Player Matchup

Charon
Charon
 
Charon
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mottermos
Bacchus
Level 43
God Stats
3W - 2L
1,648 SR
Queue Stats
115W - 118L
1,574 Elo+
Solo
Anubis
Anubis
VikoMagut
Anubis
Level 8
God Stats
1W - 1L
1,448 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 1
Chernobog
Chernobog
ZiziNplay
Chernobog
Level 128
God Stats
17W - 20L
1,512 SR
Queue Stats
129W - 161L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
mitko1701
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,384 Elo+
Party 1
Team Averages
Level 79
1,522 SR
1,417 Elo+

VS

Team Averages
Level 68
1,483 SR
1,434 Elo+
Nu Wa
Nu Wa
CybeRsh0tGr
Nu Wa
Level 84
God Stats
14W - 14L
1,558 SR
Queue Stats
202W - 206L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lcb041293
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,488 Elo+
Solo
Thor
Thor
Töken
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 2
Athena
Athena
nestly
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 2
Bastet
Bastet
pablofm666
Bastet
Level 86
God Stats
2W - 1L
1,359 SR
Queue Stats
244W - 246L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 1 / 4
8,391
559
4,320
8,800
5,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Mottermos
Bacchus
12
0 / 0 / 7
7,011
467
7,956
12,681
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
VikoMagut
Anubis
13
1 / 3 / 3
7,821
521
7,898
13,467
6,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
ZiziNplay
Chernobog
16
6 / 1 / 1
9,584
639
10,610
12,086
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
mitko1701
Hun Batz
16
8 / 2 / 3
9,270
618
11,500
13,948
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,434
562
11,529
12,727
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Lcb041293
Ah Muzen Cab
12
1 / 5 / 0
7,091
473
5,614
11,997
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
Töken
Thor
12
0 / 2 / 1
6,326
422
2,409
8,106
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
nestly
Athena
10
0 / 1 / 3
6,570
438
5,228
13,479
8,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
pablofm666
Bastet
14
3 / 3 / 3
8,235
549
12,542
17,038
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
4
3
L
3
6
1
0.58
L
Ah Muzen Cab
Lcb041293
Ah Muzen Cab
1
5
0
0.2
W
Bacchus
Mottermos
Bacchus
0
0
7
3.5
L
Thor
Töken
Thor
0
2
1
0.25
W
Anubis
VikoMagut
Anubis
1
3
3
0.83
W
Chernobog
ZiziNplay
Chernobog
6
1
1
6.5
W
Hun Batz
mitko1701
Hun Batz
8
2
3
4.75
L
Athena
nestly
Athena
0
1
3
1.5
L
Bastet
pablofm666
Bastet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
37,322
60,982
Taken
63,347
34,871
Mitigated
28,183
22,480
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,320
1,083
0
4,471
8,800
5,534
80
758
7,982
52,213
0
L
11,529
3,106
0
1,326
12,727
3,588
0
6,870
5,857
62,573
0
L
Ah Muzen Cab
Lcb041293
Ah Muzen Cab
5,614
1,466
0
934
11,997
4,947
0
1,420
10,577
0
54,076
W
Bacchus
Mottermos
Bacchus
7,956
1,355
349
4,786
12,681
12,243
0
3,193
9,118
26,858
0
L
Thor
Töken
Thor
2,409
351
0
804
8,106
4,430
0
2,786
5,320
0
22,420
W
Anubis
VikoMagut
Anubis
7,898
546
0
5,540
13,467
6,017
0
6,541
6,488
56,523
0
W
Chernobog
ZiziNplay
Chernobog
10,610
7,522
0
6,584
12,086
5,378
1,033
2,118
9,936
0
83,449
W
Hun Batz
mitko1701
Hun Batz
11,500
2,935
0
750
13,948
5,699
0
3,237
10,521
0
81,675
L
Athena
nestly
Athena
5,228
953
1,710
2,561
13,479
8,776
0
4,360
9,031
20,327
0
L
Bastet
pablofm666
Bastet
12,542
3,438
0
3,727
17,038
6,442
0
4,859
12,179
0
76,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
36,656
478
Minions Killed
377
0
Camps Cleared
0
1,480,657
Distance Traveled
1,468,505
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,391
559
75
5
0
234,939
0
L
Nu Wa
8,434
562
116
8
0
265,164
0
L
Ah Muzen Cab
7,091
473
93
6
0
303,355
0
W
Bacchus
7,011
467
21
1
0
320,592
10
L
Thor
6,326
422
44
3
0
242,685
0
W
Anubis
7,821
521
105
7
0
275,320
0
W
Chernobog
9,584
639
166
11
0
304,767
3
W
Hun Batz
9,270
618
111
7
0
345,039
0
L
Athena
6,570
438
27
2
0
300,923
4
L
Bastet
8,235
549
97
6
0
356,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role