Player Matchup

Bacchus
Bacchus
JohnDestor
Bacchus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 245L
1,396 Elo+
Solo
Skadi
Skadi
KahashLyas
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,450 Elo+
Party 2
Ra
Ra
PercyyJackson
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,346 Elo+
Solo
Set
Set
Thirel20
Set
Level 67
God Stats
1W - 2L
1,283 SR
Queue Stats
34W - 33L
1,473 Elo+
Solo
Ymir
Ymir
starcrim
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,450 Elo+
Party 2
Team Averages
Level 62
1,457 SR
1,423 Elo+

VS

Team Averages
Level 65
1,366 SR
1,368 Elo+
Hachiman
Hachiman
Cylo420
Hachiman
Level 49
God Stats
3W - 6L
1,416 SR
Queue Stats
86W - 103L
1,399 Elo+
Solo
Surtr
Surtr
D4rkSh3d0w
Surtr
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 9L
1,230 Elo+
Party 1
Set
Set
Gautama1990
Set
Level 128
God Stats
1W - 1L
1,219 SR
Queue Stats
498W - 500L
1,493 Elo+
Solo
Thanatos
Thanatos
Odiwyn
Thanatos
Level 68
God Stats
6W - 4L
1,486 SR
Queue Stats
12W - 16L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
SheKu2
Aphrodite
Level 48
God Stats
2W - 8L
1,211 SR
Queue Stats
43W - 50L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JohnDestor
Bacchus
12
1 / 5 / 2
7,172
478
5,566
14,792
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
13
1 / 1 / 5
7,121
475
10,179
9,193
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 1
6,231
415
2,124
4,958
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 4 / 0
8,606
574
8,530
15,584
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
12
3 / 0 / 3
7,343
490
5,652
11,397
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cylo420
Hachiman
13
2 / 3 / 1
7,762
517
11,678
9,717
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
1 / 2 / 2
7,962
531
5,629
12,628
7,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 2 / 4
8,187
546
5,344
13,095
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Odiwyn
Thanatos
14
7 / 4 / 3
8,680
579
11,858
15,404
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SheKu2
Aphrodite
12
1 / 2 / 1
6,707
447
5,203
13,893
7,501
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
13
13
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cylo420
Hachiman
2
3
1
0.83
W
Surtr
1
2
2
1
W
2
2
4
2
L
Bacchus
JohnDestor
Bacchus
1
5
2
0.4
L
Skadi
1
1
5
3.5
W
Thanatos
Odiwyn
Thanatos
7
4
3
2.13
L
0
3
1
0.17
W
Aphrodite
SheKu2
Aphrodite
1
2
1
0.75
L
5
4
0
1.25
L
Ymir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
39,712
55,924
Taken
64,737
39,247
Mitigated
32,205
8,925
Healing
32,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cylo420
Hachiman
11,678
8,040
0
2,202
9,717
4,186
0
1,770
7,947
0
50,026
W
Surtr
5,629
2,547
0
4,560
12,628
7,696
902
3,452
8,539
312
47,389
W
5,344
2,553
0
2,769
13,095
6,509
379
2,280
10,771
0
60,680
L
Bacchus
JohnDestor
Bacchus
5,566
601
122
2,546
14,792
16,784
0
133
14,659
32,276
0
L
Skadi
10,179
5,135
0
1,169
9,193
3,562
642
1,578
7,615
0
55,681
W
Thanatos
Odiwyn
Thanatos
11,858
4,161
0
11,849
15,404
6,313
1,139
2,398
12,914
0
54,740
L
2,124
628
132
928
4,958
1,267
0
0
4,958
26,059
0
W
Aphrodite
SheKu2
Aphrodite
5,203
1,026
2,497
8,539
13,893
7,501
0
2,857
11,036
36,257
0
L
8,530
4,262
0
2,089
15,584
6,547
728
828
14,756
0
68,753
L
Ymir
5,652
3,101
0
1,939
11,397
11,087
174
3,022
8,375
19,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
39,298
308
Minions Killed
359
0
Camps Cleared
0
1,290,351
Distance Traveled
1,438,720
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,762
517
64
4
0
269,256
0
W
Surtr
7,962
531
68
5
0
280,267
1
W
Set
8,187
546
94
6
0
301,063
0
L
Bacchus
7,172
478
53
4
0
288,365
0
L
Skadi
7,121
475
85
6
0
266,742
5
W
Thanatos
8,680
579
80
5
0
313,887
0
L
Ra
6,231
415
55
4
0
152,339
0
W
Aphrodite
6,707
447
53
4
0
274,247
0
L
Set
8,606
574
97
6
0
309,317
0
L
Ymir
7,343
490
18
1
0
273,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role