Player Matchup

Chang'e
Chang'e
Silver I
Toxicpsyhoz
Chang'e
Silver I
Level 67
God Stats
9W - 2L
1,497 SR
Queue Stats
72W - 61L
1,363 MMR
Party 2
Chiron
Chiron
Silver I
nafar14
Chiron
Silver I
Level 146
God Stats
5W - 2L
1,799 SR
Queue Stats
215W - 212L
1,149 MMR
Party 4
Ah Puch
Ah Puch
Gold III
pharmacist7777
Ah Puch
Gold III
Level 126
God Stats
2W - 0L
1,632 SR
Queue Stats
115W - 113L
1,315 MMR
Party 4
Pele
Pele
Silver I
zoro17f
Pele
Silver I
Level 69
God Stats
35W - 19L
1,632 SR
Queue Stats
74W - 74L
1,242 MMR
Solo
Arachne
Arachne
Silver II
Śhady
Arachne
Silver II
Level 67
God Stats
25W - 16L
1,487 SR
Queue Stats
78W - 73L
1,107 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,609 SR
1,235 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,518 SR
1,293 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
DerKrankeAlpi
Janus
Gold V
Level 53
God Stats
0W - 6L
1,273 SR
Queue Stats
42W - 45L
1,430 MMR
Party 1
Bacchus
Bacchus
Silver III
Fleesion
Bacchus
Silver III
Level 108
God Stats
12W - 10L
1,635 SR
Queue Stats
51W - 64L
1,048 MMR
Party 1
Hachiman
Hachiman
Silver I
pKz I SnIpEz
Hachiman
Silver I
Level 143
God Stats
6W - 6L
1,664 SR
Queue Stats
119W - 124L
1,169 MMR
Party 3
Ne Zha
Ne Zha
Silver I
pKz I lIfTz
Ne Zha
Silver I
Level 150
God Stats
3W - 6L
1,516 SR
Queue Stats
45W - 54L
1,320 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Toxicpsyhoz
Chang'e
11
2 / 1 / 4
6,115
510
5,596
6,695
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
nafar14
Chiron
11
3 / 1 / 4
6,634
553
7,116
8,558
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 3
7,956
663
6,101
6,780
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
zoro17f
Pele
13
2 / 2 / 0
7,678
640
3,423
7,433
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Śhady
Arachne
12
7 / 3 / 2
7,460
622
8,347
10,418
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThorTyrKaliKuzenbo

VS

Bans
AwilixHeraBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 0
7,004
584
4,487
6,793
3,011
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 0
6,824
569
4,824
8,094
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Fleesion
Bacchus
9
2 / 5 / 1
5,862
489
5,037
9,447
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
pKz I SnIpEz
Hachiman
10
0 / 2 / 2
5,523
460
5,924
9,246
3,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
10
1 / 4 / 3
5,954
496
3,707
10,003
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
8
8
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
L
3
5
0
0.6
L
Bacchus
Fleesion
Bacchus
2
5
1
0.5
W
Chang'e
Toxicpsyhoz
Chang'e
2
1
4
4
W
Chiron
nafar14
Chiron
3
1
4
5
L
Hachiman
pKz I SnIpEz
Hachiman
0
2
2
0.5
L
Ne Zha
1
4
3
0.63
W
4
1
3
5.5
W
Pele
zoro17f
Pele
2
2
0
1
W
Arachne
Śhady
Arachne
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
23,979
39,884
Taken
43,583
13,812
Mitigated
20,404
12,636
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,487
0
0
3,046
6,793
3,011
0
0
6,793
51,412
0
L
4,824
345
0
1,180
8,094
2,592
0
3,586
4,466
46,033
0
L
Bacchus
Fleesion
Bacchus
5,037
185
0
1,731
9,447
7,930
0
2,990
6,204
15,561
0
W
Chang'e
Toxicpsyhoz
Chang'e
5,596
541
851
2,204
6,695
2,102
242
2,106
4,589
30,279
0
W
Chiron
nafar14
Chiron
7,116
2,560
180
2,803
8,558
3,138
294
1,716
6,842
0
40,046
L
Hachiman
pKz I SnIpEz
Hachiman
5,924
2,547
0
3,045
9,246
3,246
0
1,486
7,604
0
40,975
L
Ne Zha
3,707
864
0
602
10,003
3,625
0
3,183
6,680
0
35,194
W
6,101
86
0
2,124
6,780
2,536
0
3,071
3,497
65,334
0
W
Pele
zoro17f
Pele
3,423
705
0
1,912
7,433
2,470
144
4,350
3,083
0
57,892
W
Arachne
Śhady
Arachne
8,347
5,160
0
2,562
10,418
3,566
936
2,732
7,402
0
40,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
31,167
401
Minions Killed
339
0
Camps Cleared
0
1,196,904
Distance Traveled
1,138,689
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,004
584
97
8
0
190,747
5
L
Janus
6,824
569
100
8
0
234,800
0
L
Bacchus
5,862
489
22
2
0
237,357
0
W
Chang'e
6,115
510
61
5
0
230,891
3
W
Chiron
6,634
553
59
5
0
205,772
4
L
Hachiman
5,523
460
62
5
0
219,878
1
L
Ne Zha
5,954
496
58
5
0
255,907
1
W
Ah Puch
7,956
663
111
9
0
258,769
2
W
Pele
7,678
640
109
9
0
234,098
2
W
Arachne
7,460
622
61
5
0
267,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role