Player Matchup

Chiron
Chiron
ByZeta44
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,988 Elo+
Solo
Sobek
Sobek
MrBaDaSs01
Sobek
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 1
Susano
Susano
blessedD2K
Susano
Level 16
God Stats
2W - 3L
1,425 SR
Queue Stats
3W - 9L
1,249 Elo+
Party 1
Loki
Loki
useEXPbooster88
Loki
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,337 Elo+
Party 1
Achilles
Achilles
xRaY-_-DrEaMz
Achilles
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1
Team Averages
Level 42
1,491 SR
1,462 Elo+

VS

Team Averages
Level 64
1,386 SR
1,394 Elo+
Ymir
Ymir
Falcongrey52
Ymir
Level 166
God Stats
2W - 3L
1,466 SR
Queue Stats
53W - 53L
1,450 Elo+
Solo
Cthulhu
Cthulhu
OboeDaddy3
Cthulhu
Level 29
God Stats
2W - 3L
1,081 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 2
Ao Kuang
Ao Kuang
SelTiK09
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
TomWake98
Freya
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 13L
1,400 Elo+
Party 2
Medusa
Medusa
dannyginge
Medusa
Level 39
God Stats
10W - 21L
1,384 SR
Queue Stats
20W - 31L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ByZeta44
Chiron
10
1 / 0 / 3
5,488
915
2,743
3,294
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
10
1 / 2 / 2
5,477
913
2,092
7,719
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
blessedD2K
Susano
11
1 / 0 / 5
5,511
919
4,054
3,469
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 3
6,755
1,126
7,189
5,528
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
xRaY-_-DrEaMz
Achilles
10
2 / 2 / 2
5,309
885
2,349
5,214
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
5,590
932
4,613
7,129
6,685
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
OboeDaddy3
Cthulhu
11
0 / 1 / 3
5,279
880
3,506
5,641
3,961
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SelTiK09
Ao Kuang
9
0 / 1 / 0
4,809
802
824
2,217
784
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
TomWake98
Freya
11
3 / 2 / 1
5,427
905
5,686
6,254
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
dannyginge
Medusa
8
0 / 1 / 0
4,649
775
153
1,241
367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
ByZeta44
Chiron
1
0
3
2.5
L
1
4
2
0.5
W
Sobek
1
2
2
1
L
Cthulhu
OboeDaddy3
Cthulhu
0
1
3
1.5
L
Ao Kuang
SelTiK09
Ao Kuang
0
1
0
0
L
Freya
TomWake98
Freya
3
2
1
1.75
W
Susano
blessedD2K
Susano
1
0
5
3.5
L
Medusa
dannyginge
Medusa
0
1
0
0
W
4
1
3
5.5
W
Achilles
xRaY-_-DrEaMz
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
14,782
25,224
Taken
22,482
14,314
Mitigated
14,101
5,251
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ByZeta44
Chiron
2,743
1,108
98
1,194
3,294
1,248
105
1,922
1,350
0
14,484
L
4,613
333
0
313
7,129
6,685
0
1,069
5,835
9,737
0
W
Sobek
2,092
486
0
2,138
7,719
5,360
0
5,397
2,018
5,047
0
L
Cthulhu
OboeDaddy3
Cthulhu
3,506
37
90
397
5,641
3,961
0
583
4,941
12,693
0
L
Ao Kuang
SelTiK09
Ao Kuang
824
262
0
114
2,217
784
0
146
2,036
6,486
0
L
Freya
TomWake98
Freya
5,686
1,933
0
1,569
6,254
2,304
0
373
5,837
13,658
0
W
Susano
blessedD2K
Susano
4,054
514
0
323
3,469
1,283
0
1,484
1,895
0
14,033
L
Medusa
dannyginge
Medusa
153
123
0
0
1,241
367
12
67
1,174
0
3,799
W
7,189
1,626
0
580
5,528
2,321
0
2,315
3,076
0
30,593
W
Achilles
xRaY-_-DrEaMz
Achilles
2,349
220
0
918
5,214
4,102
0
2,814
2,222
0
8,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
25,754
133
Minions Killed
88
0
Camps Cleared
0
682,703
Distance Traveled
517,932
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,488
915
31
5
0
76,063
0
L
Ymir
5,590
932
11
2
0
117,054
1
W
Sobek
5,477
913
14
2
0
131,568
0
L
Cthulhu
5,279
880
36
6
0
136,426
0
L
Ao Kuang
4,809
802
15
3
0
74,986
0
L
Freya
5,427
905
19
3
0
137,794
0
W
Susano
5,511
919
23
4
0
173,041
0
L
Medusa
4,649
775
7
1
0
51,672
1
W
Loki
6,755
1,126
49
8
0
158,230
0
W
Achilles
5,309
885
16
3
0
143,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role