Player Matchup

Scylla
Scylla
IconicFlop_Era
Scylla
Level 142
God Stats
3W - 6L
1,444 SR
Queue Stats
385W - 418L
1,482 Elo+
Solo
Freya
Freya
Name_Zovisk
Freya
Level 109
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 7L
1,455 Elo+
Solo
Kali
Kali
SHFlores
Kali
Level 125
God Stats
2W - 1L
1,654 SR
Queue Stats
125W - 126L
1,566 Elo+
Solo
Charon
Charon
WhoDatMoney
Charon
Level 158
God Stats
24W - 28L
1,540 SR
Queue Stats
283W - 237L
1,523 Elo+
Solo
Athena
Athena
seymoure19716
Athena
Level 121
God Stats
4W - 13L
1,189 SR
Queue Stats
813W - 870L
1,485 Elo+
Solo
Team Averages
Level 131
1,512 SR
1,502 Elo+

VS

Team Averages
Level 83
1,412 SR
1,529 Elo+
Agni
Agni
Lilzambee
Agni
Level 112
God Stats
1W - 1L
1,427 SR
Queue Stats
17W - 5L
1,745 Elo+
Solo
Bacchus
Bacchus
Orinxz
Bacchus
Level 29
God Stats
5W - 7L
1,381 SR
Queue Stats
49W - 44L
1,458 Elo+
Party 1
Susano
Susano
Playboiikobe367
Susano
Level 54
God Stats
5W - 7L
1,522 SR
Queue Stats
202W - 221L
1,479 Elo+
Solo
Nu Wa
Nu Wa
RodOfTheBooty
Nu Wa
Level 125
God Stats
5W - 5L
1,275 SR
Queue Stats
29W - 23L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ZayC-T-B
Danzaburou
Level 96
God Stats
26W - 17L
1,455 SR
Queue Stats
157W - 130L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,628
1,105
4,586
2,741
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 0 / 0
5,834
972
0
244
101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kali
12
1 / 7 / 1
6,915
1,153
4,460
15,324
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
0 / 2 / 1
7,080
1,180
3,208
6,233
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 1
6,307
1,051
2,360
11,823
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

219

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 1 / 10
7,794
1,299
8,755
4,024
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Orinxz
Bacchus
13
4 / 0 / 7
8,254
1,376
3,755
3,324
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 1 / 9
7,990
1,332
7,851
6,005
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 8
7,470
1,245
6,428
2,871
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ZayC-T-B
Danzaburou
13
2 / 0 / 9
7,928
1,321
5,940
3,289
1,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
17
17
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Agni
2
1
10
7
L
0
0
0
0
W
Bacchus
Orinxz
Bacchus
4
0
7
7.5
W
6
1
9
10.5
W
3
0
8
7
L
Kali
1
7
1
0.21
L
Charon
0
2
1
0.25
W
Danzaburou
ZayC-T-B
Danzaburou
2
0
9
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
32,729
36,365
Taken
19,513
18,786
Mitigated
10,158
2,063
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
341
0
11
2,741
719
0
568
2,095
14,288
0
W
Agni
8,755
743
0
0
4,024
1,501
0
1,487
2,537
22,087
0
L
0
0
0
0
244
101
0
244
0
0
0
W
Bacchus
Orinxz
Bacchus
3,755
808
0
905
3,324
3,600
0
1,823
1,429
8,661
0
W
7,851
1,858
0
239
6,005
2,585
0
3,110
2,895
0
19,423
W
6,428
2,372
0
360
2,871
1,144
0
1,695
1,176
20,177
0
L
Kali
4,460
2,009
0
1,656
15,324
6,875
0
8,528
6,522
0
18,387
L
Charon
3,208
211
0
318
6,233
4,575
0
3,049
3,070
11,469
0
W
Danzaburou
ZayC-T-B
Danzaburou
5,940
2,090
0
496
3,289
1,328
0
2,086
1,203
0
20,547
L
2,360
746
0
78
11,823
6,516
0
6,065
5,622
7,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
39,436
82
Minions Killed
148
3
Camps Cleared
9
376,316
Distance Traveled
620,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,628
1,105
33
6
1
57,711
0
W
Agni
7,794
1,299
45
8
4
131,145
0
L
Freya
5,834
972
0
0
0
12,632
0
W
Bacchus
8,254
1,376
9
2
0
116,367
0
W
Susano
7,990
1,332
25
4
0
129,439
0
W
Nu Wa
7,470
1,245
32
5
3
118,978
0
L
Kali
6,915
1,153
29
5
0
116,976
0
L
Charon
7,080
1,180
6
1
1
101,027
0
W
Danzaburou
7,928
1,321
37
6
2
124,923
0
L
Athena
6,307
1,051
14
2
1
87,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role