Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Brillant68
Khepri
Level 87
God Stats
66W - 45L
1,567 SR
Queue Stats
187W - 164L
1,501 Elo+
Solo
Ra
Ra
Bulraku
Ra
Level 126
God Stats
0W - 2L
1,235 SR
Queue Stats
346W - 325L
1,460 Elo+
Party 2
King Arthur
King Arthur
adedier
King Arthur
Level 103
God Stats
18W - 14L
1,720 SR
Queue Stats
137W - 128L
1,449 Elo+
Party 1
Susano
Susano
aquamariine
Susano
Level 114
God Stats
9W - 9L
1,363 SR
Queue Stats
314W - 298L
1,445 Elo+
Party 2
Team Averages
Level 106
1,477 SR
1,471 Elo+

VS

Team Averages
Level 107
1,626 SR
1,452 Elo+
Nike
Nike
DenLesogor
Nike
Level 144
God Stats
2W - 3L
1,404 SR
Queue Stats
364W - 374L
1,558 Elo+
Solo
Ra
Ra
Natsujan
Ra
Level 124
God Stats
2W - 1L
1,772 SR
Queue Stats
76W - 78L
1,302 Elo+
Solo
Awilix
Awilix
SMA-03-
Awilix
Level 84
God Stats
2W - 1L
1,810 SR
Queue Stats
53W - 60L
1,416 Elo+
Solo
Neith
Neith
WhyWebb
Neith
Level 127
God Stats
33W - 33L
1,515 SR
Queue Stats
450W - 437L
1,473 Elo+
Solo
Terra
Terra
kaeseler
Terra
Level 54
God Stats
11W - 7L
1,629 SR
Queue Stats
13W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 2 / 0
5,239
476
6,558
7,748
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Brillant68
Khepri
8
0 / 0 / 2
5,042
458
2,789
5,914
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 0
7,346
668
5,192
6,794
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
adedier
King Arthur
12
0 / 2 / 0
6,365
579
6,204
9,987
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
8
0 / 5 / 1
5,155
469
2,986
11,219
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,771
616
5,690
11,460
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 4 / 1
7,655
696
4,170
7,670
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SMA-03-
Awilix
12
4 / 0 / 2
7,297
663
6,280
8,141
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
WhyWebb
Neith
10
1 / 1 / 1
5,966
542
6,666
6,912
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
kaeseler
Terra
9
2 / 0 / 2
6,177
562
3,092
7,170
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Khepri
Brillant68
Khepri
0
0
2
1
L
4
3
0
1.33
W
2
0
1
2.5
W
3
4
1
0.88
W
Awilix
SMA-03-
Awilix
4
0
2
5
W
Neith
WhyWebb
Neith
1
1
1
1.5
L
King Arthur
adedier
King Arthur
0
2
0
0
L
Susano
0
5
1
0.1
W
Terra
kaeseler
Terra
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
25,898
41,662
Taken
41,353
21,160
Mitigated
21,578
9,414
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,558
2,489
0
1,155
7,748
3,061
0
1,251
6,497
0
37,193
L
Khepri
Brillant68
Khepri
2,789
434
0
2,184
5,914
4,311
0
1,278
4,636
13,419
0
L
5,192
1,007
120
2,021
6,794
2,821
0
3,407
3,297
59,805
0
W
5,690
1,045
0
1,750
11,460
8,521
0
517
10,943
0
46,897
W
4,170
848
31
1,666
7,670
3,114
568
4,397
3,273
62,443
0
W
Awilix
SMA-03-
Awilix
6,280
2,546
0
915
8,141
3,367
0
1,025
7,116
0
57,930
W
Neith
WhyWebb
Neith
6,666
2,904
0
1,669
6,912
2,633
0
1,030
5,882
0
49,095
L
King Arthur
adedier
King Arthur
6,204
635
0
2,869
9,987
7,269
0
247
9,740
0
46,974
L
Susano
2,986
1,161
0
1,065
11,219
3,698
0
1,152
10,067
0
36,004
W
Terra
kaeseler
Terra
3,092
925
1,767
2,413
7,170
3,943
12
930
6,102
9,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
33,866
332
Minions Killed
383
0
Camps Cleared
0
1,198,197
Distance Traveled
1,207,627
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,239
476
57
5
0
243,960
0
L
Khepri
5,042
458
17
2
0
242,853
2
L
Ra
7,346
668
113
10
0
244,503
0
W
Nike
6,771
616
94
9
0
232,120
0
W
Ra
7,655
696
114
10
0
220,162
4
W
Awilix
7,297
663
83
8
0
272,563
0
W
Neith
5,966
542
82
7
0
225,007
0
L
King Arthur
6,365
579
83
8
0
236,844
0
L
Susano
5,155
469
62
6
0
230,037
0
W
Terra
6,177
562
10
1
0
257,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role