Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Drakenslayer141
Kuzenbo
Level 107
God Stats
1W - 2L
1,488 SR
Queue Stats
85W - 64L
1,500 Elo+
Solo
Ra
Ra
FaTMaF7878
Ra
Level 142
God Stats
3W - 3L
1,611 SR
Queue Stats
262W - 254L
1,474 Elo+
Party 1
Chiron
Chiron
LightUpRyuk
Chiron
Level 98
God Stats
1W - 3L
1,367 SR
Queue Stats
237W - 242L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Smile_ur_Dead545
Heimdallr
Level 148
God Stats
1W - 3L
1,387 SR
Queue Stats
178W - 186L
1,440 Elo+
Party 1
Team Averages
Level 124
1,471 SR
1,475 Elo+

VS

Team Averages
Level 107
1,622 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fithe71
Ra
Level 111
God Stats
4W - 0L
1,785 SR
Queue Stats
235W - 265L
1,483 Elo+
Solo
Chronos
Chronos
KingAli444
Chronos
Level 122
God Stats
12W - 11L
1,374 SR
Queue Stats
762W - 762L
1,463 Elo+
Solo
Ares
Ares
Sprocatis
Ares
Level 87
God Stats
2W - 0L
1,769 SR
Queue Stats
88W - 87L
1,482 Elo+
Solo
Cthulhu
Cthulhu
sovereignX O
Cthulhu
Level 62
God Stats
9W - 6L
1,685 SR
Queue Stats
440W - 423L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
1,316
263
0
0
0
9
0 / 3 / 2
4,813
963
2,936
6,506
8,379
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
5,834
1,167
4,780
4,228
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
11
2 / 2 / 1
5,697
1,139
6,924
4,138
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
10
0 / 3 / 2
5,155
1,031
4,933
5,186
2,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 7
6,227
1,245
3,551
4,670
2,154
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 8
6,725
1,345
5,287
4,648
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
KingAli444
Chronos
11
3 / 0 / 6
6,127
1,225
2,126
5,109
2,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
12
2 / 0 / 7
6,684
1,337
2,782
4,609
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
sovereignX O
Cthulhu
9
0 / 1 / 8
5,779
1,156
2,055
4,252
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
11
11
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Mercury
 
Mercury
3
1
7
6.5
L
0
3
2
0.33
L
1
3
2
0.67
W
3
1
8
7
W
Chronos
KingAli444
Chronos
3
0
6
6
L
Chiron
2
2
1
1.25
L
Heimdallr
0
3
2
0.33
W
Ares
2
0
7
5.5
W
Cthulhu
sovereignX O
Cthulhu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
15,801
20,058
Taken
23,288
14,630
Mitigated
13,247
3,791
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
 
Mercury
3,551
1,191
310
596
4,670
2,154
307
1,103
3,567
0
5,311
L
2,936
915
0
179
6,506
8,379
0
3,875
2,553
4,235
0
L
4,780
421
1,149
544
4,228
1,907
0
2,624
1,538
13,578
0
W
5,287
422
4,144
2,093
4,648
2,374
246
2,053
2,531
20,318
0
W
Chronos
KingAli444
Chronos
2,126
217
1,017
1,364
5,109
2,301
694
2,057
2,921
7,093
0
L
Chiron
6,924
2,909
376
844
4,138
1,778
0
1,980
2,158
0
9,672
L
Heimdallr
4,933
883
176
523
5,186
2,566
0
3,493
1,559
0
11,671
W
Ares
2,782
227
188
560
4,609
3,840
522
1,120
3,489
5,594
0
W
Cthulhu
sovereignX O
Cthulhu
2,055
211
2,022
632
4,252
2,578
100
1,292
2,960
3,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
31,542
47
Minions Killed
69
0
Camps Cleared
0
385,452
Distance Traveled
632,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
1,316
263
0
0
0
0
0
W
Mercury
6,227
1,245
6
1
0
148,662
0
L
Kuzenbo
4,813
963
0
0
0
85,428
0
L
Ra
5,834
1,167
24
5
0
97,897
0
W
Ra
6,725
1,345
39
8
0
146,213
0
W
Chronos
6,127
1,225
11
2
0
126,893
0
L
Chiron
5,697
1,139
10
2
0
93,957
0
L
Heimdallr
5,155
1,031
13
3
0
108,170
0
W
Ares
6,684
1,337
11
2
0
131,649
0
W
Cthulhu
5,779
1,156
2
0
0
78,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role