Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NDOC
Zhong Kui
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
88W - 86L
1,496 Elo+
Party 1
Fafnir
Fafnir
Nasarim
Fafnir
Level 69
God Stats
2W - 0L
1,720 SR
Queue Stats
82W - 70L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Nimari
Aphrodite
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 94L
1,679 Elo+
Solo
Odin
Odin
Offhandsnake
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,489 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,534 Elo+

VS

Team Averages
Level 95
1,315 SR
1,506 Elo+
Chronos
Chronos
Greeog
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,481 Elo+
Party 2
Lancelot
Lancelot
Skermer
Lancelot
Level 125
God Stats
2W - 11L
1,054 SR
Queue Stats
276W - 261L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Turbototo1
Aphrodite
Level 107
God Stats
1W - 3L
1,468 SR
Queue Stats
226W - 206L
1,542 Elo+
Party 2
Nox
Nox
xLightbringer
Nox
Level 97
God Stats
0W - 2L
1,245 SR
Queue Stats
80W - 78L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xMaelynn
Kumbhakarna
Level 128
God Stats
1W - 6L
1,306 SR
Queue Stats
222W - 242L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
12 / 2 / 14
11,220
935
19,498
11,783
5,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NDOC
Zhong Kui
17
5 / 2 / 21
10,194
850
16,033
12,695
13,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Nasarim
Fafnir
16
1 / 1 / 25
9,481
790
7,907
15,490
22,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Nimari
Aphrodite
17
3 / 0 / 20
9,623
802
5,476
9,010
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 21
9,993
833
17,449
14,479
16,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Greeog
Chronos
15
3 / 7 / 0
8,930
744
11,642
13,609
6,657
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
Skermer
Lancelot
15
3 / 6 / 0
8,378
698
15,284
16,117
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Turbototo1
Aphrodite
16
0 / 4 / 2
8,256
688
6,817
14,027
10,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 4 / 2
7,702
642
11,762
12,620
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
xMaelynn
Kumbhakarna
12
0 / 6 / 1
7,263
605
1,899
14,014
15,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
11
27
Kills
6
6
Deaths
27
101
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
2
14
9.5
L
Chronos
Greeog
Chronos
3
7
0
0.43
W
Zhong Kui
NDOC
Zhong Kui
5
2
21
7.75
W
Fafnir
Nasarim
Fafnir
1
1
25
13.5
W
Aphrodite
Nimari
Aphrodite
3
0
20
13
W
6
1
21
16.5
L
Lancelot
Skermer
Lancelot
3
6
0
0.5
L
Aphrodite
Turbototo1
Aphrodite
0
4
2
0.25
L
0
4
2
0.25
L
Kumbhakarna
xMaelynn
Kumbhakarna
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,363
Damage
47,404
63,457
Taken
70,387
63,822
Mitigated
47,920
39,467
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,498
8,001
2,031
1,278
11,783
5,996
2,354
4,357
7,099
0
40,881
L
Chronos
Greeog
Chronos
11,642
4,709
276
515
13,609
6,657
0
7,083
6,486
21,667
0
W
Zhong Kui
NDOC
Zhong Kui
16,033
3,184
1,227
3,308
12,695
13,433
511
5,396
7,127
37,021
0
W
Fafnir
Nasarim
Fafnir
7,907
2,106
4,128
4,499
15,490
22,825
299
9,183
5,784
14,094
0
W
Aphrodite
Nimari
Aphrodite
5,476
935
13,778
7,091
9,010
5,098
586
3,148
5,516
12,824
0
W
17,449
1,902
772
1,355
14,479
16,470
147
9,186
5,072
5,952
19,658
L
Lancelot
Skermer
Lancelot
15,284
2,515
964
2,484
16,117
9,134
0
8,072
7,816
0
31,070
L
Aphrodite
Turbototo1
Aphrodite
6,817
608
9,812
6,182
14,027
10,730
0
5,749
8,001
19,688
0
L
11,762
916
1,314
745
12,620
6,318
0
6,377
6,079
18,097
0
L
Kumbhakarna
xMaelynn
Kumbhakarna
1,899
77
564
391
14,014
15,081
0
6,475
7,296
5,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
40,529
143
Minions Killed
126
0
Camps Cleared
0
1,208,365
Distance Traveled
1,109,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,220
935
41
3
0
229,950
0
L
Chronos
8,930
744
30
3
0
178,475
0
W
Zhong Kui
10,194
850
51
4
0
214,012
0
W
Fafnir
9,481
790
8
1
0
238,549
0
W
Aphrodite
9,623
802
19
2
0
255,075
0
W
Odin
9,993
833
24
2
0
270,779
0
L
Lancelot
8,378
698
23
2
0
276,004
0
L
Aphrodite
8,256
688
44
4
0
245,502
0
L
Nox
7,702
642
22
2
0
219,394
0
L
Kumbhakarna
7,263
605
7
1
0
189,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role