Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlphaGivre
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KanTauri
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,395 Elo+
Party 2
Geb
Geb
WobblyKnee
Geb
Level 65
God Stats
1W - 2L
1,709 SR
Queue Stats
129W - 105L
1,579 Elo+
Party 2
Team Averages
Level 76
1,542 SR
1,495 Elo+

VS

Team Averages
Level 123
1,477 SR
1,519 Elo+
Tiamat
Tiamat
APastelPinkTwink
Tiamat
Level 122
God Stats
2W - 2L
1,574 SR
Queue Stats
69W - 66L
1,517 Elo+
Solo
Susano
Susano
Casemisc0
Susano
Level 123
God Stats
1W - 2L
1,266 SR
Queue Stats
237W - 201L
1,532 Elo+
Party 1
Ymir
Ymir
Falcko RM
Ymir
Level 102
God Stats
4W - 1L
1,661 SR
Queue Stats
112W - 108L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
SouLBreakeR07
Kukulkan
Level 142
God Stats
2W - 4L
1,416 SR
Queue Stats
125W - 126L
1,502 Elo+
Solo
Awilix
Awilix
yTuga--
Awilix
Level 125
God Stats
1W - 1L
1,466 SR
Queue Stats
152W - 108L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 3
8,269
827
11,670
12,629
7,035
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
14
1 / 3 / 4
7,793
779
7,086
8,637
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
AlphaGivre
Amaterasu
11
0 / 8 / 4
6,766
677
7,604
15,237
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
KanTauri
Artemis
13
1 / 4 / 2
7,573
757
10,401
10,122
4,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 5
8,422
842
5,899
13,012
10,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,827
983
12,467
10,590
7,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Casemisc0
Susano
15
6 / 2 / 12
8,882
888
10,432
10,229
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
2 / 2 / 13
8,328
833
4,363
10,906
10,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
SouLBreakeR07
Kukulkan
18
6 / 1 / 11
9,824
982
19,728
7,951
4,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
yTuga--
Awilix
12
1 / 1 / 18
7,895
790
5,075
6,837
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
7
Kills
22
22
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
3
1.13
L
Bacchus
 
Bacchus
1
3
4
1
W
7
2
10
6
L
Amaterasu
AlphaGivre
Amaterasu
0
8
4
0.25
W
Susano
Casemisc0
Susano
6
2
12
6
W
Ymir
2
2
13
4.25
L
Artemis
KanTauri
Artemis
1
4
2
0.5
W
Kukulkan
SouLBreakeR07
Kukulkan
6
1
11
11.5
L
2
3
5
1.5
W
Awilix
yTuga--
Awilix
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
52,065
59,637
Taken
46,513
38,719
Mitigated
32,460
16,086
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,670
175
1,071
1,857
12,629
7,035
0
9,326
3,126
26,689
0
L
Bacchus
 
Bacchus
7,086
372
755
1,168
8,637
5,764
0
6,281
2,254
14,213
0
W
12,467
998
304
3,075
10,590
7,585
876
4,810
5,599
24,520
0
L
Amaterasu
AlphaGivre
Amaterasu
7,604
2,400
555
2,232
15,237
10,392
0
6,207
8,837
0
9,199
W
Susano
Casemisc0
Susano
10,432
1,401
1,521
2,655
10,229
4,881
967
4,712
5,113
0
15,374
W
Ymir
4,363
150
1,099
1,599
10,906
10,324
565
6,329
4,328
6,752
0
L
Artemis
KanTauri
Artemis
10,401
5,197
0
1,610
10,122
4,694
104
8,107
1,971
0
26,867
W
Kukulkan
SouLBreakeR07
Kukulkan
19,728
2,663
1,817
2,031
7,951
4,120
1,465
5,726
2,110
46,025
0
L
5,899
438
3,403
3,435
13,012
10,834
0
6,644
6,095
9,561
0
W
Awilix
yTuga--
Awilix
5,075
601
1,831
2,203
6,837
5,550
121
2,845
3,923
0
5,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
44,756
102
Minions Killed
112
0
Camps Cleared
0
1,005,582
Distance Traveled
1,012,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,269
827
35
4
0
187,096
0
L
Bacchus
7,793
779
10
1
0
223,016
0
W
Tiamat
9,827
983
36
4
0
197,326
0
L
Amaterasu
6,766
677
7
1
0
216,804
0
W
Susano
8,882
888
8
1
0
204,739
0
W
Ymir
8,328
833
7
1
0
186,565
0
L
Artemis
7,573
757
48
5
0
162,440
0
W
Kukulkan
9,824
982
58
6
0
188,679
0
L
Geb
8,422
842
2
0
0
216,226
0
W
Awilix
7,895
790
3
0
0
235,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role