Player Matchup

Thoth
Thoth
BigNotSmart
Thoth
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,634 Elo+
Party 1
Martichoras
Martichoras
Fulcrumcomein
Martichoras
Level 17
God Stats
1W - 0L
1,766 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 1
Ganesha
Ganesha
HaHaYouAreMuted
Ganesha
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 159L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SaltyHands
Xing Tian
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,732 Elo+
Party 1
Odin
Odin
SorryBrady
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,521 Elo+
Party 1
Team Averages
Level 73
1,553 SR
1,581 Elo+

VS

Team Averages
Level 23
1,514 SR
1,488 Elo+
Da Ji
Da Ji
Archy1026
Da Ji
Level 27
God Stats
0W - 2L
1,160 SR
Queue Stats
23W - 30L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Legend57866
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
MarkofStark
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,582 Elo+
Solo
Janus
Janus
ToXiiD00
Janus
Level 16
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 19L
1,480 Elo+
Solo
Hera
Hera
bigbreastedmommy
Hera
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
8,601
860
17,068
10,609
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Fulcrumcomein
Martichoras
14
3 / 3 / 15
8,211
821
8,377
13,266
7,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 22
9,196
920
6,015
16,103
14,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
SaltyHands
Xing Tian
17
9 / 2 / 14
10,235
1,024
7,514
17,427
21,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 15
9,203
920
9,013
14,136
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Archy1026
Da Ji
12
3 / 6 / 4
7,862
786
8,628
12,766
11,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Legend57866
Sun Wukong
15
2 / 3 / 3
8,136
814
12,301
11,102
7,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lancelot
MarkofStark
Lancelot
11
0 / 8 / 4
6,451
645
4,806
12,436
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ToXiiD00
Janus
15
2 / 7 / 1
8,393
839
13,447
9,732
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 3
7,994
799
16,209
7,656
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
28
Kills
10
12
Deaths
28
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Archy1026
Da Ji
3
6
4
0.83
W
7
3
12
4.33
W
Martichoras
Fulcrumcomein
Martichoras
3
3
15
3.5
W
1
1
22
12
L
Sun Wukong
Legend57866
Sun Wukong
2
3
3
1.17
L
Lancelot
MarkofStark
Lancelot
0
8
4
0.25
W
Xing Tian
SaltyHands
Xing Tian
9
2
14
8
W
8
3
15
5.17
L
Janus
ToXiiD00
Janus
2
7
1
0.36
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,987
Damage
55,391
71,541
Taken
53,692
62,851
Mitigated
30,136
23,881
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Archy1026
Da Ji
8,628
1,650
242
1,256
12,766
11,391
0
5,215
7,485
0
9,079
W
17,068
730
972
2,300
10,609
5,166
507
3,099
7,370
28,213
0
W
Martichoras
Fulcrumcomein
Martichoras
8,377
1,699
845
3,602
13,266
7,025
1,001
6,280
6,914
0
22,384
W
6,015
430
1,323
6,345
16,103
14,242
460
7,626
7,905
19,077
0
L
Sun Wukong
Legend57866
Sun Wukong
12,301
1,478
327
3,469
11,102
7,249
0
6,322
4,750
0
22,683
L
Lancelot
MarkofStark
Lancelot
4,806
857
174
462
12,436
5,069
0
8,608
3,798
0
5,493
W
Xing Tian
SaltyHands
Xing Tian
7,514
859
3,119
3,220
17,427
21,099
318
6,751
10,313
15,466
212
W
9,013
2,548
1,364
791
14,136
15,319
0
6,244
7,764
0
19,675
L
Janus
ToXiiD00
Janus
13,447
332
25
424
9,732
3,593
0
5,385
4,347
33,414
0
L
16,209
4,622
0
1,363
7,656
2,834
68
5,029
2,627
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
38,836
109
Minions Killed
103
0
Camps Cleared
0
1,008,044
Distance Traveled
878,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,862
786
1
0
0
153,209
0
W
Thoth
8,601
860
24
2
0
206,340
0
W
Martichoras
8,211
821
39
4
0
175,559
0
W
Ganesha
9,196
920
0
0
0
205,471
0
L
Sun Wukong
8,136
814
26
3
0
179,452
0
L
Lancelot
6,451
645
5
1
0
181,584
0
W
Xing Tian
10,235
1,024
12
1
0
213,516
0
W
Odin
9,203
920
34
3
0
207,158
0
L
Janus
8,393
839
47
5
0
176,889
0
L
Hera
7,994
799
24
2
0
187,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role