Player Matchup

Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Donnerbestie_99
Awilix
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,310 Elo+
Solo
King Arthur
King Arthur
Flojoe9
King Arthur
Level 98
God Stats
7W - 6L
1,462 SR
Queue Stats
116W - 117L
1,451 Elo+
Party 1
Terra
Terra
Uftauner
Terra
Level 99
God Stats
1W - 3L
1,203 SR
Queue Stats
131W - 105L
1,480 Elo+
Party 1
Osiris
Osiris
Whiskyklikke
Osiris
Level 69
God Stats
1W - 4L
1,120 SR
Queue Stats
189W - 182L
1,458 Elo+
Party 1
Team Averages
Level 89
1,357 SR
1,440 Elo+

VS

Team Averages
Level 105
1,541 SR
1,467 Elo+
Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jonnyboyreve
Nox
Level 46
God Stats
1W - 1L
1,706 SR
Queue Stats
180W - 203L
1,414 Elo+
Solo
Ravana
Ravana
Pilerme
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,502 Elo+
Solo
Mercury
Mercury
kevkev080898
Mercury
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 145L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 1 / 14
7,880
788
11,216
7,709
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 7
6,903
690
3,880
4,923
2,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Flojoe9
King Arthur
16
8 / 0 / 9
8,615
862
12,207
10,561
7,534
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Terra
Uftauner
Terra
15
3 / 0 / 14
8,959
896
6,707
8,252
5,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
14
2 / 0 / 14
7,767
777
8,306
11,352
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 3 / 3
7,397
740
4,586
12,383
16,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
 
Guan Yu
9
1 / 4 / 1
6,836
684
5,125
11,205
12,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 1 / 2
8,879
888
14,027
5,939
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Pilerme
Ravana
12
1 / 4 / 0
6,909
691
6,258
8,737
5,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
kevkev080898
Mercury
11
0 / 5 / 3
6,473
647
4,763
9,042
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
17
Kills
3
3
Deaths
17
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
14
9
L
Fafnir
 
Fafnir
0
3
3
0.5
L
Guan Yu
 
Guan Yu
1
4
1
0.38
W
2
2
7
2.75
W
King Arthur
Flojoe9
King Arthur
8
0
9
12.5
L
1
1
2
2
L
Ravana
Pilerme
Ravana
1
4
0
0.25
W
Terra
Uftauner
Terra
3
0
14
10
W
Osiris
2
0
14
9
L
Mercury
kevkev080898
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
34,759
42,797
Taken
47,306
30,690
Mitigated
41,566
19,663
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,216
8,314
662
2,592
7,709
6,232
0
2,878
4,831
0
16,543
L
Fafnir
 
Fafnir
4,586
1,206
1,575
3,425
12,383
16,741
0
1,344
10,716
11,087
0
L
Guan Yu
 
Guan Yu
5,125
351
1,680
1,794
11,205
12,055
0
1,602
9,185
0
9,907
W
3,880
1,792
120
374
4,923
2,005
0
2,660
2,263
0
6,904
W
King Arthur
Flojoe9
King Arthur
12,207
2,742
2,172
1,174
10,561
7,534
0
5,208
5,353
0
30,228
L
14,027
870
1,106
1,656
5,939
3,422
0
966
4,829
43,462
0
L
Ravana
Pilerme
Ravana
6,258
2,150
1,113
1,613
8,737
5,683
0
1,355
7,040
0
12,354
W
Terra
Uftauner
Terra
6,707
1,447
5,469
3,480
8,252
5,796
0
2,202
6,050
10,066
0
W
Osiris
8,306
2,879
2,343
1,277
11,352
9,123
0
5,824
5,518
0
22,053
L
Mercury
kevkev080898
Mercury
4,763
827
0
650
9,042
3,665
0
1,501
7,445
0
10,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
36,494
105
Minions Killed
125
0
Camps Cleared
0
1,084,379
Distance Traveled
831,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,880
788
24
2
0
221,916
0
L
Fafnir
7,397
740
10
1
0
139,306
0
L
Guan Yu
6,836
684
12
1
0
172,843
0
W
Awilix
6,903
690
13
1
0
195,832
0
W
King Arthur
8,615
862
30
3
0
205,234
0
L
Nox
8,879
888
81
8
0
166,292
0
L
Ravana
6,909
691
9
1
0
179,851
0
W
Terra
8,959
896
7
1
0
241,344
0
W
Osiris
7,767
777
31
3
0
220,053
0
L
Mercury
6,473
647
13
1
0
173,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role