Player Matchup

Sun Wukong
Sun Wukong
BlackAnimeMaster
Sun Wukong
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,167 Elo+
Party 1
Olorun
Olorun
NotL1keThis
Olorun
Level 29
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 4L
1,167 Elo+
Party 1
King Arthur
King Arthur
OshiHeteo
King Arthur
Level 29
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Team Averages
Level 32
1,509 SR
1,200 Elo+

VS

Team Averages
Level 69
1,552 SR
1,291 Elo+
Odin
Odin
PaganPoetryy
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,246 Elo+
Party 2
Merlin
Merlin
W4sPeR
Merlin
Level 69
God Stats
14W - 11L
1,657 SR
Queue Stats
102W - 56L
1,428 Elo+
Solo
Tyr
Tyr
lilxef
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackAnimeMaster
Sun Wukong
14
9 / 1 / 14
11,594
892
11,255
13,536
10,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
9 / 1 / 14
12,381
952
19,703
8,989
4,300
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
OshiHeteo
King Arthur
13
5 / 0 / 18
10,889
838
8,105
12,565
13,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
8,411
647
5,668
17,140
13,545
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
W4sPeR
Merlin
12
2 / 7 / 0
9,557
735
12,894
9,981
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
lilxef
Tyr
10
0 / 9 / 2
8,295
638
5,023
16,844
20,850
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
23
Kills
2
2
Deaths
23
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackAnimeMaster
Sun Wukong
9
1
14
16
W
Olorun
9
1
14
16
W
King Arthur
OshiHeteo
King Arthur
5
0
18
14
L
0
7
2
0.14
L
Merlin
W4sPeR
Merlin
2
7
0
0.29
L
Tyr
lilxef
Tyr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,063
Damage
23,585
35,090
Taken
43,965
28,450
Mitigated
38,671
10,560
Healing
611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackAnimeMaster
Sun Wukong
11,255
2,953
0
4,161
13,536
10,719
555
5,873
7,663
0
33,076
W
Olorun
19,703
9,397
1,083
4,769
8,989
4,300
2,107
3,421
5,568
62,965
0
W
King Arthur
OshiHeteo
King Arthur
8,105
1,089
0
547
12,565
13,431
46
4,129
8,174
0
19,835
L
5,668
2,318
0
0
17,140
13,545
0
9,742
7,276
0
20,797
L
Merlin
W4sPeR
Merlin
12,894
618
0
190
9,981
4,276
0
3,097
6,884
58,578
0
L
Tyr
lilxef
Tyr
5,023
805
0
421
16,844
20,850
0
8,108
8,693
0
9,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
26,263
114
Minions Killed
114
0
Camps Cleared
0
808,907
Distance Traveled
654,944
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,594
892
28
2
0
285,523
0
W
Olorun
12,381
952
76
6
0
236,968
0
W
King Arthur
10,889
838
10
1
0
286,416
0
L
Odin
8,411
647
24
2
0
217,976
5
L
Merlin
9,557
735
86
7
0
205,462
0
L
Tyr
8,295
638
4
0
0
231,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role