Player Matchup

Thanatos
Thanatos
BusiestHawk
Thanatos
Level 41
God Stats
7W - 11L
1,323 SR
Queue Stats
70W - 82L
1,329 Elo+
Solo
Kali
Kali
HeikoXI
Kali
Level 116
God Stats
11W - 10L
1,432 SR
Queue Stats
202W - 204L
1,413 Elo+
Solo
Cthulhu
Cthulhu
IISPIGGY
Cthulhu
Level 154
God Stats
1W - 2L
1,617 SR
Queue Stats
62W - 52L
1,500 Elo+
Solo
Chiron
Chiron
Lock-In-Ken
Chiron
Level 152
God Stats
20W - 13L
1,530 SR
Queue Stats
468W - 464L
1,454 Elo+
Solo
Ix Chel
Ix Chel
bovendog
Ix Chel
Level 126
God Stats
2W - 1L
1,780 SR
Queue Stats
156W - 138L
1,559 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,451 Elo+

VS

Team Averages
Level 108
1,584 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cease_System32-
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 303L
1,426 Elo+
Solo
Charon
Charon
Lord-Youngblood
Charon
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 51L
1,291 Elo+
Solo
Cthulhu
Cthulhu
MrPeace97
Cthulhu
Level 124
God Stats
5W - 2L
1,839 SR
Queue Stats
147W - 163L
1,474 Elo+
Solo
Ravana
Ravana
SuperMegaUltraD
Ravana
Level 148
God Stats
28W - 23L
1,581 SR
Queue Stats
384W - 381L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BusiestHawk
Thanatos
15
5 / 1 / 3
9,150
538
8,448
15,448
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
HeikoXI
Kali
14
1 / 0 / 2
8,821
519
8,171
18,579
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
IISPIGGY
Cthulhu
15
4 / 0 / 4
9,696
570
8,338
13,554
10,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
3 / 4 / 3
9,361
551
11,647
18,120
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
bovendog
Ix Chel
13
3 / 2 / 3
8,213
483
6,248
7,808
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 1
7,376
434
4,995
10,395
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Cease_System32-
Gilgamesh
14
3 / 4 / 2
8,562
504
9,484
17,775
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 2
8,688
511
7,572
9,624
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MrPeace97
Cthulhu
10
0 / 2 / 3
7,503
441
6,322
13,063
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 1
9,825
578
15,521
14,580
11,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
7
7
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Thanatos
BusiestHawk
Thanatos
5
1
3
6.5
L
Gilgamesh
Cease_System32-
Gilgamesh
3
4
2
1
W
Kali
HeikoXI
Kali
1
0
2
2
W
Cthulhu
IISPIGGY
Cthulhu
4
0
4
6
W
Chiron
3
4
3
1.13
L
3
3
2
1.33
L
Cthulhu
MrPeace97
Cthulhu
0
2
3
0.75
L
1
3
1
0.5
W
Ix Chel
bovendog
Ix Chel
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
43,894
73,509
Taken
65,437
35,573
Mitigated
37,864
25,485
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,995
4,074
0
4,105
10,395
3,750
874
5,322
5,003
0
52,475
W
Thanatos
BusiestHawk
Thanatos
8,448
1,960
0
10,833
15,448
6,278
0
2,998
12,230
0
54,633
L
Gilgamesh
Cease_System32-
Gilgamesh
9,484
3,169
0
2,061
17,775
8,430
0
4,188
13,453
0
64,535
W
Kali
HeikoXI
Kali
8,171
4,725
0
5,755
18,579
8,662
0
531
18,022
0
56,398
W
Cthulhu
IISPIGGY
Cthulhu
8,338
927
1,381
1,895
13,554
10,184
320
2,530
10,952
43,114
37
W
Chiron
11,647
5,022
364
3,794
18,120
7,392
4,079
5,863
11,851
0
69,477
L
7,572
1,267
0
389
9,624
4,772
188
330
9,290
44,077
0
L
Cthulhu
MrPeace97
Cthulhu
6,322
689
55
2,321
13,063
9,875
0
4,584
8,479
31,911
0
L
15,521
3,070
0
4,279
14,580
11,037
180
0
14,580
330
85,583
W
Ix Chel
bovendog
Ix Chel
6,248
1,636
428
1,035
7,808
3,057
654
1,628
6,180
52,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
41,954
429
Minions Killed
438
0
Camps Cleared
0
1,556,425
Distance Traveled
1,467,821
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,376
434
80
5
0
202,213
7
W
Thanatos
9,150
538
69
4
0
346,205
2
L
Gilgamesh
8,562
504
85
5
0
379,475
2
W
Kali
8,821
519
96
6
0
347,884
3
W
Cthulhu
9,696
570
71
4
0
335,149
0
W
Chiron
9,361
551
111
7
0
300,737
6
L
Charon
8,688
511
84
5
0
278,271
1
L
Cthulhu
7,503
441
47
3
0
278,247
0
L
Ravana
9,825
578
142
8
0
329,615
0
W
Ix Chel
8,213
483
82
5
0
226,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role