Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LightLuckK
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,526 Elo+
Solo
Yemoja
Yemoja
Mandanga-67
Yemoja
Level 29
God Stats
5W - 8L
1,469 SR
Queue Stats
49W - 64L
1,438 Elo+
Solo
Scylla
Scylla
Tsathoggua666
Scylla
Level 18
God Stats
19W - 16L
1,645 SR
Queue Stats
95W - 86L
1,580 Elo+
Solo
Poseidon
Poseidon
stxnIey
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,509 Elo+

VS

Team Averages
Level 35
1,562 SR
1,484 Elo+
Ra
Ra
Divine wrath254
Ra
Level 29
God Stats
2W - 1L
1,657 SR
Queue Stats
28W - 18L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Henlax
Danzaburou
Level 65
God Stats
1W - 0L
1,781 SR
Queue Stats
53W - 40L
1,469 Elo+
Party 1
Serqet
Serqet
MTJ90S
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,598 Elo+
Solo
Ganesha
Ganesha
Siknoy
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
Welsho
Kuzenbo
Level 29
God Stats
5W - 7L
1,371 SR
Queue Stats
30W - 27L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 3 / 1
8,483
707
5,612
11,263
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
LightLuckK
Hou Yi
14
2 / 3 / 0
7,869
656
6,924
10,149
4,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
0 / 1 / 4
8,737
728
4,474
9,550
9,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 3
8,472
706
9,820
9,027
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
stxnIey
Poseidon
10
0 / 0 / 0
6,794
566
973
1,117
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
9,693
808
5,867
5,271
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Henlax
Danzaburou
17
3 / 2 / 3
9,579
798
11,135
7,896
3,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
MTJ90S
Serqet
16
1 / 1 / 6
9,040
753
6,756
7,204
5,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Siknoy
Ganesha
15
0 / 2 / 3
8,842
737
2,929
13,192
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Welsho
Kuzenbo
16
5 / 0 / 3
9,341
778
9,353
10,082
11,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
W
2
0
3
3.5
W
Danzaburou
Henlax
Danzaburou
3
2
3
2.25
L
Hou Yi
LightLuckK
Hou Yi
2
3
0
0.67
W
Serqet
MTJ90S
Serqet
1
1
6
4
L
Yemoja
0
1
4
2
W
Ganesha
Siknoy
Ganesha
0
2
3
0.75
L
1
4
3
0.63
W
Kuzenbo
Welsho
Kuzenbo
5
0
3
6.5
L
Poseidon
stxnIey
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
36,040
41,106
Taken
43,645
22,059
Mitigated
35,220
8,321
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,612
1,575
0
1,505
11,263
4,625
0
5,774
5,342
0
37,518
W
5,867
277
1,769
2,933
5,271
2,422
547
1,622
3,583
51,249
0
W
Danzaburou
Henlax
Danzaburou
11,135
6,498
0
2,676
7,896
3,507
978
2,417
5,393
0
33,724
L
Hou Yi
LightLuckK
Hou Yi
6,924
3,037
0
1,477
10,149
4,094
975
3,394
6,477
0
17,342
W
Serqet
MTJ90S
Serqet
6,756
1,918
0
954
7,204
5,080
0
1,663
5,473
0
31,334
L
Yemoja
4,474
1,370
3,062
1,417
9,550
9,469
0
3,255
5,893
20,499
0
W
Ganesha
Siknoy
Ganesha
2,929
472
0
832
13,192
12,952
1,069
5,408
7,522
19,948
0
L
9,820
1,892
0
620
9,027
3,538
0
4,541
4,290
43,062
0
W
Kuzenbo
Welsho
Kuzenbo
9,353
3,985
0
2,480
10,082
11,259
162
3,612
6,330
21,153
0
L
Poseidon
stxnIey
Poseidon
973
346
0
240
1,117
333
0
709
339
3,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
46,495
227
Minions Killed
299
0
Camps Cleared
0
914,739
Distance Traveled
1,301,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,483
707
71
6
0
211,043
0
W
Ra
9,693
808
114
10
0
285,960
0
W
Danzaburou
9,579
798
64
5
0
252,518
0
L
Hou Yi
7,869
656
25
2
0
222,900
0
W
Serqet
9,040
753
62
5
0
267,975
0
L
Yemoja
8,737
728
40
3
0
219,080
2
W
Ganesha
8,842
737
22
2
0
219,397
0
L
Scylla
8,472
706
85
7
0
210,346
0
W
Kuzenbo
9,341
778
37
3
0
275,217
0
L
Poseidon
6,794
566
6
1
0
51,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role