Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
JMarbles
Vulcan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,452 Elo+
Solo
Hades
Hades
TrizzyTrey55
Hades
Level 57
God Stats
7W - 7L
1,403 SR
Queue Stats
162W - 199L
1,369 Elo+
Party 2
Shiva
Shiva
hauntedapple
Shiva
Level 102
God Stats
9W - 9L
1,440 SR
Queue Stats
208W - 190L
1,459 Elo+
Solo
Rama
Rama
howieb10
Rama
Level 82
God Stats
9W - 1L
1,715 SR
Queue Stats
105W - 111L
1,427 Elo+
Solo
Team Averages
Level 83
1,512 SR
1,441 Elo+

VS

Team Averages
Level 41
1,428 SR
1,260 Elo+
Ix Chel
Ix Chel
Forbez2
Ix Chel
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
212W - 220L
1,175 Elo+
Party 1
Horus
Horus
Joeyyr6976
Horus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 277L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
T Wrecks US
Cthulhu
Level 47
God Stats
4W - 10L
1,241 SR
Queue Stats
111W - 139L
1,217 Elo+
Party 1
Skadi
Skadi
X_GatorGuy_X
Skadi
Level 65
God Stats
4W - 4L
1,604 SR
Queue Stats
64W - 78L
1,400 Elo+
Solo
Mercury
Mercury
dabossisGREAT
Mercury
Level 39
God Stats
8W - 7L
1,296 SR
Queue Stats
65W - 64L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 1 / 7
8,755
486
9,288
9,205
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
JMarbles
Vulcan
16
10 / 2 / 2
10,775
599
13,584
10,214
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 9
9,013
501
15,647
13,824
8,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 2
8,802
489
5,270
13,295
11,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
15
4 / 2 / 6
9,201
511
8,336
11,634
4,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Forbez2
Ix Chel
12
1 / 11 / 1
8,178
454
6,757
15,564
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
14
0 / 2 / 0
8,524
474
4,278
12,696
9,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
T Wrecks US
Cthulhu
13
0 / 5 / 3
8,489
472
2,726
17,997
14,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
7,661
426
9,216
13,756
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
15
6 / 1 / 1
10,229
568
8,524
16,498
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
25
Kills
8
8
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
7
11.5
L
Ix Chel
Forbez2
Ix Chel
1
11
1
0.14
W
Vulcan
JMarbles
Vulcan
10
2
2
5.5
L
Horus
0
2
0
0
L
Cthulhu
T Wrecks US
Cthulhu
0
5
3
0.3
W
3
3
9
2.5
L
1
6
3
0.42
L
Mercury
6
1
1
6.5
W
0
0
2
1
W
Rama
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
31,501
58,172
Taken
76,511
31,832
Mitigated
38,775
25,840
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,288
2,143
0
5,723
9,205
3,339
221
1,073
8,010
0
23,849
L
Ix Chel
Forbez2
Ix Chel
6,757
702
131
237
15,564
5,183
0
11,167
4,397
52,050
0
W
Vulcan
JMarbles
Vulcan
13,584
3,585
0
4,223
10,214
4,498
789
3,728
6,486
84,973
0
L
Horus
4,278
1,788
40
1,391
12,696
9,783
306
0
12,696
0
51,214
L
Cthulhu
T Wrecks US
Cthulhu
2,726
351
1,006
1,313
17,997
14,007
411
6,346
11,651
46,830
0
W
15,647
1,689
611
6,027
13,824
8,122
536
3,626
10,100
57,298
0
L
9,216
4,100
0
0
13,756
4,075
0
6,359
7,397
0
48,501
L
Mercury
8,524
4,119
0
2,368
16,498
5,727
0
5,296
11,118
0
64,665
W
5,270
1,419
70
3,776
13,295
11,014
621
48
12,623
0
53,990
W
Rama
8,336
6,968
0
5,410
11,634
4,859
2,183
1,244
10,390
0
58,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
43,081
398
Minions Killed
370
0
Camps Cleared
0
1,738,329
Distance Traveled
1,759,706
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,755
486
31
2
0
417,043
0
L
Ix Chel
8,178
454
86
5
0
307,326
0
W
Vulcan
10,775
599
130
7
0
341,126
3
L
Horus
8,524
474
78
4
0
372,281
0
L
Cthulhu
8,489
472
65
4
0
331,386
0
W
Hades
9,013
501
78
4
0
354,505
0
L
Skadi
7,661
426
69
4
0
309,187
0
L
Mercury
10,229
568
72
4
0
439,526
4
W
Shiva
8,802
489
73
4
0
296,115
10
W
Rama
9,201
511
86
5
0
329,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role