Player Matchup

Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
AlphaStef88
Zeus
Gold II
Level 120
God Stats
29W - 25L
1,607 SR
Queue Stats
89W - 87L
1,596 MMR
Solo
Mercury
Mercury
Gold II
BoKnowsss
Mercury
Gold II
Level 116
God Stats
11W - 11L
1,600 SR
Queue Stats
271W - 266L
1,573 MMR
Solo
Nike
Nike
Gold III
MateoUwU
Nike
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 247L
1,550 MMR
Solo
Apollo
Apollo
Gold III
UnQuesoFrito
Apollo
Gold III
Level 126
God Stats
15W - 11L
1,641 SR
Queue Stats
160W - 158L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,570 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,574 SR
1,571 MMR
Ra
Ra
Silver I
Dùds
Ra
Silver I
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,603 MMR
Party 1
Rama
Rama
Bronze III
MadSnax
Rama
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,546 MMR
Party 1
Ganesha
Ganesha
Gold II
TramboneKing
Ganesha
Gold II
Level 150
God Stats
25W - 35L
1,608 SR
Queue Stats
518W - 511L
1,575 MMR
Solo
Arachne
Arachne
Gold V
U1timateN1Nja69
Arachne
Gold V
Level 137
God Stats
1W - 0L
1,729 SR
Queue Stats
9W - 10L
1,537 MMR
Solo
Agni
Agni
Gold III
UCOMEGETSOME187
Agni
Gold III
Level 234
God Stats
26W - 30L
1,532 SR
Queue Stats
717W - 725L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 0 / 0
3,025
605
267
2,223
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,354
671
1,190
1,187
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BoKnowsss
Mercury
5
0 / 0 / 0
3,195
639
544
2,836
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
6
1 / 1 / 0
3,771
754
3,188
3,991
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
3
0 / 0 / 0
2,636
527
0
444
124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
HelRavanaMartichorasBastet

VS

Bans
KaliBakasuraSurtrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 1 / 1
3,472
694
1,325
4,029
1,025
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
MadSnax
Rama
6
0 / 0 / 0
3,356
671
830
1,037
306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TramboneKing
Ganesha
6
0 / 0 / 0
3,510
702
141
3,326
1,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,606
721
1,033
3,430
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,410
682
1,021
2,139
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
L
0
0
0
0
L
Mercury
BoKnowsss
Mercury
0
0
0
0
W
Ra
0
1
1
0.5
W
Rama
MadSnax
Rama
0
0
0
0
L
Nike
1
1
0
1
W
Ganesha
TramboneKing
Ganesha
0
0
0
0
W
1
0
0
1
W
0
0
0
0
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,189
Damage
4,350
10,681
Taken
13,961
4,051
Mitigated
4,055
2,826
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
267
0
0
847
2,223
1,133
0
141
2,082
7,162
0
L
1,190
330
0
303
1,187
322
0
559
628
18,344
0
L
Mercury
BoKnowsss
Mercury
544
143
0
615
2,836
805
0
462
2,374
0
14,147
W
Ra
1,325
446
0
1,959
4,029
1,025
0
213
3,778
21,402
0
W
Rama
MadSnax
Rama
830
734
0
433
1,037
306
108
167
870
0
26,272
L
Nike
3,188
575
0
1,009
3,991
1,667
0
1,325
2,666
0
22,283
W
Ganesha
TramboneKing
Ganesha
141
19
438
1,462
3,326
1,199
0
100
3,226
11,905
0
W
1,033
864
0
977
3,430
979
0
509
2,835
0
17,794
W
1,021
55
0
750
2,139
546
0
372
1,753
19,653
0
L
Apollo
0
0
0
52
444
124
0
0
444
0
5,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,981
Gold Earned
17,354
123
Minions Killed
179
0
Camps Cleared
0
432,065
Distance Traveled
476,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,025
605
7
1
0
50,484
0
L
Zeus
3,354
671
50
10
0
107,803
0
L
Mercury
3,195
639
29
6
0
120,039
0
W
Ra
3,472
694
36
7
0
91,513
0
W
Rama
3,356
671
66
13
0
83,454
0
L
Nike
3,771
754
27
5
0
106,839
0
W
Ganesha
3,510
702
0
0
0
86,750
0
W
Arachne
3,606
721
38
8
0
119,775
0
W
Agni
3,410
682
39
8
0
95,387
0
L
Apollo
2,636
527
10
2
0
46,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role