Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Goaatxv
Anubis
Level 126
God Stats
1W - 0L
1,429 SR
Queue Stats
25W - 17L
1,384 Elo+
Party 1
Bellona
Bellona
OhhTerry-
Bellona
Level 148
God Stats
11W - 11L
1,565 SR
Queue Stats
479W - 504L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
RTrucho
Danzaburou
Level 129
God Stats
1W - 0L
1,320 SR
Queue Stats
70W - 50L
1,518 Elo+
Solo
Kukulkan
Kukulkan
x_MERKULATOR_x
Kukulkan
Level 105
God Stats
22W - 16L
1,487 SR
Queue Stats
989W - 1,039L
1,449 Elo+
Party 1
Team Averages
Level 119
1,460 SR
1,464 Elo+

VS

Team Averages
Level 88
1,529 SR
1,437 Elo+
Ah Puch
Ah Puch
ADamnWerewolf
Ah Puch
Level 90
God Stats
2W - 2L
1,418 SR
Queue Stats
295W - 273L
1,462 Elo+
Solo
Ymir
Ymir
ChickensLm10
Ymir
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
118W - 105L
1,499 Elo+
Solo
Nox
Nox
HoshmoDee
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,399 Elo+
Solo
Agni
Agni
SrDeooonG
Agni
Level 48
God Stats
1W - 3L
1,851 SR
Queue Stats
144W - 151L
1,437 Elo+
Solo
Olorun
Olorun
webmonkee
Olorun
Level 126
God Stats
6W - 6L
1,625 SR
Queue Stats
531W - 547L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 4 / 10
9,972
665
6,454
12,013
6,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Goaatxv
Anubis
19
4 / 2 / 9
11,161
744
16,834
10,916
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
OhhTerry-
Bellona
20
6 / 2 / 9
12,711
847
9,038
19,382
29,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RTrucho
Danzaburou
18
5 / 4 / 5
11,059
737
14,575
12,244
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
4 / 5 / 9
11,417
761
19,908
10,671
5,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
6 / 4 / 7
9,807
654
22,535
20,171
11,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 8
10,891
726
6,698
23,063
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 8
9,958
664
9,667
13,281
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
4 / 5 / 7
10,603
707
10,103
13,330
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
webmonkee
Olorun
16
0 / 2 / 7
8,878
592
5,970
13,229
7,189
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
20
Kills
17
17
Deaths
20
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
4
10
1.5
L
Ah Puch
6
4
7
2.38
L
4
4
8
2
W
Anubis
Goaatxv
Anubis
4
2
9
4.25
L
3
5
8
1.4
W
Bellona
OhhTerry-
Bellona
6
2
9
5.25
W
Danzaburou
RTrucho
Danzaburou
5
4
5
1.88
L
Agni
4
5
7
1.5
L
Olorun
webmonkee
Olorun
0
2
7
1.75
W
Kukulkan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,809
Damage
54,973
65,226
Taken
83,074
53,673
Mitigated
56,089
24,646
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,454
2,334
2,664
3,151
12,013
6,161
2,707
11,133
880
20,791
0
L
Ah Puch
22,535
284
2,636
7,491
20,171
11,424
0
10,060
9,975
40,725
0
L
6,698
551
906
2,915
23,063
24,661
29
13,086
9,702
12,672
229
W
Anubis
Goaatxv
Anubis
16,834
561
1,592
2,605
10,916
6,744
1,579
7,291
3,625
40,516
0
L
9,667
924
332
498
13,281
6,927
0
6,808
6,332
20,424
0
W
Bellona
OhhTerry-
Bellona
9,038
1,499
4,045
6,381
19,382
29,415
623
17,377
1,765
3,300
13,865
W
Danzaburou
RTrucho
Danzaburou
14,575
3,608
0
2,638
12,244
5,992
550
11,000
1,074
0
27,326
L
Agni
10,103
397
1,622
1,956
13,330
5,888
360
5,876
7,150
29,162
0
L
Olorun
webmonkee
Olorun
5,970
2,075
4,652
4,868
13,229
7,189
414
7,443
5,786
16,993
0
W
Kukulkan
19,908
2,259
1,135
435
10,671
5,361
2,288
7,830
2,841
32,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
50,137
174
Minions Killed
160
0
Camps Cleared
0
1,344,402
Distance Traveled
1,306,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,972
665
28
2
0
234,063
0
L
Ah Puch
9,807
654
26
2
0
288,585
0
L
Ymir
10,891
726
15
1
0
265,374
0
W
Anubis
11,161
744
53
4
0
274,304
0
L
Nox
9,958
664
36
2
0
230,663
0
W
Bellona
12,711
847
35
2
0
311,463
0
W
Danzaburou
11,059
737
35
2
0
256,784
0
L
Agni
10,603
707
56
4
0
262,944
0
L
Olorun
8,878
592
27
2
0
258,916
0
W
Kukulkan
11,417
761
23
2
0
267,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role