Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
AngelHeavens
Poseidon
Silver II
Level 115
God Stats
2W - 2L
1,728 SR
Queue Stats
26W - 39L
1,456 MMR
Party 1
Aphrodite
Aphrodite
Silver V
BeautyyLove
Aphrodite
Silver V
Level 106
God Stats
11W - 18L
1,473 SR
Queue Stats
22W - 50L
1,136 MMR
Solo
Cupid
Cupid
Silver II
Facundolotic32
Cupid
Silver II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 330L
1,118 MMR
Solo
Ares
Ares
Silver IV
OBM2LVC
Ares
Silver IV
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
23W - 36L
1,112 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,579 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,566 SR
1,202 MMR
Thanatos
Thanatos
Silver IV
Arctrooper232
Thanatos
Silver IV
Level 106
God Stats
7W - 4L
1,645 SR
Queue Stats
21W - 18L
1,314 MMR
Solo
Hades
Hades
Silver II
KillJamil
Hades
Silver II
Level 117
God Stats
23W - 6L
1,750 SR
Queue Stats
311W - 331L
1,058 MMR
Solo
Bacchus
Bacchus
Silver I
Mocuro3
Bacchus
Silver I
Level 127
God Stats
15W - 16L
1,479 SR
Queue Stats
297W - 324L
1,230 MMR
Solo
Izanami
Izanami
Silver III
TymeHop
Izanami
Silver III
Level 86
God Stats
5W - 10L
1,402 SR
Queue Stats
57W - 85L
1,040 MMR
Solo
Chronos
Chronos
Gold IV
babyshaq915
Chronos
Gold IV
Level 149
God Stats
7W - 8L
1,554 SR
Queue Stats
833W - 834L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 1
8,018
573
7,080
11,311
9,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
AngelHeavens
Poseidon
11
0 / 3 / 2
6,694
478
5,618
9,124
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
BeautyyLove
Aphrodite
10
2 / 5 / 1
6,366
455
5,958
10,531
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 0
6,743
482
4,092
7,175
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
OBM2LVC
Ares
11
2 / 3 / 0
7,061
504
7,879
11,854
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThorAchillesMartichoras

VS

Bans
LokiChang'eKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arctrooper232
Thanatos
14
5 / 1 / 5
8,272
591
11,021
12,436
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
KillJamil
Hades
13
1 / 3 / 0
7,610
544
6,618
11,319
12,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Mocuro3
Bacchus
11
2 / 1 / 6
7,120
509
5,157
10,960
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
TymeHop
Izanami
14
3 / 0 / 1
8,090
578
2,978
7,239
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
babyshaq915
Chronos
13
4 / 1 / 4
7,517
537
9,317
7,371
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
1
1.25
L
Poseidon
AngelHeavens
Poseidon
0
3
2
0.33
W
Thanatos
Arctrooper232
Thanatos
5
1
5
7.5
L
Aphrodite
BeautyyLove
Aphrodite
2
5
1
0.5
L
0
2
0
0
W
Hades
KillJamil
Hades
1
3
0
0.33
W
Bacchus
Mocuro3
Bacchus
2
1
6
5
L
Ares
OBM2LVC
Ares
2
3
0
0.67
W
Izanami
TymeHop
Izanami
3
0
1
3.5
W
Chronos
babyshaq915
Chronos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
35,091
49,995
Taken
49,325
27,762
Mitigated
35,034
15,729
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,080
2,695
0
3,997
11,311
9,053
0
5,973
5,338
74,842
0
L
Poseidon
AngelHeavens
Poseidon
5,618
606
0
1,193
9,124
2,574
0
3,762
5,362
54,727
0
W
Thanatos
Arctrooper232
Thanatos
11,021
2,691
0
8,754
12,436
5,462
478
5,008
7,304
0
62,145
L
Aphrodite
BeautyyLove
Aphrodite
5,958
720
1,149
3,428
10,531
4,281
0
5,361
5,170
31,328
0
L
4,092
1,229
552
2,957
7,175
2,609
0
2,303
4,872
0
54,165
W
Hades
KillJamil
Hades
6,618
1,084
121
5,552
11,319
12,795
0
7,452
3,867
57,982
0
W
Bacchus
Mocuro3
Bacchus
5,157
683
0
3,450
10,960
10,519
0
6,812
3,987
17,516
0
L
Ares
OBM2LVC
Ares
7,879
102
144
2,309
11,854
9,245
0
3,916
7,814
25,190
0
W
Izanami
TymeHop
Izanami
2,978
2,611
0
3,952
7,239
3,406
1,741
2,869
4,370
0
74,910
W
Chronos
babyshaq915
Chronos
9,317
2,300
0
1,473
7,371
2,852
189
3,951
3,248
46,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
38,609
374
Minions Killed
405
0
Camps Cleared
0
1,287,139
Distance Traveled
1,336,948
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,018
573
118
8
0
240,450
1
L
Poseidon
6,694
478
101
7
0
276,755
3
W
Thanatos
8,272
591
76
5
0
299,002
0
L
Aphrodite
6,366
455
47
3
0
241,002
0
L
Cupid
6,743
482
92
7
0
251,567
1
W
Hades
7,610
544
104
7
0
206,106
0
W
Bacchus
7,120
509
18
1
0
295,295
2
L
Ares
7,061
504
16
1
0
277,365
2
W
Izanami
8,090
578
124
9
0
265,639
1
W
Chronos
7,517
537
83
6
0
270,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role