Player Matchup

Bacchus
Bacchus
DarthCrest1923
Bacchus
Level 64
God Stats
39W - 40L
1,533 SR
Queue Stats
189W - 213L
1,474 Elo+
Party 3
Serqet
Serqet
JustNaru_
Serqet
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
112W - 114L
1,428 Elo+
Party 2
Agni
Agni
LeftHero
Agni
Level 121
God Stats
18W - 21L
1,440 SR
Queue Stats
304W - 279L
1,472 Elo+
Solo
Apollo
Apollo
TreGamesAlot
Apollo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,399 Elo+
Party 2
Anubis
Anubis
undying-sea0
Anubis
Level 89
God Stats
115W - 98L
1,567 SR
Queue Stats
219W - 223L
1,495 Elo+
Party 3
Team Averages
Level 99
1,508 SR
1,454 Elo+

VS

Team Averages
Level 73
1,475 SR
1,433 Elo+
Ares
Ares
Cannon_G41
Ares
Level 108
God Stats
9W - 4L
1,666 SR
Queue Stats
126W - 132L
1,465 Elo+
Solo
Bakasura
Bakasura
Zorankk
Bakasura
Level 69
God Stats
20W - 27L
1,461 SR
Queue Stats
116W - 129L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
ground_gon
Cernunnos
Level 46
God Stats
7W - 14L
1,355 SR
Queue Stats
40W - 36L
1,447 Elo+
Party 1
Merlin
Merlin
thebigjoca
Merlin
Level 87
God Stats
2W - 2L
1,388 SR
Queue Stats
72W - 84L
1,406 Elo+
Party 1
Chaac
Chaac
viSHOOTOVERYOUx
Chaac
Level 53
God Stats
51W - 52L
1,505 SR
Queue Stats
152W - 169L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,610
432
3,033
9,395
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
JustNaru_
Serqet
11
1 / 1 / 1
6,389
491
4,550
9,687
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
12
1 / 2 / 0
6,770
521
3,564
6,578
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
11
2 / 3 / 0
6,161
474
5,880
10,895
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 4 / 0
6,435
495
4,443
8,134
3,609
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,654
512
5,288
10,672
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Zorankk
Bakasura
13
2 / 2 / 2
7,318
563
3,006
11,193
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
ground_gon
Cernunnos
11
1 / 2 / 4
6,593
507
8,721
9,158
3,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
thebigjoca
Merlin
12
0 / 0 / 2
6,929
533
4,464
5,231
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 0
8,148
627
7,516
9,780
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
0
0
L
Serqet
JustNaru_
Serqet
1
1
1
1.5
L
Agni
1
2
0
0.5
L
Apollo
2
3
0
0.67
W
Bakasura
Zorankk
Bakasura
2
2
2
1.5
W
Cernunnos
ground_gon
Cernunnos
1
2
4
1.5
W
Merlin
thebigjoca
Merlin
0
0
2
1
L
Anubis
0
4
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
28,995
44,689
Taken
46,034
21,793
Mitigated
24,395
10,760
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,288
671
236
2,927
10,672
8,832
280
2,271
8,401
25,342
0
L
3,033
343
0
1,541
9,395
8,400
0
2,694
6,566
19,986
0
L
Serqet
JustNaru_
Serqet
4,550
1,453
0
732
9,687
3,709
0
1,442
8,095
0
48,634
L
Agni
3,564
434
0
625
6,578
2,165
0
3,725
2,853
54,589
0
L
Apollo
5,880
3,834
139
5,028
10,895
3,910
0
2,045
8,850
0
42,957
W
Bakasura
Zorankk
Bakasura
3,006
2,533
0
3,530
11,193
4,289
257
1,558
9,473
0
49,430
W
Cernunnos
ground_gon
Cernunnos
8,721
5,289
0
3,143
9,158
3,560
858
1,564
7,594
0
50,203
W
Merlin
thebigjoca
Merlin
4,464
278
0
1,592
5,231
1,883
344
2,502
2,489
53,539
0
L
Anubis
4,443
497
0
2,695
8,134
3,609
270
0
8,134
47,299
0
W
7,516
836
0
2,541
9,780
5,831
0
4,443
5,093
0
58,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
35,642
354
Minions Killed
381
0
Camps Cleared
0
1,222,273
Distance Traveled
1,249,101
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,654
512
33
3
0
265,275
4
L
Bacchus
5,610
432
34
3
0
252,771
1
L
Serqet
6,389
491
70
5
0
299,966
0
L
Agni
6,770
521
97
7
0
235,630
2
L
Apollo
6,161
474
76
6
0
217,966
0
W
Bakasura
7,318
563
98
8
0
302,271
0
W
Cernunnos
6,593
507
66
5
0
231,512
1
W
Merlin
6,929
533
90
7
0
215,631
2
L
Anubis
6,435
495
77
6
0
215,940
0
W
Chaac
8,148
627
94
7
0
234,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role