L
Izanami
DenoTheG0at
Izanami
3,477
2,335
101
456
5,520
2,043
0
3,982
1,520
0
11,759
L
Erlang Shen
GReaTeSTWaRRiOR
Erlang Shen
2,713
340
844
1,276
3,789
4,135
0
2,576
1,078
0
5,814
W
Hades
Karma Vnr
Hades
1,231
320
508
1,026
5,345
5,288
275
172
5,099
2,083
0
W
Agni
3,763
480
326
315
3,096
1,440
266
84
3,012
8,074
0
L
Amaterasu
Møńkëý
Amaterasu
808
119
0
378
1,363
902
0
682
681
0
1,007
W
Fenrir
3,105
682
815
1,007
3,604
2,498
267
103
3,501
0
5,586
L
Artemis
Sasumo
Artemis
3,232
1,441
0
500
3,930
1,562
0
3,238
637
0
7,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
28,945
35
Minions Killed
53
0
Camps Cleared
0
383,787
Distance Traveled
507,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,937
1,187
28
6
0
93,355
0
W
Discordia
5,466
1,093
5
1
0
90,699
0
L
Horus
4,763
953
6
1
0
79,618
0
L
Izanami
4,903
981
15
3
0
96,511
0
L
Erlang Shen
4,530
906
2
0
0
92,429
0
W
Hades
5,905
1,181
1
0
0
99,820
0
W
Agni
5,578
1,116
11
2
0
106,948
0
L
Amaterasu
4,286
857
0
0
0
41,402
0
W
Fenrir
6,059
1,212
8
2
0
117,152
0
L
Artemis
4,671
934
12
2
0
73,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role