Player Matchup

Hel
Hel
JerryMaster2
Hel
Level 36
God Stats
0W - 3L
1,303 SR
Queue Stats
45W - 56L
1,364 Elo+
Solo
Neith
Neith
MaliciousOdium
Neith
Level 148
God Stats
14W - 14L
1,514 SR
Queue Stats
329W - 297L
1,457 Elo+
Solo
Artemis
Artemis
Sephron
Artemis
Level 126
God Stats
1W - 2L
1,561 SR
Queue Stats
42W - 41L
1,473 Elo+
Party 2
Charon
Charon
TheGorgonzola
Charon
Level 106
God Stats
1W - 2L
1,479 SR
Queue Stats
14W - 10L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
gmanhandley
Ao Kuang
Level 104
God Stats
9W - 12L
1,669 SR
Queue Stats
58W - 55L
1,538 Elo+
Party 2
Team Averages
Level 104
1,505 SR
1,472 Elo+

VS

Team Averages
Level 82
1,457 SR
1,417 Elo+
Chaac
Chaac
Chook
Chaac
Level 54
God Stats
1W - 0L
1,249 SR
Queue Stats
27W - 37L
1,510 Elo+
Party 1
Hachiman
Hachiman
Dmcastle8
Hachiman
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 103L
1,445 Elo+
Party 1
Janus
Janus
EybEyb
Janus
Level 49
God Stats
2W - 0L
1,555 SR
Queue Stats
6W - 13L
1,203 Elo+
Solo
Awilix
Awilix
ItsRuggies
Awilix
Level 129
God Stats
7W - 1L
1,721 SR
Queue Stats
168W - 149L
1,522 Elo+
Party 1
Bacchus
Bacchus
Tacos4brkfst
Bacchus
Level 29
God Stats
5W - 6L
1,261 SR
Queue Stats
117W - 134L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,201
620
4,822
8,391
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
5,859
586
4,152
6,359
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Sephron
Artemis
8
0 / 4 / 0
5,110
511
2,286
6,725
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,798
480
2,659
6,881
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
gmanhandley
Ao Kuang
9
1 / 3 / 1
5,287
529
3,360
9,779
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chook
Chaac
10
2 / 0 / 1
5,725
573
4,637
7,452
5,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Dmcastle8
Hachiman
12
2 / 0 / 3
6,713
671
3,796
4,658
1,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Janus
EybEyb
Janus
11
3 / 1 / 0
6,196
620
4,235
4,426
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
ItsRuggies
Awilix
12
7 / 1 / 4
6,896
690
9,425
8,513
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Tacos4brkfst
Bacchus
9
0 / 0 / 9
5,967
597
2,164
6,956
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chook
Chaac
2
0
1
2.5
W
Hachiman
Dmcastle8
Hachiman
2
0
3
3.5
W
Janus
EybEyb
Janus
3
1
0
3
W
Awilix
ItsRuggies
Awilix
7
1
4
9
L
1
3
0
0.33
L
0
2
2
0.5
L
Artemis
Sephron
Artemis
0
4
0
0
W
Bacchus
Tacos4brkfst
Bacchus
0
0
9
4.5
L
0
3
0
0
L
Ao Kuang
gmanhandley
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
24,257
38,135
Taken
32,005
15,225
Mitigated
18,177
9,134
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chook
Chaac
4,637
872
0
1,456
7,452
5,133
0
3,607
3,845
0
30,505
W
Hachiman
Dmcastle8
Hachiman
3,796
2,460
0
3,416
4,658
1,971
904
632
4,026
0
52,094
W
Janus
EybEyb
Janus
4,235
291
0
604
4,426
1,387
0
711
3,715
41,131
0
W
Awilix
ItsRuggies
Awilix
9,425
4,762
0
624
8,513
3,233
0
3,781
4,732
0
50,012
L
4,822
283
160
3,888
8,391
3,877
0
576
7,815
41,286
0
L
4,152
1,423
0
1,457
6,359
2,365
0
2,889
3,286
0
45,939
L
Artemis
Sephron
Artemis
2,286
1,150
0
1,211
6,725
1,888
0
567
6,158
0
28,673
W
Bacchus
Tacos4brkfst
Bacchus
2,164
452
0
2,306
6,956
6,453
84
2,182
4,774
13,773
0
L
2,659
624
331
967
6,881
3,722
0
1,759
5,066
8,209
0
L
Ao Kuang
gmanhandley
Ao Kuang
3,360
1,247
0
1,120
9,779
3,373
0
408
9,335
37,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
31,497
274
Minions Killed
305
0
Camps Cleared
0
991,558
Distance Traveled
1,096,758
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,725
573
45
5
0
228,028
0
W
Hachiman
6,713
671
99
10
0
178,697
2
W
Janus
6,196
620
76
8
0
224,794
0
W
Awilix
6,896
690
72
7
0
247,072
2
L
Hel
6,201
620
72
7
0
175,406
2
L
Neith
5,859
586
75
8
0
180,268
1
L
Artemis
5,110
511
58
6
0
200,473
2
W
Bacchus
5,967
597
13
1
0
218,167
0
L
Charon
4,798
480
11
1
0
219,566
2
L
Ao Kuang
5,287
529
58
6
0
215,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role