Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cocotibul
Aphrodite
Level 99
God Stats
8W - 8L
1,607 SR
Queue Stats
224W - 219L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Sxlent8013
Kukulkan
Level 47
God Stats
3W - 6L
1,489 SR
Queue Stats
74W - 115L
1,299 Elo+
Solo
Pele
Pele
SynKage7890
Pele
Level 35
God Stats
3W - 5L
1,665 SR
Queue Stats
21W - 36L
1,319 Elo+
Solo
Charybdis
Charybdis
biig_kahuna0
Charybdis
Level 89
God Stats
8W - 8L
1,562 SR
Queue Stats
37W - 35L
1,454 Elo+
Solo
Team Averages
Level 67
1,565 SR
1,413 Elo+

VS

Team Averages
Level 76
1,462 SR
1,424 Elo+
Poseidon
Poseidon
Grimgars Ash
Poseidon
Level 49
God Stats
5W - 9L
1,407 SR
Queue Stats
85W - 121L
1,427 Elo+
Solo
Bacchus
Bacchus
Wolf15252124
Bacchus
Level 113
God Stats
27W - 18L
1,529 SR
Queue Stats
163W - 159L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lProwlerl
Ah Muzen Cab
Level 69
God Stats
11W - 10L
1,476 SR
Queue Stats
187W - 159L
1,451 Elo+
Party 1
Arachne
Arachne
manuarii56
Arachne
Level 66
God Stats
5W - 6L
1,407 SR
Queue Stats
97W - 106L
1,374 Elo+
Solo
Charon
Charon
shanehero
Charon
Level 83
God Stats
26W - 26L
1,492 SR
Queue Stats
173W - 158L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 2 / 0
7,480
534
4,463
13,723
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
Cocotibul
Aphrodite
10
2 / 6 / 3
6,806
486
5,434
10,667
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Sxlent8013
Kukulkan
11
0 / 3 / 2
6,504
465
2,739
10,042
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
4,276
305
0
0
0
Charybdis
biig_kahuna0
Charybdis
12
3 / 4 / 2
6,674
477
9,400
13,773
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grimgars Ash
Poseidon
13
5 / 4 / 3
8,287
592
9,142
6,665
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wolf15252124
Bacchus
11
2 / 1 / 7
7,608
543
6,183
15,029
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
lProwlerl
Ah Muzen Cab
12
2 / 2 / 3
7,314
522
6,151
9,723
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Arachne
manuarii56
Arachne
12
3 / 0 / 0
7,282
520
4,951
5,934
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
shanehero
Charon
13
2 / 3 / 1
7,660
547
5,000
7,072
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
14
15
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Aphrodite
Cocotibul
Aphrodite
2
6
3
0.58
W
Poseidon
Grimgars Ash
Poseidon
5
4
3
1.63
L
Kukulkan
Sxlent8013
Kukulkan
0
3
2
0.33
L
0
0
0
0
W
Bacchus
Wolf15252124
Bacchus
2
1
7
5.5
L
Charybdis
biig_kahuna0
Charybdis
3
4
2
1
W
Ah Muzen Cab
lProwlerl
Ah Muzen Cab
2
2
3
1.75
W
Arachne
manuarii56
Arachne
3
0
0
3
W
Charon
shanehero
Charon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
31,427
48,205
Taken
44,423
21,595
Mitigated
24,557
15,407
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,463
1,535
0
4,158
13,723
6,820
0
6,699
6,589
0
59,848
L
Aphrodite
Cocotibul
Aphrodite
5,434
1,294
2,099
2,435
10,667
5,243
0
4,173
6,494
25,440
0
W
Poseidon
Grimgars Ash
Poseidon
9,142
1,125
0
258
6,665
2,093
908
779
5,886
54,500
0
L
Kukulkan
Sxlent8013
Kukulkan
2,739
490
0
2,172
10,042
3,946
0
3,620
6,422
41,392
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Wolf15252124
Bacchus
6,183
871
241
7,855
15,029
12,247
782
5,001
9,870
22,015
0
L
Charybdis
biig_kahuna0
Charybdis
9,400
3,698
0
4,543
13,773
5,586
0
5,443
8,330
0
42,653
W
Ah Muzen Cab
lProwlerl
Ah Muzen Cab
6,151
2,840
0
804
9,723
3,849
2,591
1,816
7,907
0
56,235
W
Arachne
manuarii56
Arachne
4,951
3,262
0
2,195
5,934
2,450
0
619
5,315
0
36,015
W
Charon
shanehero
Charon
5,000
1,072
0
420
7,072
3,918
0
0
7,072
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
38,151
301
Minions Killed
321
0
Camps Cleared
0
995,096
Distance Traveled
1,318,297
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,480
534
103
7
0
285,258
6
L
Aphrodite
6,806
486
52
4
0
226,592
0
W
Poseidon
8,287
592
96
7
0
261,610
0
L
Kukulkan
6,504
465
79
6
0
240,067
0
L
Pele
4,276
305
0
0
0
455
0
W
Bacchus
7,608
543
28
2
0
273,434
1
L
Charybdis
6,674
477
67
5
0
242,724
4
W
Ah Muzen Cab
7,314
522
75
5
0
236,392
0
W
Arachne
7,282
520
53
4
0
296,789
0
W
Charon
7,660
547
69
5
0
250,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role