Player Matchup

Cthulhu
Cthulhu
IO-Hurdygurdy-OI
Cthulhu
Level 70
God Stats
26W - 20L
1,438 SR
Queue Stats
300W - 308L
1,392 Elo+
Solo
Set
Set
Shaless
Set
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 220L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
rezakone
Nu Wa
Level 28
God Stats
13W - 9L
1,549 SR
Queue Stats
100W - 101L
1,384 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,379 Elo+

VS

Team Averages
Level 99
1,488 SR
1,275 Elo+
Amaterasu
Amaterasu
DeadKingAnubis
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,281 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SnakeSam69
Tsukuyomi
Level 158
God Stats
18W - 19L
1,464 SR
Queue Stats
950W - 1,020L
1,387 Elo+
Solo
Olorun
Olorun
b66isjustanumber
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
13,099
873
19,603
19,163
19,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
15
7 / 2 / 8
12,524
835
10,583
15,512
14,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Nu Wa
rezakone
Nu Wa
15
3 / 3 / 10
11,995
800
18,011
9,776
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeadKingAnubis
Amaterasu
12
0 / 7 / 4
10,191
679
7,566
24,247
22,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
SnakeSam69
Tsukuyomi
13
4 / 4 / 2
11,160
744
9,421
11,859
5,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 4
10,740
716
10,310
19,477
6,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
5
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DeadKingAnubis
Amaterasu
0
7
4
0.29
W
8
1
10
13
W
Set
7
2
8
5.5
L
Tsukuyomi
SnakeSam69
Tsukuyomi
4
4
2
1.25
L
1
7
4
0.43
W
Nu Wa
rezakone
Nu Wa
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
27,297
44,451
Taken
55,583
37,996
Mitigated
34,331
8,222
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DeadKingAnubis
Amaterasu
7,566
2,736
0
3,007
24,247
22,213
0
15,813
8,304
0
44,299
W
19,603
2,188
806
4,303
19,163
19,989
296
5,560
13,052
42,434
2,114
W
Set
10,583
4,357
0
2,182
15,512
14,381
993
3,725
11,631
54
45,056
L
Tsukuyomi
SnakeSam69
Tsukuyomi
9,421
2,378
0
163
11,859
5,210
0
6,960
4,787
0
30,310
L
10,310
4,693
517
4,820
19,477
6,908
0
12,850
6,276
45,376
0
W
Nu Wa
rezakone
Nu Wa
18,011
4,384
0
931
9,776
3,626
1,172
1,546
8,230
68,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
32,091
168
Minions Killed
137
0
Camps Cleared
0
856,403
Distance Traveled
757,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,191
679
37
2
0
280,247
0
W
Cthulhu
13,099
873
58
4
0
301,780
0
W
Set
12,524
835
38
3
0
301,653
2
L
Tsukuyomi
11,160
744
40
3
0
235,465
0
L
Olorun
10,740
716
60
4
0
241,878
0
W
Nu Wa
11,995
800
72
5
0
252,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role