Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Haniel9261
Baba Yaga
Level 66
God Stats
4W - 1L
1,653 SR
Queue Stats
96W - 93L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
MOONSHADOW586
Kumbhakarna
Level 58
God Stats
8W - 3L
1,770 SR
Queue Stats
242W - 247L
1,501 Elo+
Solo
Medusa
Medusa
Nieple
Medusa
Level 120
God Stats
3W - 4L
1,261 SR
Queue Stats
186W - 184L
1,485 Elo+
Party 1
Chaac
Chaac
NotSoSmart58
Chaac
Level 65
God Stats
3W - 3L
1,301 SR
Queue Stats
213W - 210L
1,492 Elo+
Party 1
Team Averages
Level 78
1,497 SR
1,499 Elo+

VS

Team Averages
Level 84
1,491 SR
1,460 Elo+
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeadmanWV
Fenrir
Level 100
God Stats
7W - 10L
1,453 SR
Queue Stats
620W - 614L
1,443 Elo+
Solo
Anubis
Anubis
Thaire2010
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,362 Elo+
Solo
Hercules
Hercules
acemoha
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 12
8,885
889
14,390
8,079
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Haniel9261
Baba Yaga
14
5 / 2 / 10
8,372
837
10,974
7,405
3,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MOONSHADOW586
Kumbhakarna
15
2 / 2 / 10
8,865
887
7,883
20,246
16,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Nieple
Medusa
16
2 / 2 / 10
8,783
878
9,528
6,177
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 7
8,448
845
14,178
9,191
11,406
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 2 / 6
7,199
720
6,617
17,959
11,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
 
Jing Wei
13
1 / 6 / 7
6,899
690
6,037
11,463
4,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
DeadmanWV
Fenrir
14
3 / 3 / 4
7,927
793
6,021
10,580
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Thaire2010
Anubis
12
0 / 6 / 6
6,718
672
4,931
8,893
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
acemoha
Hercules
16
5 / 3 / 3
8,009
801
8,302
13,657
16,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
20
Kills
10
10
Deaths
20
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
12
5.5
L
Artio
 
Artio
1
2
6
2
L
Jing Wei
 
Jing Wei
1
6
7
0.75
L
Fenrir
DeadmanWV
Fenrir
3
3
4
1.67
W
Baba Yaga
Haniel9261
Baba Yaga
5
2
10
5
W
Kumbhakarna
MOONSHADOW586
Kumbhakarna
2
2
10
3.5
W
Medusa
Nieple
Medusa
2
2
10
3.5
W
6
2
7
4.75
L
Anubis
Thaire2010
Anubis
0
6
6
0.5
L
Hercules
acemoha
Hercules
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
31,908
51,098
Taken
62,552
38,455
Mitigated
46,489
24,123
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,390
1,784
3,629
3,643
8,079
4,166
43
1,495
6,264
25,617
0
L
Artio
 
Artio
6,617
77
2,098
7,738
17,959
11,091
0
9,571
8,216
15,626
0
L
Jing Wei
 
Jing Wei
6,037
4,604
360
1,687
11,463
4,999
0
6,420
4,935
0
11,399
L
Fenrir
DeadmanWV
Fenrir
6,021
437
620
731
10,580
9,116
0
5,182
5,314
25
10,059
W
Baba Yaga
Haniel9261
Baba Yaga
10,974
597
788
3,183
7,405
3,606
0
1,246
6,159
17,144
0
W
Kumbhakarna
MOONSHADOW586
Kumbhakarna
7,883
351
895
8,534
20,246
16,487
739
4,899
14,932
12,150
0
W
Medusa
Nieple
Medusa
9,528
4,530
374
883
6,177
2,790
0
1,444
4,733
0
26,780
W
14,178
1,145
228
1,966
9,191
11,406
0
2,270
6,636
0
24,387
L
Anubis
Thaire2010
Anubis
4,931
0
0
564
8,893
4,850
0
4,892
3,989
13,243
0
L
Hercules
acemoha
Hercules
8,302
1,414
245
5,464
13,657
16,433
0
7,289
6,204
0
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
36,752
123
Minions Killed
76
0
Camps Cleared
0
1,037,376
Distance Traveled
915,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,885
889
31
3
0
189,232
0
L
Artio
7,199
720
19
2
0
209,270
0
L
Jing Wei
6,899
690
12
1
0
182,188
0
L
Fenrir
7,927
793
8
1
0
180,900
0
W
Baba Yaga
8,372
837
13
1
0
201,301
0
W
Kumbhakarna
8,865
887
5
1
0
208,248
0
W
Medusa
8,783
878
51
5
0
225,770
0
W
Chaac
8,448
845
23
2
0
212,825
0
L
Anubis
6,718
672
20
2
0
150,225
0
L
Hercules
8,009
801
17
2
0
193,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role