Player Matchup

Vamana
Vamana
Calkyy
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,570 Elo+
Party 1
Pele
Pele
IIPurell
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,485 Elo+
Solo
Maui
Maui
Lagggging
Maui
Level 145
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 2
Medusa
Medusa
Monk3yPunk
Medusa
Level 158
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 2
Rama
Rama
TheLegendaryMan1
Rama
Level 136
God Stats
10W - 7L
1,737 SR
Queue Stats
271W - 253L
1,553 Elo+
Party 1
Team Averages
Level 142
1,497 SR
1,519 Elo+

VS

Team Averages
Level 162
1,567 SR
1,556 Elo+
Charon
Charon
GrezyBallBoy
Charon
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
464W - 446L
1,520 Elo+
Solo
Poseidon
Poseidon
Mieshkae
Poseidon
Level 268
God Stats
14W - 11L
1,535 SR
Queue Stats
598W - 560L
1,561 Elo+
Solo
Pele
Pele
RiverHugo
Pele
Level 145
God Stats
2W - 1L
1,415 SR
Queue Stats
115W - 109L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
WhispyDeath
Kuzenbo
Level 109
God Stats
2W - 4L
1,478 SR
Queue Stats
158W - 139L
1,579 Elo+
Solo
Artemis
Artemis
XxDarkkevilxX
Artemis
Level 142
God Stats
8W - 4L
1,910 SR
Queue Stats
350W - 357L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Calkyy
Vamana
15
3 / 7 / 5
8,731
794
8,004
15,156
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
5 / 6 / 4
9,789
890
10,048
15,972
7,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Maui
12
0 / 5 / 4
8,187
744
3,714
14,482
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Monk3yPunk
Medusa
15
3 / 5 / 2
8,645
786
8,927
12,038
5,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
7,127
648
8,995
10,937
4,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 1 / 25
10,167
924
11,201
12,987
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Mieshkae
Poseidon
17
8 / 2 / 13
10,717
974
16,376
10,181
5,619
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
6 / 4 / 11
9,624
875
9,342
11,390
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WhispyDeath
Kuzenbo
16
5 / 3 / 21
10,422
947
9,715
15,382
30,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
17
8 / 3 / 17
10,281
935
16,061
10,932
5,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
116
11
Kills
29
29
Deaths
13
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Vamana
Calkyy
Vamana
3
7
5
0.79
W
Charon
2
1
25
14.5
L
Pele
5
6
4
1.17
L
Maui
0
5
4
0.4
W
Poseidon
Mieshkae
Poseidon
8
2
13
7.25
L
Medusa
Monk3yPunk
Medusa
3
5
2
0.8
W
Pele
6
4
11
2.88
L
0
6
2
0.17
W
Kuzenbo
WhispyDeath
Kuzenbo
5
3
21
5.17
W
Artemis
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
62,695
68,585
Taken
60,872
42,494
Mitigated
63,869
14,178
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Calkyy
Vamana
8,004
3,195
610
1,659
15,156
11,639
123
9,832
5,246
0
16,594
W
Charon
11,201
1,470
2,827
3,652
12,987
16,231
1,059
873
11,540
20,987
0
L
Pele
10,048
1,187
422
2,870
15,972
7,041
488
8,235
7,689
0
27,998
L
Maui
3,714
413
665
1,859
14,482
14,276
0
8,155
6,052
7,772
0
W
Poseidon
Mieshkae
Poseidon
16,376
3,583
0
1,666
10,181
5,619
1,787
522
9,612
27,974
0
L
Medusa
Monk3yPunk
Medusa
8,927
2,792
777
2,554
12,038
5,245
540
6,166
5,872
0
18,805
W
Pele
9,342
541
1,413
793
11,390
6,182
1,275
1,138
10,035
0
23,666
L
8,995
6,742
1,314
1,448
10,937
4,293
899
4,535
6,402
0
18,467
W
Kuzenbo
WhispyDeath
Kuzenbo
9,715
2,666
2,710
1,574
15,382
30,171
802
719
14,479
18,117
0
W
Artemis
16,061
7,319
1,402
1,575
10,932
5,666
3,312
714
9,978
0
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
51,211
117
Minions Killed
121
0
Camps Cleared
0
982,966
Distance Traveled
1,072,445
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,731
794
20
2
0
190,152
0
W
Charon
10,167
924
10
1
0
224,190
0
L
Pele
9,789
890
33
3
0
192,569
0
L
Maui
8,187
744
9
1
0
217,973
2
W
Poseidon
10,717
974
23
2
0
229,360
0
L
Medusa
8,645
786
25
2
0
207,878
0
W
Pele
9,624
875
40
4
0
194,810
0
L
Rama
7,127
648
30
3
0
174,394
0
W
Kuzenbo
10,422
947
20
2
0
229,360
0
W
Artemis
10,281
935
28
3
0
194,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role