Player Matchup

Aphrodite
Aphrodite
Dannys BO
Aphrodite
Level 147
God Stats
1W - 1L
1,651 SR
Queue Stats
75W - 69L
1,568 Elo+
Solo
King Arthur
King Arthur
Naovs17
King Arthur
Level 153
God Stats
5W - 4L
1,571 SR
Queue Stats
250W - 236L
1,591 Elo+
Solo
Martichoras
Martichoras
Sin1sterPhant0m
Martichoras
Level 110
God Stats
11W - 12L
1,578 SR
Queue Stats
219W - 209L
1,455 Elo+
Solo
Ix Chel
Ix Chel
SpiritTabby
Ix Chel
Level 149
God Stats
94W - 89L
1,546 SR
Queue Stats
190W - 195L
1,503 Elo+
Solo
Scylla
Scylla
osas99
Scylla
Level 126
God Stats
10W - 2L
1,865 SR
Queue Stats
47W - 35L
1,553 Elo+
Solo
Team Averages
Level 137
1,642 SR
1,534 Elo+

VS

Team Averages
Level 147
1,523 SR
1,538 Elo+
King Arthur
King Arthur
DubCannon
King Arthur
Level 157
God Stats
5W - 9L
1,388 SR
Queue Stats
126W - 120L
1,554 Elo+
Solo
Thor
Thor
FoxsEmblem
Thor
Level 157
God Stats
11W - 9L
1,488 SR
Queue Stats
179W - 174L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II Diphot II
Morgan Le Fay
Level 140
God Stats
1W - 4L
1,547 SR
Queue Stats
166W - 152L
1,538 Elo+
Solo
Izanami
Izanami
Odyssey210
Izanami
Level 131
God Stats
0W - 1L
1,656 SR
Queue Stats
27W - 22L
1,589 Elo+
Solo
Maui
Maui
WeltyGamer
Maui
Level 148
God Stats
4W - 2L
1,538 SR
Queue Stats
113W - 110L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dannys BO
Aphrodite
13
0 / 0 / 7
7,436
1,062
5,801
6,667
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Naovs17
King Arthur
13
1 / 2 / 5
8,070
1,153
9,032
12,971
13,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Sin1sterPhant0m
Martichoras
13
5 / 0 / 2
8,702
1,243
11,101
10,645
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
SpiritTabby
Ix Chel
13
1 / 0 / 5
7,752
1,107
7,008
2,595
1,404
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
osas99
Scylla
13
0 / 0 / 7
7,884
1,126
10,166
5,672
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

331

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DubCannon
King Arthur
12
0 / 2 / 0
6,805
972
2,359
4,601
3,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
7,529
1,076
9,685
13,446
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
II Diphot II
Morgan Le Fay
13
0 / 0 / 2
7,618
1,088
9,270
7,089
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Odyssey210
Izanami
13
1 / 0 / 1
7,915
1,131
11,752
9,251
3,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,348
1,050
2,846
12,684
11,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
7
Kills
2
2
Deaths
7
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dannys BO
Aphrodite
0
0
7
3.5
L
King Arthur
DubCannon
King Arthur
0
2
0
0
L
1
3
1
0.5
L
Morgan Le Fay
II Diphot II
Morgan Le Fay
0
0
2
1
W
King Arthur
Naovs17
King Arthur
1
2
5
1.75
L
Izanami
Odyssey210
Izanami
1
0
1
1.5
W
Martichoras
Sin1sterPhant0m
Martichoras
5
0
2
6
W
Ix Chel
SpiritTabby
Ix Chel
1
0
5
3.5
L
0
2
2
0.5
W
Scylla
osas99
Scylla
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
35,912
38,550
Taken
47,071
26,905
Mitigated
31,044
13,376
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dannys BO
Aphrodite
5,801
702
3,394
4,376
6,667
5,129
0
2,177
4,490
12,854
0
L
King Arthur
DubCannon
King Arthur
2,359
392
0
480
4,601
3,878
0
2,798
1,803
0
3,756
L
9,685
771
0
238
13,446
8,046
0
6,853
6,593
1,379
18,740
L
Morgan Le Fay
II Diphot II
Morgan Le Fay
9,270
1,273
0
119
7,089
3,475
0
2,846
4,243
22,002
0
W
King Arthur
Naovs17
King Arthur
9,032
858
0
697
12,971
13,316
0
5,103
7,740
0
12,890
L
Izanami
Odyssey210
Izanami
11,752
7,945
0
1,175
9,251
3,916
0
4,917
4,334
0
36,477
W
Martichoras
Sin1sterPhant0m
Martichoras
11,101
6,588
0
1,612
10,645
4,957
0
2,822
7,823
0
20,210
W
Ix Chel
SpiritTabby
Ix Chel
7,008
298
2,049
85
2,595
1,404
0
719
1,876
22,209
0
L
2,846
392
407
452
12,684
11,729
0
5,666
7,018
11,799
0
W
Scylla
osas99
Scylla
10,166
971
0
1,163
5,672
2,099
0
1,979
3,693
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
37,215
140
Minions Killed
145
7
Camps Cleared
4
730,516
Distance Traveled
634,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,436
1,062
19
3
0
150,922
0
L
King Arthur
6,805
972
2
0
0
49,284
0
L
Thor
7,529
1,076
28
4
2
151,136
0
L
Morgan Le Fay
7,618
1,088
26
4
1
145,389
0
W
King Arthur
8,070
1,153
10
1
0
154,893
0
L
Izanami
7,915
1,131
73
10
0
147,026
0
W
Martichoras
8,702
1,243
34
5
3
134,219
0
W
Ix Chel
7,752
1,107
31
4
0
146,113
0
L
Maui
7,348
1,050
16
2
1
141,960
0
W
Scylla
7,884
1,126
46
7
4
144,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role