Player Matchup

Yemoja
Yemoja
WeptGoblin36467
Yemoja
Level 68
God Stats
6W - 5L
1,577 SR
Queue Stats
59W - 66L
1,403 Elo+
Party 1
Chiron
Chiron
bigchife16
Chiron
Level 89
God Stats
11W - 5L
1,576 SR
Queue Stats
48W - 55L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
iTatorTotsi
Baron Samedi
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 5L
1,094 Elo+
Party 1
Team Averages
Level 94
1,618 SR
1,291 Elo+

VS

Team Averages
Level 62
1,478 SR
1,366 Elo+
King Arthur
King Arthur
Fluoride1657
King Arthur
Level 35
God Stats
8W - 8L
1,219 SR
Queue Stats
567W - 588L
1,336 Elo+
Party 2
Ymir
Ymir
I eat wufwuf
Ymir
Level 43
God Stats
2W - 2L
1,817 SR
Queue Stats
177W - 176L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
lichbane1
Baron Samedi
Level 108
God Stats
2W - 3L
1,396 SR
Queue Stats
23W - 16L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
11,343
756
6,242
9,020
11,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
bigchife16
Chiron
15
4 / 1 / 10
11,659
777
11,353
11,492
5,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
iTatorTotsi
Baron Samedi
14
6 / 2 / 7
11,816
788
17,751
11,131
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fluoride1657
King Arthur
10
1 / 7 / 1
9,491
633
5,656
13,020
4,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 3 / 0
10,259
684
8,652
14,667
12,290
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
lichbane1
Baron Samedi
14
0 / 4 / 2
10,190
679
10,268
12,188
5,240
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fluoride1657
King Arthur
1
7
1
0.21
L
2
3
0
0.67
W
4
0
10
9
W
Chiron
bigchife16
Chiron
4
1
10
9
W
Baron Samedi
iTatorTotsi
Baron Samedi
6
2
7
4.75
L
Baron Samedi
lichbane1
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,346
Damage
24,576
31,643
Taken
39,875
23,342
Mitigated
22,262
12,754
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fluoride1657
King Arthur
5,656
188
0
291
13,020
4,732
0
7,086
5,562
0
14,941
L
8,652
712
0
1,817
14,667
12,290
0
9,280
5,387
32,270
0
W
6,242
476
1,801
320
9,020
11,756
399
3,734
4,752
18,381
318
W
Chiron
bigchife16
Chiron
11,353
3,770
1,188
3,592
11,492
5,453
2,448
6,117
5,150
0
66,533
W
Baron Samedi
iTatorTotsi
Baron Samedi
17,751
823
2,281
3,572
11,131
6,133
434
8,401
2,236
47,847
0
L
Baron Samedi
lichbane1
Baron Samedi
10,268
445
973
2,747
12,188
5,240
0
7,442
4,698
55,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
29,940
168
Minions Killed
124
0
Camps Cleared
0
722,181
Distance Traveled
693,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,491
633
16
1
0
198,200
0
L
Ymir
10,259
684
33
2
0
248,456
0
W
Yemoja
11,343
756
21
1
0
250,533
0
W
Chiron
11,659
777
94
6
0
263,669
2
W
Baron Samedi
11,816
788
53
4
0
207,979
2
L
Baron Samedi
10,190
679
75
5
0
247,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role