Player Matchup

Sobek
Sobek
Draisyn
Sobek
Level 109
God Stats
4W - 3L
1,157 SR
Queue Stats
19W - 6L
1,360 Elo+
Party 1
Anhur
Anhur
Hashiramaa2113
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,342 Elo+
Party 1
Poseidon
Poseidon
Hiram2512
Poseidon
Level 67
God Stats
14W - 9L
1,500 SR
Queue Stats
161W - 158L
1,469 Elo+
Solo
Fenrir
Fenrir
linternaverde11
Fenrir
Level 105
God Stats
33W - 40L
1,388 SR
Queue Stats
1,103W - 1,138L
1,350 Elo+
Solo
Anubis
Anubis
predawnport690
Anubis
Level 57
God Stats
23W - 15L
1,686 SR
Queue Stats
502W - 450L
1,468 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,398 Elo+

VS

Team Averages
Level 77
1,453 SR
1,420 Elo+
Anubis
Anubis
Catalyst6491
Anubis
Level 87
God Stats
30W - 34L
1,485 SR
Queue Stats
743W - 749L
1,392 Elo+
Solo
Loki
Loki
X_GatorGuy_X
Loki
Level 65
God Stats
1W - 3L
1,310 SR
Queue Stats
64W - 78L
1,401 Elo+
Solo
Bacchus
Bacchus
sellingdabagCEO
Bacchus
Level 51
God Stats
26W - 16L
1,650 SR
Queue Stats
146W - 144L
1,456 Elo+
Solo
Danzaburou
Danzaburou
sweet_primer
Danzaburou
Level 101
God Stats
66W - 70L
1,368 SR
Queue Stats
1,323W - 1,354L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
white-Death317
Ao Kuang
Level 82
God Stats
4W - 4L
1,449 SR
Queue Stats
187W - 203L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Draisyn
Sobek
10
3 / 1 / 4
6,623
602
3,742
9,101
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 4
5,789
526
4,530
5,564
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Hiram2512
Poseidon
11
2 / 2 / 2
6,176
561
3,837
6,658
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,364
579
2,236
10,111
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 0
7,763
706
4,957
4,819
2,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 1
6,023
548
6,284
6,609
3,089
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
5,336
485
3,100
7,136
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 4 / 1
5,669
515
2,969
9,327
7,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
sweet_primer
Danzaburou
9
0 / 5 / 1
5,493
499
4,074
8,308
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
5
1 / 0 / 0
4,636
421
739
2,835
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
1
0.83
W
Sobek
Draisyn
Sobek
3
1
4
5
W
3
2
4
2.5
W
Poseidon
Hiram2512
Poseidon
2
2
2
1.5
L
1
3
0
0.33
W
1
1
3
2.5
W
6
0
0
6
L
2
4
1
0.63
L
Danzaburou
sweet_primer
Danzaburou
0
5
1
0.1
L
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
17,166
36,253
Taken
34,215
17,339
Mitigated
15,323
14,774
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,284
397
0
2,869
6,609
3,089
0
3,629
2,980
34,324
0
W
Sobek
Draisyn
Sobek
3,742
307
0
3,235
9,101
8,137
270
2,064
7,037
24,638
0
W
4,530
1,428
0
928
5,564
1,726
490
2,230
3,334
0
21,926
W
Poseidon
Hiram2512
Poseidon
3,837
442
0
1,944
6,658
1,652
647
4,513
2,145
29,737
0
L
3,100
1,159
0
0
7,136
1,990
0
3,128
4,008
0
27,842
W
2,236
446
0
5,048
10,111
3,770
1,007
927
9,184
0
45,731
W
4,957
531
0
3,619
4,819
2,054
984
338
4,481
57,614
0
L
2,969
226
75
1,293
9,327
7,258
175
2,445
6,882
9,333
0
L
Danzaburou
sweet_primer
Danzaburou
4,074
1,868
0
1,290
8,308
2,220
578
2,955
5,229
0
37,294
L
Ao Kuang
739
219
0
249
2,835
766
0
408
2,427
14,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
27,157
275
Minions Killed
185
0
Camps Cleared
0
1,074,324
Distance Traveled
927,068
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,023
548
57
5
0
221,018
2
W
Sobek
6,623
602
29
3
0
223,032
5
W
Anhur
5,789
526
37
3
0
214,197
0
W
Poseidon
6,176
561
42
4
0
204,621
0
L
Loki
5,336
485
37
3
0
223,756
0
W
Fenrir
6,364
579
73
7
0
225,591
0
W
Anubis
7,763
706
94
9
0
206,883
0
L
Bacchus
5,669
515
12
1
0
204,997
4
L
Danzaburou
5,493
499
49
4
0
184,806
0
L
Ao Kuang
4,636
421
30
3
0
92,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role