Player Matchup

Atlas
Atlas
Alpharius204766
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 1
Martichoras
Martichoras
Goldhammer 17
Martichoras
Level 89
God Stats
2W - 0L
1,611 SR
Queue Stats
10W - 4L
1,806 Elo+
Party 1
Thor
Thor
LordCukington
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 1
Nike
Nike
NeonRainger
Nike
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sh0ulderBash
Nu Wa
Level 20
God Stats
1W - 0L
1,412 SR
Queue Stats
2W - 1L
1,477 Elo+
Party 1
Team Averages
Level 91
1,504 SR
1,529 Elo+

VS

Team Averages
Level 105
1,593 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Novastar214
Charon
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,431 Elo+
Solo
Anhur
Anhur
OneLungMcLung
Anhur
Level 103
God Stats
34W - 28L
1,575 SR
Queue Stats
730W - 675L
1,538 Elo+
Solo
Ravana
Ravana
SmackedboyJayo
Ravana
Level 107
God Stats
9W - 12L
1,696 SR
Queue Stats
465W - 447L
1,499 Elo+
Solo
Surtr
Surtr
YvngRell666
Surtr
Level 127
God Stats
4W - 3L
1,694 SR
Queue Stats
392W - 380L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,399
493
4,758
9,751
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Goldhammer 17
Martichoras
16
1 / 0 / 0
9,123
608
1,729
8,206
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 2 / 2
8,289
553
8,840
15,024
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 3
9,114
608
8,566
14,752
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 1 / 2
7,244
483
6,553
4,397
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 1
7,148
477
5,859
9,407
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
10
0 / 1 / 1
6,353
424
5,796
7,357
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
4,366
291
0
514
159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 1
7,889
526
9,656
13,351
11,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
7,573
505
9,907
14,883
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
1
0
3
2.5
W
Martichoras
Goldhammer 17
Martichoras
1
0
0
1
W
4
2
2
2.5
W
2
0
3
3.5
L
Charon
0
1
1
0.5
L
0
0
0
0
W
1
1
2
2
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
31,218
52,130
Taken
45,512
35,337
Mitigated
31,367
13,774
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,859
1,086
0
1,527
9,407
4,856
196
4,669
4,708
46,204
5,197
W
4,758
1,650
254
2,290
9,751
10,939
0
4,047
5,600
25,100
0
W
Martichoras
Goldhammer 17
Martichoras
1,729
570
0
5,991
8,206
4,406
0
403
7,803
0
95,007
W
8,840
2,889
0
440
15,024
7,228
605
2,892
12,132
0
74,283
W
8,566
1,723
0
3,849
14,752
10,891
344
1,315
13,317
0
69,519
L
Charon
5,796
1,101
0
719
7,357
7,874
0
2,723
4,634
26,085
0
L
0
0
0
0
514
159
0
514
0
0
0
W
6,553
2,050
0
950
4,397
1,873
0
2,951
1,446
51,185
0
L
9,656
1,795
0
2,901
13,351
11,126
0
428
12,923
0
62,628
L
9,907
4,148
0
2,179
14,883
7,352
343
3,003
11,880
1,419
79,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
33,329
504
Minions Killed
322
0
Camps Cleared
0
1,493,135
Distance Traveled
1,090,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,148
477
65
4
0
253,002
4
W
Atlas
7,399
493
43
3
0
336,231
0
W
Martichoras
9,123
608
159
11
0
284,426
1
W
Thor
8,289
553
107
7
0
328,097
1
W
Nike
9,114
608
117
8
0
285,959
5
L
Charon
6,353
424
38
3
0
274,140
1
L
Anhur
4,366
291
0
0
0
0
0
W
Nu Wa
7,244
483
78
5
0
258,422
0
L
Ravana
7,889
526
97
6
0
257,394
0
L
Surtr
7,573
505
122
8
0
305,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role